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Just had a moment here as my brain flashed me back to 1993-94 and the huge irritation about having to take two tactical squads in the new edition.
In our defense back then we were very young and quite naive.
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..
Arbitrator wrote: Anyone who played against Mech or Daemons last edition would tell you why making dreads into MCs was a terrible idea, but it seems they missed the memo. Making contemptors 3+ would help reduce the AP2 arms race the game has already become.
Ya, it's a big part of what made daemons of the ruinstorm a bit of a drag to fight, fmc's and mc's need work, and they're just not good representations for dreads, its so baffling. The armour save change might be a simple enough fix, but why even play 2.0? 1.0 is just better IMO.
Automatically Appended Next Post:
Racerguy180 wrote: Everything should just be there to support Tacticals.
Combined arms def makes for a better experience, all bike or all tank armies just seem lame. Too skewed.
Automatically Appended Next Post:
SirDonlad wrote: Just had a moment here as my brain flashed me back to 1993-94 and the huge irritation about having to take two tactical squads in the new edition.
In our defense back then we were very young and quite naive.
Love me some FOC
This message was edited 2 times. Last update was at 2022/10/22 22:58:22
SirDonlad wrote: Just had a moment here as my brain flashed me back to 1993-94 and the huge irritation about having to take two tactical squads in the new edition.
In our defense back then we were very young and quite naive.
Love me some FOC
93-94 would have been 2nd, which didn't have a FoC. You're thinking 3rd, which was in '98.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
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SirDonlad wrote: Just had a moment here as my brain flashed me back to 1993-94 and the huge irritation about having to take two tactical squads in the new edition.
In our defense back then we were very young and quite naive.
Love me some FOC
93-94 would have been 2nd, which didn't have a FoC. You're thinking 3rd, which was in '98.
feth, yes you're right.
It was herohammer with the 3/4 same faction army rule
This message was edited 1 time. Last update was at 2022/10/23 17:35:18
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..
Bobug wrote: Imagine thinking tactical squads aren't good
I am a new player to 30k with this edition and I love my two twenty-marine tactical blobs (been playing at 1500 points) each with an apothecary. I desire at least one or two more, moving to 2000 points. They are absolutely amazing.
This message was edited 1 time. Last update was at 2022/10/24 20:49:21
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
Bobug wrote: Imagine thinking tactical squads aren't good
I am a new player to 30k with this edition and I love my two twenty-marine tactical blobs (been playing at 1500 points) each with an apothecary. I desire at least one or two more, moving to 2000 points. They are absolutely amazing.
In 1st ed rhinos only held 10 models so apothecaries always lost out, but now that they hold 12, so if you split the blobs you could also try'm mechanized if you got the rhinos.
This message was edited 1 time. Last update was at 2022/10/25 01:20:53
Bobug wrote: Imagine thinking tactical squads aren't good
I am a new player to 30k with this edition and I love my two twenty-marine tactical blobs (been playing at 1500 points) each with an apothecary. I desire at least one or two more, moving to 2000 points. They are absolutely amazing.
In 1st ed rhinos only held 10 models so apothecaries always lost out, but now that they hold 12, so if you split the blobs you could also try'm mechanized if you got the rhinos.
I am not sure I want to buy and paint that many rhinos plus the 7" movement on marines has been pretty great at getting them across the table very quickly.
The rhinos I do have for my Salamanders hold flamer support squads currently haha
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke