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xeen wrote: My only concern is something GW has been doing lately which is who was asking for mutant/possessed cultists in the CSM book. I mean I think the are cool, but I would much rather have had new bikes, bike sorcerer/lord combo kit, and a lord kit with all of the options over the cultist stuff. It was kind of the same with Eldar with the scout bikes, which are awesome looking, but who was demanding these when there are still several squads of aspects that would be old enough to rent a car. Just a thought.
xeen wrote: Looking at the models I like all of them, even the kind of goofy "big mutants".
I actually like the big mutants better than the little ones, though more than one squad of each will look real odd on the table, unless they're a lot more customizable than they appear.
Though the fluff aspect is weird- bigger mutants have never really been about daemonic emergence before.
My only concern is something GW has been doing lately which is who was asking for mutant/possessed cultists in the CSM book.
'Who was asking for X?' is a pretty dead end question. Even if it was 'nobody,' it still doesn't invalidate new releases.
Though in this case the 'who' is Renegades and Heretics/Lost and the Damned players, and they would quite like their army back.
This message was edited 1 time. Last update was at 2022/05/04 20:04:51
xeen wrote: Looking at the models I like all of them, even the kind of goofy "big mutants".
I actually like the big mutants better than the little ones, though more than one squad of each will look real odd on the table, unless they're a lot more customizable than they appear.
Though the fluff aspect is weird- bigger mutants have never really been about daemonic emergence before.
My only concern is something GW has been doing lately which is who was asking for mutant/possessed cultists in the CSM book.
'Who was asking for X?' is a pretty dead end question. Even if it was 'nobody,' it still doesn't invalidate new releases.
Though in this case the 'who' is Renegades and Heretics/Lost and the Damned players, and they would quite like their army back.
Yeah, these are definitely cooler to have than the Dinobots.
Those are supposed to be mutants? I'm sorry but I always thought of mutants as being more like the mutants from Total Recall or the Persian orgy tent in 300. These guys have serious issues, like they need to see a Chaos doctor or nurse practitioner or something and get that looked at. Like they've sailed past Chaos Spawn levels of mutation right into the Chaos Bubblegum zone. If they reveal their statline and it turns out they have a movement stat of 1" I'd be like, "yep, that sounds about right."
Ok the more I look at the Torments the more insanely idiotic details emerge. Like the one with wings has what, 2 winged limbs, 2 spikey legs and a tail (that ends in a cloven hoof for some reason)? So if I'm mutating into this creature and I'm starting from a human with 4 limbs, a head and a vestigial tail(bone) how am I gonna do it? Well obviously we grow the left leg out of the left leg, the left arm out of the left arm, the right leg out of the right arm, the right arm out of the right... oh gak I fethed that up didn't I? Ok, uh let's do tail out the right leg, right arm out the back and my heads coming out the armpit. Come at me bro!
This other guy who's succeeded at growing a daemon out of his right leg wants you to know he's a West Coast gangsta and that you should sign your server copy and the other one you can keep, thanks for eating at Chaos Applebee's.
The other one didn't listen and has decided to eat the server copy for dessert instead so he gets what he deserves.
Are you trying to apply logical anatomy to warpspawn? Mkay.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
Abadabadoobaddon wrote: Ok the more I look at the Torments the more insanely idiotic details emerge. Like the one with wings has what, 2 winged limbs, 2 spikey legs and a tail (that ends in a cloven hoof for some reason)? So if I'm mutating into this creature and I'm starting from a human with 4 limbs, a head and a vestigial tail(bone) how am I gonna do it? Well obviously we grow the left leg out of the left leg, the left arm out of the left arm, the right leg out of the right arm, the right arm out of the right... oh gak I fethed that up didn't I? Ok, uh let's do tail out the right leg, right arm out the back and my heads coming out the armpit. Come at me bro!
This other guy who's succeeded at growing a daemon out of his right leg wants you to know he's a West Coast gangsta and that you should sign your server copy and the other one you can keep, thanks for eating at Chaos Applebee's.
