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2022/06/27 15:02:12
Subject: Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Wait, does that image imply that 'Munda Squats, already pretty tol for a Squat, are significantly shorter than Votann Squats?
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/06/27 15:08:26
Subject: Squats return! - Page 11
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Courageous Space Marine Captain
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Yeah, I agree that that relatively thin ankles is not a great choice. Sturdy armoured boots would be better. And whilst I don't greatly dislike the Votann, I like the Necromunda iteration of them more. Then again, there really isn't anything stopping one from using the Necromunda models for 40K squats, or kitbashing the two. (And perhaps throwing in some Khadaron bits for good measure.)
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2022/06/27 15:15:25
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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Wha-Mu-077 wrote:Wait, does that image imply that 'Munda Squats, already pretty tol for a Squat, are significantly shorter than Votann Squats?
Necro Squats are about as tall as the Slayers from AoS. Don't have any KO to compare but guess they are the same size and would make sense to expect LoV to be the same, no?
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2022/06/27 16:14:51
Subject: Squats return! - Page 11
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Mad Gyrocopter Pilot
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I would suspect the Votanni will be a touch smaller. Necromunda seems to be ever so slightly larger than life.
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2022/06/27 16:46:16
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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NAVARRO wrote:Nope. In the mines the miners need their miner helms to protect from falling rocks and miner lights to see in the dark... Necromunda heads are fine, specially the fully enclosed ones.
Riiight, just like how spacemarines need a helmet because it would be frankly stupid to wear a massive armor to leave your most vulnerable spot open, right?
That example is a sergeant (the guys that love to not wear helmets) but ofc the standard dudes would have one and I actually quite like the Necromunda helmets, well, the version on the artwork at least, because the minies looks hilariously bad in comparison.
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2022/06/27 16:52:29
Subject: Squats return! - Page 11
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Calculating Commissar
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A better illustration there never has been of the inadequacies of some of the drooling halfwit dregs GW lets operate their CAD programs and calls "sculptors" these days.
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The supply does not get to make the demands. |
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2022/06/27 17:05:46
Subject: Re:Squats return! - Page 11
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Frightening Flamer of Tzeentch
Manchester, England
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I really like the Necromunda Squats. Great designs. I love the accentuation around the heads and weapons.
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2022/06/27 17:14:08
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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Yup, much prefer the helmet on the miniature compared to that artwork.
Have my OG space dwarf next to them on the shelf appreciating the homage.
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2022/06/27 17:17:23
Subject: Re:Squats return! - Page 11
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Frightening Flamer of Tzeentch
Manchester, England
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Gotta say, though, too, that only a halfwit dreg would really expect painted artwork to fully match up to sculpted details. When does that ever really happen? Particularly when you're having to reconcile the practicalities of casting, modularity, scaling of detail, etc.
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2022/06/27 17:25:14
Subject: Re:Squats return! - Page 11
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Huge Bone Giant
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ekwatts wrote:Gotta say, though, too, that only a halfwit dreg would really expect painted artwork to fully match up to sculpted details. When does that ever really happen? Particularly when you're having to reconcile the practicalities of casting, modularity, scaling of detail, etc.
You're taking it a bit far there if we're still talking about the helmets. GW is perfectly capable of making a helmet that's similarly proportioned to that artwork, the Cadian one for instance. There's no reason to believe that the wider appearance on model is caused by some physical limitation. They wanted those helmets to be wide.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2022/06/27 17:27:54
Subject: Squats return! - Page 11
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Calculating Commissar
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GW has in the past demonstrated the ability to draw Space Marine artwork with a lot closer fidelity to the miniatures' proportions and design elements than that, even with the practicalities of their sculpting taken into account. Perhaps they just couldn't be bothered to put the same effort in for a minor faction in a secondary game.
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This message was edited 1 time. Last update was at 2022/06/27 17:28:47
The supply does not get to make the demands. |
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2022/06/27 17:32:50
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
Germany
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I can't get this out of my head everytime I see the Necromunda' Squat helmets
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/06/27 18:11:27
Subject: Re:Squats return! - Page 11
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Decrepit Dakkanaut
The Battle Barge Buffet Line
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Wha-Mu-077 wrote:I can't get this out of my head everytime I see the Necromunda' Squat helmets Seems legit... on the right.
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This message was edited 2 times. Last update was at 2022/06/27 18:12:19
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus! |
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2022/06/27 18:22:00
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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ekwatts wrote:Gotta say, though, too, that only a halfwit dreg would really expect painted artwork to fully match up to sculpted details. When does that ever really happen? Particularly when you're having to reconcile the practicalities of casting, modularity, scaling of detail, etc.
Lul, are you implying that GW couldn't have done from a technical standpoint that illustration helmet?
Really now?
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2022/06/27 18:23:22
Subject: Squats return! - Page 11
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Incorporating Wet-Blending
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Yeah, those helmets are bad. Shame.
