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[2000] - Soulblight Gravelords - New to AoS (Not a zombie horde)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Hungry Ghoul





CT

My friends pulled me into AoS from 40k, goal was to run a non horde list with Monsters and Calvary something I don't have in 40k. Together we came up with the list below.

I've played a few learning games on TTS, overall I'm enjoying how it plays but these are my questions for you all.

Are the spells I'm running good or are there better options I'm ignoring?

Are three units of Blood Knights too many?

Are there better hard hitting monsters I should be running? (I really like painting and playing monsters)

Allegiance: Soulblight Gravelords
- Lineage: Kastelai Dynasty
- Grand Strategy: Prized Sorcery
- Triumphs: Bloodthirsty

Leaders
Mannfred von Carstein, Mortarch of Night (380)
- Lore of the Vampires: Soulpike

Prince Vhordrai (455)**Battle Regiment
- Lore of the Vampires: Amethystine Pinions

Vengorian Lord (280)
- General
- Command Trait: Rousing Commander
- Artefact: Fragment of the Keep
- Universal Spell Lore: Flaming Weapon

Battleline
5 x Blood Knights (195)*Hunters of the Heartlands
5 x Blood Knights (195)*Hunters of the Heartlands
5 x Blood Knights (195)*Hunters of the Heartlands
20 x Deadwalker Zombies (115)**Battle Regiment

Units
3 x Fell Bats (75)**Battle Regiment
10 x Deathrattle Skeletons (85)**Battle Regiment


Total: 1975 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 119
Drops: 6

This message was edited 4 times. Last update was at 2021/12/22 21:22:43


One day I'll put something funny here. 
   
Made in us
Humming Great Unclean One of Nurgle






Three units of blood knights would be too many outside of Kastelaii, but with that dynasty it's what you want to do. Looks like a solid list to me, definitely has a learning curve to it so it may take some games to get used to.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Hungry Ghoul





CT

 NinthMusketeer wrote:
Three units of blood knights would be too many outside of Kastelaii, but with that dynasty it's what you want to do. Looks like a solid list to me, definitely has a learning curve to it so it may take some games to get used to.


Yes the plan is to play them as Kastelaii. I keep "deep striking" one unit turn 1 just to have them fail their charge and die. I think I'll have more success if I hold them in reserve longer and not use them so aggressively.

One day I'll put something funny here. 
   
Made in de
Fresh-Faced New User





You seem to use a similar list like mine. I tried to avoid the zombies and bats instead using skeletons.

https://www.dakkadakka.com/dakkaforum/posts/list/801761.page

As far as I imagine 3 blood knights should work good. But I still got no feedback to my list. And I did not run a proxy game sofar

This message was edited 1 time. Last update was at 2021/11/03 22:23:26


 
   
Made in us
Hungry Ghoul





CT

Had my first in person game. I think three blood knights is a good number. Two on the field and 1 in reserve just to keep your opponent on edge.

Rousing commander plus their charge bonus those guys slamming for 3 damage a wound really adds up.

One day I'll put something funny here. 
   
 
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