The other one didn't listen and has decided to eat the server copy for dessert instead so he gets what he deserves.
The more I look at them, the more I want to put on a John Carpenter movie.
The Eavy Metal paint job does the mutants zero favours. I think when some people used to painting grisly models get hold of them they'll look a lot better.
The big mutants are possessed, rather than evolving. They've been saturated with enough chaos stuff that daemons can manifest through their flesh rather than them mutating into this creature.
Arbitrator wrote: The Eavy Metal paint job does the mutants zero favours. I think when some people used to painting grisly models get hold of them they'll look a lot better.
Hence why I say GW's paintjobs are for showing details, not technical prowess or feel.
Everything looks great. The cultists aren't my jam, but I'm happy for people that wanted them. When I play chaos marines, I expect to play... marines.
Only thing I'm sad about is the absence of Bikers. The rumors earlier in the year have been nearly spot-on throughout all of these reveals, so the absence of bikers, a kit nearly as old as the Khorne Berzerkers, concerns me a bit.
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
drbored wrote: Everything looks great. The cultists aren't my jam, but I'm happy for people that wanted them. When I play chaos marines, I expect to play... marines.
Only thing I'm sad about is the absence of Bikers. The rumors earlier in the year have been nearly spot-on throughout all of these reveals, so the absence of bikers, a kit nearly as old as the Khorne Berzerkers, concerns me a bit.
Yeah, it's pretty interesting because we got 90% of what was mentioned
CSM:
Plenty of new kits for 9th Edition.
Regular Possessed, ✓ Bikers, ??? Chosen, ✓ Warpsmith, ✓ Cultists (BSF-style), ✓ Renegade Guard (BSF-style), ??? human mutants, ✓ possessed humans (the latter two are monstrously horrible. Think of the Greater Possessed but cranked up to 11), ✓ cultist standard bearer (character), ✓ cultist character with bodyguards. ✓
And I doubt anyone would have guessed about the possessed/mutated cultists or command squad without having actually seen something from inside production.
So does that mean bikes and Ren Guard are still coming or was that a wired crossed moment?
The possessed are far and away the best iteration of mutation that GW has done. Absolute insanity sprouting from human type form.
My one and only hope is that they are not single pose and at the least arms and heads can be swapped between models.
2025: Games Played:8/Models Bought:162/Sold:169/Painted:127
2024: Games Played:6/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436
drbored wrote: Everything looks great. The cultists aren't my jam, but I'm happy for people that wanted them. When I play chaos marines, I expect to play... marines.
Only thing I'm sad about is the absence of Bikers. The rumors earlier in the year have been nearly spot-on throughout all of these reveals, so the absence of bikers, a kit nearly as old as the Khorne Berzerkers, concerns me a bit.
Yeah, it's pretty interesting because we got 90% of what was mentioned
CSM:
Plenty of new kits for 9th Edition.
Regular Possessed, ✓ Bikers, ??? Chosen, ✓ Warpsmith, ✓ Cultists (BSF-style), ✓ Renegade Guard (BSF-style), ??? human mutants, ✓ possessed humans (the latter two are monstrously horrible. Think of the Greater Possessed but cranked up to 11), ✓ cultist standard bearer (character), ✓ cultist character with bodyguards. ✓
And I doubt anyone would have guessed about the possessed/mutated cultists or command squad without having actually seen something from inside production.
So does that mean bikes and Ren Guard are still coming or was that a wired crossed moment?
I bet ya that renegade guard silhouette is going to be part of the Kill Team reveal, likely vs Squats or something.
Chaos Bikers are also "No Longer Available" on the webstore, which can happen due to reboxing, but it stands out as one of the very few kits that's listed like that in the range.
All these mutants and cultists will look so much better with a much dirtier, less 'Eavy Metal painting style and colour scheme. Less bright and colourful, more messy and dark.
xeen wrote: Looking at the models I like all of them, even the kind of goofy "big mutants". The prince and new CSM possessed are sick, and I will probably end up getting a squad and a prince (even though I have like 4 already) just because of how great the model looks. Not sure if I will end up getting the cultist stuff however.
