So guys I'm going to a tournament in September. I haven't had more than 2 games of 9th since release but I've got the whole summer to practice. I'm not going there in with a
WAAC mindset and want to play the models I own and I like, so the 4 Kastelan Robots are staying no matter what.
That said I'd like opinions on my draft list. Theory-tactica below.
Rough battleplan:
Cartogrammist to tp Fulgurites, Solar Flare to tp Robots and Datasmith, Sterylizors deep strike. Binharic Override on Robots at the Charge phase for Conqueror Protocol. Use the
3d6-discard-lowest charge Canticle and try and get the charge with all. Robots can reroll charges, Fulgurites have Canticles, and Pteraxii have tactical reroll if needed.
If there's too much screen I delay the Sterylizors one turn and use the Sulphurhounds to kill screens. Then the Sulphurhounds can charge something to apply Irradiation if needed. So if all goes well turn 1 I've got 4 Robots, 10 Sterylizors and 10 Fulgurite engaged in various places.
With Programmed retreat I can engage a unit, and if it wants to disengage I lock it with the stratagem. Come my turn I disengage, shoot them with my 15" flamers and charge another target. The Robots will be a pain to remove and can't be ignored as they can reliably kill a Knight without buffs, and shoot their flamers at point blank. The Fulgurites will try to swarm an objective and deal with the objective holders, they can kill anything provided I roll 6s.
Meanwhile in my backline, I keep the 2x5 Rangers and the Onager on objectives, as well as the Ironstriders. The Onager is fat enough to cover an objective and require either to destroy it or engage it in melee to contest. Ironstriders can do a similar trick. The Dominus will sit there giving rerolls and repairing a bit. The Vanguards will advance behind and secure objectives, screen, perform actions or whatever is needed at the moment.
As for the Manipulus and the Marshal, I'd like to have them up in the field supporting the Pteraxii and other elements, my problem is how to get them there. Just advancing is slow and unreliable. I can get a Dunerider to transport a part of the Vanguards and both
HQ maybe ? Also I need to think of what enhancements to give them, an Ordo or a relic to buff the melee units if I can.
I don't have other loadouts for the Ironstriders so can't use more Lascannons or something. I haven't bought yet 5 Fulgurites and the 10 Pteraxii, and could get more Skitarii if I buy the
SC with the Dunerider.
Also I'm struggling to chose a Forgeworld. Lucius give me resilience, +3" and Solar Flare (this
FW is way too good), but Mars could give me the Canticles for all my force for more reliable charges and buffs. But then I'd lose the deep striking Bots and have to footslog them. Ryza is also a nice contender for +1 to charge and +1 to Wound on charge, which would go very well with the Pteraxii with their cycle charges.