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Made in de
Boom! Leman Russ Commander






Ah, I understand. Damn Orks are tough. He still has one wound left.

So from what I see we still have Adamo/Malakai left as well as maybe Wyona. Tambo/M'Gele are looking for the one missing ork and won't fire at the two in front of you right now.

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Made in ca
Heroic Senior Officer





Krieg! What a hole...

They are. We generally declared them dead when they hit 0 wounds on our TT games, because finishing them off would just drag on for so long.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Yikes, things are getting nasty, and fast!

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Made in de
Boom! Leman Russ Commander






I sensed us all getting a bit bored out, so I though I crank the pressure up a bit.

Edit: Irish, are you still there?

This message was edited 1 time. Last update was at 2023/05/09 15:13:27


~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






Bob, are you there? I would need some indication what Poncho does the second turn: take a last shot at the boyz charging over the treetrunk (in which case I would potentially edit my last post) or refocus on the two stabby grots that just appeared near him...


~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Whoops sorry. I kinda brainfarted and tought we were still on turn 1. I'll get to writing

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in de
Boom! Leman Russ Commander






So, that went much better for you then expected.

@ Irish: give me a sign if you are still with us. Otherwise I would handle the fight of Adamo/Malakai with the Gretchin as "NPC fight".

@ all: technically the adventure would include you "conquering" the promethium facility and then defending it against a counterattack by the Orks. As I have the impression that we all start to loose a bit of drive and this was meant mostly as a one-shot adventure to try out the system I would propose the following:
1. we finish this fight out here
2. we handle the final liberation of the refinery in story telling without rolling lots of dice
3. we do the counterattack, but to make it more interesting and do something we haven't already done, the Orks will use a vehicle, so that we can try out fighting of a light tank or something.

What do you say to that?

~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






@ Easy E: from what you describe I assume that would be two semi-auto bursts (half action each) and that Njall switches to high powered setting?

@ Oldmate/Easy E: Since Simond just rounded the tree and I don't want to steal the spotlight, Tambo will reaim for the grots running around south. Your are 4:1, I think you can handle it

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Made in us
Battlefield Tourist




MN (Currently in WY)

High-powered sounds great! What do I need to roll for this? Weapon Skill?

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Made in de
Boom! Leman Russ Commander






That should be 2 x BS +10 (+30 for point blank R
range, but -20 for firing into melee)
If you suceed you score a hit each and another one if you habe at least 2 degrees of success.

Every hit would then do 1d10+4 damage.
You can roll if you want, otherwise I will roll when I write the next passage

This message was edited 1 time. Last update was at 2023/05/25 14:44:07


~6550 build and painted
819 build and painted
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Made in us
Battlefield Tourist




MN (Currently in WY)

I rolled and got a 39 and if I understood correctly my target was below 84. So, four degrees of success....

So, three hits total? If that is correct I got for damage.... 13(9), 11(7), and 8(4) with the +4 (Actual roll in parenthesis).

Did I do that right?


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Made in de
Boom! Leman Russ Commander






Sorry, I meant two separat roles of BS+10 each.
You basically make one Semi Auto burst half action followed by a second and each can make a maximum of two hits. Your 39 is the first burst and scored one hit. You can roll another one

~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

4 degrees of success on a burst does translate in 3 hits, no?

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Okay, thanks for clarifying. The second roll was a 13! I am pretty sure that is good.

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Made in de
Boom! Leman Russ Commander






@ Easy: OK, than we can keep your three damage rolls. One hit on the first, two on the second semi-auto burst.

@ Bob: yes, a full auto burst scores 1 extra hit per degree of success up to the number listed for full auto. But Laspistols can only do a semi auto burst up to 2 hits.
Teodores Autogun on the other hand can do full auto bursts up to 10 hits...


Edit: so to clarify: Njalls first burst (on 47 => rolled a 39) scored one degree of success = 1 hit
the second semi auto burst (47 => rolled a 13) hit and scored 3 additional degrees of success. For each 2 of these he gets an extra hit (so +1 in this case).
Even if he would have rolled a 7 (so 4 additional degrees of success) it would have remained at 2 hits from the second burst, since the laspistol cannot do more than 2 per burst.