My only concern is something GW has been doing lately which is who was asking for mutant/possessed cultists in the CSM book. I mean I think the are cool, but I would much rather have had new bikes, bike sorcerer/lord combo kit, and a lord kit with all of the options over the cultist stuff. It was kind of the same with Eldar with the scout bikes, which are awesome looking, but who was demanding these when there are still several squads of aspects that would be old enough to rent a car. Just a thought.
I've actually been very recently looking into what kits to make mutants out of for some Lost and the Damned. I'm still probably going to focus on cheap kits, green stuff, and the cannibalized bits from an old Chaos Spawn kit, but these do have possibilities. If the price is right, I could even see myself getting a box of these new ones to fill in the ranks or as a unit centerpiece.
My very first thought on them was essentially "oh cool mutants and big mutants for LatD."
xeen wrote: Looking at the models I like all of them, even the kind of goofy "big mutants". The prince and new CSM possessed are sick, and I will probably end up getting a squad and a prince (even though I have like 4 already) just because of how great the model looks. Not sure if I will end up getting the cultist stuff however.
My only concern is something GW has been doing lately which is who was asking for mutant/possessed cultists in the CSM book. I mean I think the are cool, but I would much rather have had new bikes, bike sorcerer/lord combo kit, and a lord kit with all of the options over the cultist stuff. It was kind of the same with Eldar with the scout bikes, which are awesome looking, but who was demanding these when there are still several squads of aspects that would be old enough to rent a car. Just a thought.
I've actually been very recently looking into what kits to make mutants out of for some Lost and the Damned. I'm still probably going to focus on cheap kits, green stuff, and the cannibalized bits from an old Chaos Spawn kit, but these do have possibilities. If the price is right, I could even see myself getting a box of these new ones to fill in the ranks or as a unit centerpiece.
My very first thought on them was essentially "oh cool mutants and big mutants for LatD."
My major concern for the big mutants is that they will likely only build 1 way. Maybe they'll have an alternate limb or head here and there, but they're going to start looking very same-y real quick. The little mutants won't have as much of that issue, especially since a little green stuff can go a long way to add more of them via the new cultist kit.
tbf, I'm not adding any of that to my force, so disregard this at your leisure.
CSM:
Plenty of new kits for 9th Edition.
Regular Possessed, ✓ Bikers, ??? Chosen, ✓ Warpsmith, ✓ Cultists (BSF-style), ✓ Renegade Guard (BSF-style), ??? human mutants, ✓ possessed humans (the latter two are monstrously horrible. Think of the Greater Possessed but cranked up to 11), ✓ cultist standard bearer (character), ✓ cultist character with bodyguards. ✓
I remember at the time that I instantly dismissed those rumours when I saw "Cultists" followed by "Human Mutants" and then "Possessed Humans". I thought that someone must have missed something, or was just jamming all their wishlists into one. There was no way GW was going to do three cultist kits with increasing levels of mutation/possession. What utter nonsense!
Abadabadoobaddon wrote: Those are supposed to be mutants? I'm sorry but I always thought of mutants as being more like the mutants from Total Recall or the Persian orgy tent in 300. These guys have serious issues, like they need to see a Chaos doctor or nurse practitioner or something and get that looked at. Like they've sailed past Chaos Spawn levels of mutation right into the Chaos Bubblegum zone. If they reveal their statline and it turns out they have a movement stat of 1" I'd be like, "yep, that sounds about right."
Yeah, I was disappointed. The way they described them on stream, they're mutants in the "mutated by warp exposure/taint" style of mutants rather than the mutant slaves we usually hear about in fluff.
This message was edited 1 time. Last update was at 2022/05/04 23:26:28
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Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
GW just needs release to another Lost and the Damned codex again, almost nothing here is actually CSM. Daemon Prince is amazing and I might buy a couple even though I don't play CSM.
