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Made in ca
Fresh-Faced New User



Canada

Hello everyone, good to see ya!

I'll admit, I remained mostly ignorant to Age of Sigmar for a long while now. I haven't been too interested in it up until last year or so? When the Bone Reapers came out.

But yes, besides that, how does the community, as a whole, feel about their addition to the Age of Sigmar setting?
   
Made in us
Fixture of Dakka




NE Ohio, USA

The 1st thought that comes to mind whenever I think of them is: "I wish they'd have revamped the Tomb Kings instead of making these guys."

That said? I don't mind them.
Stylewise they don't really do anything for me though so I doubt I'd ever run an OBR force of my own.



   
Made in gb
Longtime Dakkanaut






Really like them. Undead with an actual personality. The fact they're tax collectors who will go to war with you for missing payments is both hilarious and disturbingly true to life.
   
Made in ca
Veteran Wolf Guard Squad Leader






I bought an army of them, so Its fair to say I like them. They have great models and cool lore.

Wolfspear's 2k
Harlequins 2k
Chaos Knights 2k
Spiderfangs 2k
Ossiarch Bonereapers 1k 
   
Made in gb
Decrepit Dakkanaut




UK

I love them and wish GW would do more with them.

The army is elite style, so few models that are hard to kill and hit hard, but I feel like the army needs more diversity. I'd love to see archers and then more creative beasts and constructs (GW seriously teased us with the Ghoul Slayer book which has freaking dragon bone constructs in them flying around).


The only issue I have with them is that GW kind of dropped them out of nowhere into the setting and then haven't done much with them since. They've ticked over and they do suffer from the whole "I wanted tombkings" complaint many have. That said I like them; plus them existing does not invalidate the chance for GW to bring back a regular Skelton army in the future.

They are a super dark concept of an army that harvests your bones and souls and produces elite warriors for battle from the merged results. They are also a touch more alive, Tomb Kings were a bit like Necrons in that those at the top had personality, but the rank and file were mostly rather dead; Ossiarchs have more personality top to bottom even if they are perhaps described as a race who are a bit like Data from Startrek. So very focused and skilled in their areas of experiences, if perhaps a bit literal and robotic.

I also love the dark edge that they somewhat share with Stormcast in that they do have loads of bits of souls and memories shoved into them so plenty of potential to go insane or have issues because of that. Like Stormcast can go insane from lots of reforging and the shattering of their memories.



Overall I really like them and would welcome GW expanding the army considerably with more models. I'd even accept GW shifting the point cost and balance so that they were a little less elite so that they'd have room for more model variety on the tabletop.




Tabletop wise they work well with the whole concept of being an "unstoppable force". Certainly before GW adjusted the balance of one faction (who got a blanket +1 to saves on an army that already has a lot of very good saves); the army was one that would generally win through attrition in any combat, but were slower. Thus they'd often start being behind on objectives and then hve to work with a solid game plan to push for them, secure them and win in the latter half of the game. With many finding that if they went for a kill-based game the Ossiarchs would often win through attrition or could often win outright if games went far beyond 6 turns.

So they are tough, but their fragility is a native slower speed which makes having a solid plan very important and makes them weak to tarpitting tactics.

A Blog in Miniature

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Made in fi
Locked in the Tower of Amareo





Though with abundance of rp 8" move doesn"t feel slow to me. With objectives often in center you are easily in fighting t2.

Less answers to mw shooting or super tough guys that are saving on 2+ ignoring rend is issue though.

2024 painted/bought: 109/109 
   
Made in us
Terrifying Doombull




Still look a bit He-man for my taste.

Mostly they feel like one of several AoS armies where the studio stopped mid-development, and hasn't gotten back around to it yet.

Efficiency is the highest virtue. 
   
Made in us
Humming Great Unclean One of Nurgle






Cool army, really needs archers to fill out the infantry-cavalry-ranged trio of a classic army lineup. Without that the army will always feel unfinished IMO, especially right now since the mortek crawler doesn't at all behave like an artillery piece.

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Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

I was apprehensive at first, with them being so "alien" to what I'm used to in a GA: Death army, but they grew on me. Doubt I'll ever start an army of them any time soon (I tried with the Broken Realms boxed set but it couldn't hold me).

Once I'm done with Godsbane, Vulture Lord is next on the reading list, which features the OBR.

The archer in the OBR Underworlds warband is a promising indicator of what might be coming. A chariot would be a cool addition too.

This message was edited 2 times. Last update was at 2022/08/02 21:05:11


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Been Around the Block




I have to agree that they are the sort of army that grows on you. At first I didn't really "get" the concept.

Now I seem them as a genuinely creative idea and a really fresh take on the skeleton army archetype with some really cool visuals and lore.

If AoS ever gets a AAA or AA videogame these are one of the factions that would be particularly cool to see in action.

   
Made in us
Humming Great Unclean One of Nurgle






Narratively speaking they are great for the Death lineup, really expanding what the forces of Nagash do, rounding out well their capabilities and options. I think they have a strong future.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Rebel_Princess





When I get around to doing a Death army, these will be in the running alongside FEC.

End of Enlightenment really brought their character to life for me.

If they get Archers and Chariots, I'll probably start an army.
   
Made in us
Powerful Ushbati





United States

Olbloth wrote:
Hello everyone, good to see ya!

I'll admit, I remained mostly ignorant to Age of Sigmar for a long while now. I haven't been too interested in it up until last year or so? When the Bone Reapers came out.

But yes, besides that, how does the community, as a whole, feel about their addition to the Age of Sigmar setting?


When they first came out I wasn't too thrilled with them. But, last Christmas I bought the special bundle and I've become quite enthralled with them. They have really good lore (I think AoS lore is on the whole much better than 40K) and when they came out originally they had very good rules. They still have good rules, they just don't do the competitive scene (who even cares) but if that's something that matters to you, be advised they're in need of a new book soon. The models are gorgeous and a lot of fun to push around on the table. They can be stupid tanky sometimes which makes massed fights with small infantry a lot of fun. Like most everything they fold when hit with mortal wounds.


Automatically Appended Next Post:
 Bloviator wrote:
When I get around to doing a Death army, these will be in the running alongside FEC.

End of Enlightenment really brought their character to life for me.

If they get Archers and Chariots, I'll probably start an army.


They had an archer model in a recent Underworlds Warband. He looks bog standard enough for me to fully believe a unit of archers is coming, especially since the Ghost-y bois got their crossbow spooks a while back. Seems like they wanted to give Death factions (who lack ranged) a chance to have a more varied force.

This message was edited 1 time. Last update was at 2022/08/04 19:56:06


 
   
Made in us
Boom! Leman Russ Commander





Good lore, horrible models.
   
Made in us
Yellin' Yoof




Terrible models and exist in a similar design space to the squatted Tomb King line. The worst addition to AoS since release.
   
Made in gb
Longtime Dakkanaut






Strong disagree with that. The whole model line is great.
   
Made in us
Stalwart Dark Angels Space Marine





Charlotte, NC

 Arbitrator wrote:
Good lore, horrible models.


I have to disagree here, I think the model range is very cool and even humorous, the Gothizar Haervester fighting a bird for a femur and telling one of its limbs to drop a Stormcast helmet

I’ve already painted close to 1500 points of them and they are a lot of fun to paint.

I am hoping for archers

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2000 Points 
   
Made in us
Humming Great Unclean One of Nurgle






I really like them and they feel like a natural progression of Nagash's agenda; they feel like they should exist given Nagash being Nagash. The bone-tithe fluff is really cool, and I think the aesthetic works well. There are some pieces of models I find weak but the army has some of my favorite undead miniatures in it. I really like how Mortek Guard actually rank up well, they look uniform and disciplined (something that has really eroded since the days of WHFB).

But I would say the army feels incomplete. I am hoping a wave two fills in some of their tactical holes.

This message was edited 1 time. Last update was at 2022/11/25 04:20:21


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in au
Battlewagon Driver with Charged Engine





I remember reading a short story regarding them, decently creepy hearing a mortal's interaction, listening to the buzzsaw like noise coming from a shed that probably made more blood gysers than an evil dead movie.

You could also probably use the Death and Taxes song Stupendium did for their theme song.

Model wise, the proportions are just a bit off for me. Kinda feels like a knockoff Warmachine line without the tech-magic fusion charm the cyrx model line has. A more slender design would suit me I think.
   
Made in gb
Decrepit Dakkanaut




UK

I really feel like they need more model range as well. I think that they also need to drop some power and elite status so that as the army expands you actually can take more at the same time.

I see them as an army which should have a very limited range of core infantry and such - a toolbox of simple but effective units. Then backing that up with a larger range of monster and middleweight units that bring variety and power

A Blog in Miniature

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Made in gb
Ridin' on a Snotling Pump Wagon






From a purely background basis? I bloody love them.

Souls blended and tweaked, encased in a more or less custom body. The whole ‘give us your bones or we murder you all and take them that way” is a very cool addition which take them into Really Cool Background.

The models are also gorgeous. Wouldn’t have said no to helmet for the infantry, but I do like them being sculpted in and out of universe to look scary.

I genuinely feel Death as a faction did the best out of AoS when it comes to background. Flesh Eater Courts probably just edge out Ossiarchs for my top spot, but there’s really not much in it.

   
Made in gb
Decrepit Dakkanaut




UK

I think all that holds them back is that they lack a big second wave of models and that GW kind of threw them out there with so little build up compared to other newer forces.

Plus, lets face it, they are not Tomb Kings and a lot of people wanted them to be TK.


In the end they are their own thing and the lore is really fantastic. I just really hope GW pays some attention to them. Then again the same is true of a lot of the smaller factions in AoS. Heck Daughters of Khaine have one of the smallest ranges despite being very focal in the story for quite a while

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Made in gb
Ridin' on a Snotling Pump Wagon






Of all the Undead, they can bear additions the best.

I’m not criticising the other flavours like, but Ossiarchs, being formed from filtered and refined warrior souls? Nothing is stopping Nagash doing the same to counter emergent forces and threats.

Right now, they lack much in the way of a ranged option. Going on the above, no need “and these deadly bowmen were there from the start but they lived in Canada so you wouldn’t know them”. Just have Nagash acknowledge ‘needs some cow bell’ and biggedy biggeyd bong, new unit or units o’clock.

   
Made in us
Humming Great Unclean One of Nurgle






Well there already is a bowman in the Underworlds band, plus IMO it would make more sense to ret-con them in. After all, a tactician of Katakros' caliber isn't going to deploy his forces with no ranged support beyond artillery.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Decrepit Dakkanaut




UK

Considering that Ossiarchs are almost an entirely ret-conned army into AoS itself its not a huge stretch to see them adding new units. Plus over the decades GW has always added "this new thing that has always been there". Plus an evolving army can easily add new things; Ossiarchs discovering the wonders of bows and arrows is easily explained when they conquered a nation of archers who decimated the Ossiarch forces from afar. Once dominated the bones, souls and bodies of those that fell were ground down and turned into a new form of elite archer, creating a need within the army to preserve those aspects for the future and growing them into a core staple of the undefeated legions.

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Made in us
Humming Great Unclean One of Nurgle






...or they just knew to bring bows because an army without a ranged contingent has strictly less options than one with?

At any rate, they were definitely there for a while. We were getting hints about them existing in first edition lore & battletomes, it is just easier to see in hindsight. Many of those little tidbits turn out to be nothing, which I like because that is how rumors really work.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Decrepit Dakkanaut




UK

True true, but I feel like Ossiarch tidbits got overlooked. But it can be hard. Eg there was a whole short story about nyads and sea serpents for the Sylvaneth and with one undersea force already out the idea that another faction could bring sea based units onto the land battles is quite logical.

So we get hints all the time of these little forces; more so in AoS than in Old World I feel. Granted that might just be because in hind sight old world had many of them as armies at one stage (eg halflings and norsca were both full fledged armies or at least serious force components at one stage)

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Made in gb
Mighty Vampire Count






UK

I do like them and their interactions with other factions - I would like to see more how the Vampires and in particular the Mortarchs view them amnd interact with them - after all Nagash will be happy to discard the blood drinkers if he no longer needs them - I guess the only area that they are not great on is infiltrating mortal society without being noticed..

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Made in gb
Decrepit Dakkanaut




UK

I really want to see Vampires throw off Nagash's hold over them. I think it would be a fantastic way to play Nagash going slightly more and more insane and losing control and it also gives Vampires more freedom to do their own things in the setting.


Technically the Flesheaters are already free of Nagash, but they are also borderline totally bonkers insane. So having a "Sane" free faction would be really neat.


Ossiarchs will never be free of Nagash by their very design. Heck them being a thing suggests that Nagash knows he might one day lose control over Vampires and perhaps Nighthaunt as well and thus he wants to have his Ossiarchs. A force made by him fully in both body and soul who won't overthrow him; who won't even seek to escape his control and influence. Ossiarchs open the field for Vampires rising up and throwing off Nagash's shackles and starting their own Age of Blood across the Mortal Realms (especially as Vampires in AoS are way more powerful and free to act)

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Second Story Man





Astonished of Heck

Overread wrote:Plus, lets face it, they are not Tomb Kings and a lot of people wanted them to be TK.

One of my larger complaints, really. While they didn't have to literally be reformatted Khemri with a new look, they could have easily kept some of their more defining differences from the other Undead, particularly ranged and giant constructs.

Mad Doc Grotsnik wrote:Right now, they lack much in the way of a ranged option. Going on the above, no need “and these deadly bowmen were there from the start but they lived in Canada so you wouldn’t know them”. Just have Nagash acknowledge ‘needs some cow bell’ and biggedy biggeyd bong, new unit or units o’clock.

That's pretty much all of Undead if you discount magic sources. Still, it wouldn't take much to include them not as a retcon as you say, even as a new inclusion, say they start getting some bones of those Wandering Elves, as an example.

Overread wrote:Ossiarchs will never be free of Nagash by their very design. Heck them being a thing suggests that Nagash knows he might one day lose control over Vampires and perhaps Nighthaunt as well and thus he wants to have his Ossiarchs. A force made by him fully in both body and soul who won't overthrow him; who won't even seek to escape his control and influence. Ossiarchs open the field for Vampires rising up and throwing off Nagash's shackles and starting their own Age of Blood across the Mortal Realms (especially as Vampires in AoS are way more powerful and free to act)

I still could see it happening, or at least, a small section of them. It's a little boring if units are too loyal such that 2 Ossiarch armies going at each other would only be considered a "training exercise", after all.

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