=> that's the strength of the projectile autoweapons

This message was edited 1 time. Last update was at 2023/05/25 19:25:03


~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Yep, I lost track of which weapon we were talking about, but that tracks.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

What a strange system!

Thanks for showing your work!

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Made in de
Boom! Leman Russ Commander






Sooo...?
What do you want to do the next turn?

~6550 build and painted
819 build and painted
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Made in us
Battlefield Tourist




MN (Currently in WY)

Well, I guess I am still up close, so I will definitely try to finish off the ork in front of me with my pistol.

Bap-Bap-Bap!

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Made in us
Dakka Veteran





BTW: This story has been going on for like 8 months now. Bravo to the GM and the players for keeping it going!

Reload and shoot at ork. Unless its in close combat then I will wait for my friend to fall back, then shoot said ork. (Just like any good 40K guard player would do)

This message was edited 1 time. Last update was at 2023/05/31 02:26:21


"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Yeah. Poncho's a disapointment to the Death Korps, if he can disengage and shoot point blank, that'd be the best.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in de
Boom! Leman Russ Commander






Hey, I thought a bit about it and had an idea I want your opinion on.
As much fun as this was, I think we should keep the action up and not iddle too long. Meanwhile I would be interested to try out the rules for heavy weapons and vehicle combat. So here is my idea:
I wrap up the overtaking of the refinery as a text, the Scions call in Evac, but your guys get the order to hold the facility. To give you the means to do so, the transport coming for the Scions will bring in some heavy weapons of your choice and/or some kind of vehicle. You can all feel free to give yourself some abilities to use them, so feel free to activate "Heavy weapons" and if needed "Bolt Weapons" or "Projectile weapons" or whatever and get 1000 XP on top.

And then we will do a finale, where the orks attack with one or even some of their tanks and we experiment a bit with vehicle and heavy weapon rules. What are your thoughts on that?

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819 build and painted
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Made in us
Dakka Veteran





I'm always a fan of keeping things moving. Most important part of being a GM is to get your group to an ending one way or another.

Then we can start the next game LOL.

"Iz got a plan. We line up. Yell Waaagh, den krump them in the face. Den when we're done, we might yell Waagh one more time." Warboss Gutstompa 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

1000 XP, you say.

I think it could be interesting. One thing my DM did to speed up combat in TT session was to kill off NPCs at 0 wounds, except for bosses encounters and some elite enemies. Up to you if you want to do that

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in de
Boom! Leman Russ Commander






As implied, I would like to finish this of with some vehicle fighting. So feel free to give your guys the necessary talents to pilot one of the mentioned thingies.
Sentinels come with the usual armor options + Heavy bolter or Multimelta because... why not.
Tauros comes in Twin-Multilaser, Twin-Lascannon and transport option:
http://gagetowngaming.wikidot.com/only-war-vehicles

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Made in us
Battlefield Tourist




MN (Currently in WY)

No Heavy Flamer sentinels? Sad!

I suppose me and Erc will be manning the Chimera anyway!

The auto-cannons as sniper positions could come in handy as well. For Heavy Weaposn being brought in, good ol' missile launchers with Frag and Krak could be useful too.

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Made in de
Boom! Leman Russ Commander






Heavy Flamer Sentinel is on the table too. As I mentioned: all usual options, so Multilaser, Heavy Flamer, Lascannon, Missile Launcher, Autocannon.

And yeah... I'm currently considering a Grenade Launcher for Tambo just to test out the whole blast/grenade stuff.

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Made in au
Lone Wolf Sentinel Pilot







A melta lance tip would be be fun to try to hit a vehicle with I think.

   
Made in de
Boom! Leman Russ Commander






To finish with a bang you willface a Killtank with crew. So plan for heavy fighting.

@Oldmate: take your pick of any 6 lance tips you want
@ Easy E: if there is any othe heavy weapon you would like to try out, feel free to imagine then flying in a Chimerax/Chimedon/whatever turret + a powerplant to stick it in the crew compartment as replacement.


~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






@ Njal: Autocannon turret + smokelaunchers is OK.
So, everyone happy? Then I would write up the start of the finale, next time I get to it.

Prepare for trouble - and make it double

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819 build and painted
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