This message was edited 1 time. Last update was at 2022/05/04 23:30:32
GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants"
drbored wrote: Everything looks great. The cultists aren't my jam, but I'm happy for people that wanted them. When I play chaos marines, I expect to play... marines.
Only thing I'm sad about is the absence of Bikers. The rumors earlier in the year have been nearly spot-on throughout all of these reveals, so the absence of bikers, a kit nearly as old as the Khorne Berzerkers, concerns me a bit.
Yeah, it's pretty interesting because we got 90% of what was mentioned
CSM:
Plenty of new kits for 9th Edition.
Regular Possessed, ✓ Bikers, ??? Chosen, ✓ Warpsmith, ✓ Cultists (BSF-style), ✓ Renegade Guard (BSF-style), ??? human mutants, ✓ possessed humans (the latter two are monstrously horrible. Think of the Greater Possessed but cranked up to 11), ✓ cultist standard bearer (character), ✓ cultist character with bodyguards. ✓
And I doubt anyone would have guessed about the possessed/mutated cultists or command squad without having actually seen something from inside production.
So does that mean bikes and Ren Guard are still coming or was that a wired crossed moment?
I bet ya that renegade guard silhouette is going to be part of the Kill Team reveal, likely vs Squats or something.
Chaos Bikers are also "No Longer Available" on the webstore, which can happen due to reboxing, but it stands out as one of the very few kits that's listed like that in the range.
WHERE MY BIKES
I didn't even notice that on the event card...
MUtaTED HYPE!!!
I'm wondering if the bikes will just get casually mentioned around the time/after the codex drops as "oh yeah we have these guys too" sorta thing?
CSM:
Plenty of new kits for 9th Edition.
Regular Possessed, ✓ Bikers, ??? Chosen, ✓ Warpsmith, ✓ Cultists (BSF-style), ✓ Renegade Guard (BSF-style), ??? human mutants, ✓ possessed humans (the latter two are monstrously horrible. Think of the Greater Possessed but cranked up to 11), ✓ cultist standard bearer (character), ✓ cultist character with bodyguards. ✓
I remember at the time that I instantly dismissed those rumours when I saw "Cultists" followed by "Human Mutants" and then "Possessed Humans". I thought that someone must have missed something, or was just jamming all their wishlists into one. There was no way GW was going to do three cultist kits with increasing levels of mutation/possession. What utter nonsense!
And now here we are...
As a collector of expendable Chaos meat shields, what a time to be alive!
I feel 30, hurty, and thrumming with the power of the dark gods!
warpedpig wrote: It’s funny how long we have to wait for a few new chaos sculpts but there’s already so many amazing 3rd party STLs of every chaos model that are better than GW models. GW should just have a library of STLs to download like iTunes music except for models. 3D printing is gonna steal so many sales away. Either get with the Revolution or lose out.
I more or less own a 3d print factory and still pump something like $10-15k into GWs plastics annually, and don't see that much changing. In fact, that 3d print factory is funding my GW habit. I'd much rather have the plastics than the resin prints, personally. The "3d printing revolution" isn't going to go down anywhere near the way you think it will (take it from an engineer that also works in additive manufacturing professionally, besides my side-hustle).
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
warpedpig wrote: It’s funny how long we have to wait for a few new chaos sculpts but there’s already so many amazing 3rd party STLs of every chaos model that are better than GW models. GW should just have a library of STLs to download like iTunes music except for models. 3D printing is gonna steal so many sales away. Either get with the Revolution or lose out.
I more or less own a 3d print factory and still pump something like $10-15k into GWs plastics annually, and don't see that much changing. In fact, that 3d print factory is funding my GW habit. I'd much rather have the plastics than the resin prints, personally. The "3d printing revolution" isn't going to go down anywhere near the way you think it will (take it from an engineer that also works in additive manufacturing professionally, besides my side-hustle).
Let's just stop this conversation right here and stick to Chaos Space Marine codex, models, and rumors.