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2022/06/27 18:25:27
Subject: Re:Squats return! - Page 11
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Regular Dakkanaut
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Wha-Mu-077 wrote:I can't get this out of my head everytime I see the Necromunda' Squat helmets
The funny part is that if you tried to draw a proper face here, the eyes would still be way, WAY too high to see trough that glass.
There's no two ways about it, these minies helmets are dog gak on every aspect.
Hell, even just as a simple piece of gear, it's so large it's the same size that the space it's supposed to fit in thus restricting hard the head movement of its user.
There's no excuse here, the guy that made their 3D model just fethed up adapting the artwork (because I refure to believe that artwork was done after the models).
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2022/06/27 19:01:00
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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They are a homage to the original space dwarf and get it pretty right.
You may not like them, ok, but they are a style choice and it's ridiculous to suggest the sculptor messed up.
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2022/06/27 19:05:20
Subject: Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Vorian wrote:They are a homage to the original space dwarf and get it pretty right.
You may not like them, ok, but they are a style choice and it's ridiculous to suggest the sculptor messed up.
I'm still going to suggest that because I've got eyes, unlike these poor bastards
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/06/27 19:08:46
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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Is a visor, there's a head included with just glasses on and no visor. I guess you could even just not put the visors on at all if you want to see their eyes so badly.
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2022/06/27 19:16:10
Subject: Squats return! - Page 11
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Powerful Ushbati
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So basically when there is no news, y'all just sit around arguing about weapon ejection systems and visor placement?
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2022/06/27 19:24:06
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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Togusa wrote:So basically when there is no news, y'all just sit around arguing about weapon ejection systems and visor placement?
Recently revealed and released miniatures relating to the Squats are being discussed.
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2022/06/27 19:32:33
Subject: Squats return! - Page 11
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Been Around the Block
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Togusa wrote:So basically when there is no news, y'all just sit around arguing about weapon ejection systems and visor placement?
And draw conclusions on miniature height based on pictures with different scales.
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2022/06/27 19:34:24
Subject: Squats return! - Page 11
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Powerful Ushbati
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N3p3nth3 wrote: Togusa wrote:So basically when there is no news, y'all just sit around arguing about weapon ejection systems and visor placement?
And draw conclusions on miniature height based on pictures with different scales.
I missed that one. Is there a difference between the Necromunda ones and the LoV ones? When I played a little Necromunda back in March, something just really felt off about the scale to me. Couldn't put my finger on it, but it was weird.
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2022/06/27 20:23:12
Subject: Squats return! - Page 11
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Decrepit Dakkanaut
UK
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i like them both
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2022/06/27 20:23:46
Subject: Re:Squats return! - Page 11
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Longtime Dakkanaut
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Wha-Mu-077 wrote:I can't get this out of my head everytime I see the Necromunda' Squat helmets
Yeah, somethings not adding up
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This message was edited 1 time. Last update was at 2022/06/27 20:24:22
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2022/06/27 20:28:27
Subject: Squats return! - Page 11
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Longtime Dakkanaut
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I don't see what the issue with the Ironhead helmet is. Plenty of helmets have visors that come that far down.
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2022/06/27 20:46:20
Subject: Squats return! - Page 11
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Mad Gyrocopter Pilot
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That one in particular looks awful. I plan on doing mostly the fully enclosed ones for mine.
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2022/06/27 20:49:15
Subject: Squats return! - Page 11
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Longtime Dakkanaut
Germany
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Olthannon wrote:That one in particular looks awful. I plan on doing mostly the fully enclosed ones for mine.
Unfortunately, the kit only comes with two, we've seen the sprues
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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2022/06/27 21:06:16
Subject: Squats return! - Page 11
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Mad Gyrocopter Pilot
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Wha-Mu-077 wrote: Olthannon wrote:That one in particular looks awful. I plan on doing mostly the fully enclosed ones for mine.
Unfortunately, the kit only comes with two, we've seen the sprues
Oh! I could have sworn I read something that said you could do all of them. Ah well, converting time.
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2022/06/27 21:24:01
Subject: Squats return! - Page 11
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Dakka Veteran
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Olthannon wrote: Wha-Mu-077 wrote: Olthannon wrote:That one in particular looks awful. I plan on doing mostly the fully enclosed ones for mine.
Unfortunately, the kit only comes with two, we've seen the sprues
Oh! I could have sworn I read something that said you could do all of them. Ah well, converting time.
The visors are separate and the heads look pretty good without them, the promo pics seem to have them tilted way forward. Some good pictures on Facebook and there is a review of the kit https://apologentsia.blogspot.com/2022/06/inload-ironstaff-throng.html?fbclid=IwAR3UDOPog5zz6LMNrnKlHhTyYGGgXJ1ozDQZwJos8IUi-fdXlCGv4iUi0pg
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