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Made in us
Assault Kommando





One of my fav large scale wargames. Stylish with excellent reinforcement and building occupation rules. This box comes with good and evil mercs. Split that with a friend and now your and your friend's starter army boxes are now full blown 2 general armies. https://www.wyrd-games.net/news/2021/7/14/waldos-weekly-seeing-red-again?fbclid=IwAR3NpUrjWTgAPahpABsUBhWL_P0K84rmCNfdEl46AEnlynzU5BKUCJjcaYU

 
   
Made in us
Fixture of Dakka





Might have to pick it up for the Guild stuff at least. Sonnia's my girl.
   
Made in us
[MOD]
Solahma






RVA

I’ll be watching this one!

   
Made in us
Omnipotent Lord of Change





Albany, NY

I've been waiting for Court of Two to drop since The Other Side existed Also trying to power myself up to mobilize my Gibbering pledge and slap some paint on it. I've never played TOS and I'm not sure when I ever will, but I really like the rules and frankly it's the game I would have started playing instead of Malifaux after The Old World was nuked from orbit.

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Pragmatic Collabirator



Dayton, OH

Buddy and I split the new Starter Box at GenCon last weekend. Played last night and were very impressed. It's basically everything I wanted it to be -- an outlet for the hand management and interesting trigger and resource management of Malifaux's deck flips and Cheating Fate, utilized in a game that is a lot less fiddly and has a more manageable quantity of abilities to track and learn.

The plug base squad composition and reinforcement mechanism do a great job of giving a sense of scale while making the activation count and virtual model (in the sense of bases to move) count more like a skirmish game, to boot, which is great for me these days. I'm quite looking forward to painting these up (once I finish the 40k Crusade I'm currently working on) and seeing what expansion options I'll get to round it out to a full force later this fall.

This message was edited 1 time. Last update was at 2021/09/24 02:21:47


 
   
Made in us
Longtime Dakkanaut





Central Valley, California

As a fan of Mallifaux who no longer plays, I'm very tempted to try this. Just the fact that they come pre-assembled makes it both appealing and doable. I'll be watching this as well.

~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * A War Transformed  
   
Made in us
Longtime Dakkanaut





Central Valley, California

I picked up the 2 player starter set and one each of the new heroes. Looks like they are re-packaging a lot of the rest.

~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * A War Transformed  
   
Made in es
Brutal Black Orc




Barcelona, Spain

marxlives wrote:
One of my fav large scale wargames. Stylish with excellent reinforcement and building occupation rules. This box comes with good and evil mercs. Split that with a friend and now your and your friend's starter army boxes are now full blown 2 general armies. https://www.wyrd-games.net/news/2021/7/14/waldos-weekly-seeing-red-again?fbclid=IwAR3NpUrjWTgAPahpABsUBhWL_P0K84rmCNfdEl46AEnlynzU5BKUCJjcaYU


wait, is this still alive!?
   
Made in us
Regular Dakkanaut




Malifaux is my fav game and what im really focusing on right now. I have heard that TOS is meant to be very good.

BUT

I have never seen it in really life. In stores, being played etc. The launch and production of the side was really really bad and its take so long for it to get into peoples hands that most people moved on from it. But im seeing all the starter boxes appearing so hopefully it can grow.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

locally the Kickstarter killed a lot of enthusiasm, in a world of kickstarters that shovel incredible amounts of value at you, a lot of people were offput by what seemed to be more of a glorified pre-order. Those who did back mostly lost interest in the time it took for the rewards to finally deliver. The lack of follow-through after release certainly didn't help reinvigorate interest.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
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