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![[Post New]](/s/i/i.gif) 2022/12/12 07:22:42
Subject: When are variable characteristics rolled?
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Longtime Dakkanaut
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Like the attacks on a Chaos Spawn or the damage on a meltagun. When do you roll these?
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![[Post New]](/s/i/i.gif) 2022/12/12 07:55:35
Subject: When are variable characteristics rolled?
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Regular Dakkanaut
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When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
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![[Post New]](/s/i/i.gif) 2022/12/13 22:21:34
Subject: When are variable characteristics rolled?
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Longtime Dakkanaut
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princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll?
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![[Post New]](/s/i/i.gif) 2022/12/13 22:33:53
Subject: When are variable characteristics rolled?
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Lord of the Fleet
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Hecaton wrote:princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll?
Irrelevant. If you have to roll then it's not a Damage 1 weapon.
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![[Post New]](/s/i/i.gif) 2022/12/14 01:18:47
Subject: When are variable characteristics rolled?
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Longtime Dakkanaut
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Valkyrie wrote:Hecaton wrote:princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll?
Irrelevant. If you have to roll then it's not a Damage 1 weapon.
Except using Unwavering Phalanx on D2 weapons makes All is Dust work.
The weapon has variable damage. The attack, to my understanding, must have fixed damage.
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![[Post New]](/s/i/i.gif) 2022/12/14 02:08:55
Subject: When are variable characteristics rolled?
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Humming Great Unclean One of Nurgle
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Because D2-1=D1.
Dd3 or Dd6 -1 equals Dd3-1 or Dd6-1.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2022/12/14 06:05:54
Subject: When are variable characteristics rolled?
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Captain of the Forlorn Hope
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Hecaton wrote: Valkyrie wrote:Hecaton wrote:princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase. So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll? Irrelevant. If you have to roll then it's not a Damage 1 weapon. Except using Unwavering Phalanx on D2 weapons makes All is Dust work. The weapon has variable damage. The attack, to my understanding, must have fixed damage.
No, it does not make All is Dust work. D2-1 does not = D1... A Damage 1 weapon has a listed Damage of 1, but D2-1 is not a Damage 1 weapon as its listed damage is not 1. D3-2 is not a Damage 1 weapon etc...
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This message was edited 1 time. Last update was at 2022/12/14 06:06:28
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2022/12/14 06:35:01
Subject: When are variable characteristics rolled?
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Nihilistic Necron Lord
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DeathReaper wrote:Hecaton wrote: Valkyrie wrote:Hecaton wrote:princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll?
Irrelevant. If you have to roll then it's not a Damage 1 weapon.
Except using Unwavering Phalanx on D2 weapons makes All is Dust work.
The weapon has variable damage. The attack, to my understanding, must have fixed damage.
No, it does not make All is Dust work.
D2-1 does not = D1...
A Damage 1 weapon has a listed Damage of 1, but D2-1 is not a Damage 1 weapon as its listed damage is not 1. D3-2 is not a Damage 1 weapon etc...
Except it does work. Once again you didnt check the rules. Just reading core rules isnt enough.
DEFENSIVE RULES THAT APPLY TO ATTACKS WITH SPECIFIC CHARACTERISTICS
Some rules only apply against attacks that have a specific characteristic. For example, ‘Each time an attack with an Armour Penetration characteristic of -1 is allocated to a model in this unit, that attack has an Armour Penetration characteristic of 0 instead.’ Each time you determine if such a rule is triggered, and so applies, always use the modified characteristics of that attack at the Allocate Attack step of the attack sequence. In the example above, that means that if an attack which originally has an Armour Penetration characteristic of 0, but then is modified by another rule before the Allocate Attack step to be -1, then at the Allocate Attack step it would then trigger the ability and be changed back to 0 instead.
All is Dust
Each time an attack with a Damage characteristic of 1 is allocated to a model in this unit, add 1 to any armour saving throw made against that attack. In addition, models in this unit do not suffer the penalty to hit rolls incurred for firing Heavy weapons in the same turn that their unit has moved.
Unwavering Phalanx
Use this Stratagem in your opponent’s Shooting phase, when a THOUSAND SONS RUBRIC MARINES or THOUSAND SONS SCARAB OCCULT TERMINATORS unit from your army is selected as the target of an attack. Until the end of the phase, each time an attack is made against that unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). If that unit contains 5 or fewer models, this Stratagem costs 1CP; otherwise it costs 3CP.
This rule is trigged when an attack is made, which is prior to the allocation step causing the -1 damage to occur before and be relevant for triggering All Is Dust.
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This message was edited 3 times. Last update was at 2022/12/14 06:53:27
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![[Post New]](/s/i/i.gif) 2022/12/14 06:39:35
Subject: When are variable characteristics rolled?
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Captain of the Forlorn Hope
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p5freak wrote: DeathReaper wrote:Hecaton wrote: Valkyrie wrote:Hecaton wrote:princeyg wrote:When required to be used, for example in the case of the Chaos spawn, when the unit is selected to fight in the fight phase.
So what about multi-damage weapons vs. All is Dust? Do you roll before the armor roll?
Irrelevant. If you have to roll then it's not a Damage 1 weapon.
Except using Unwavering Phalanx on D2 weapons makes All is Dust work.
The weapon has variable damage. The attack, to my understanding, must have fixed damage.
No, it does not make All is Dust work.
D2-1 does not = D1...
A Damage 1 weapon has a listed Damage of 1, but D2-1 is not a Damage 1 weapon as its listed damage is not 1. D3-2 is not a Damage 1 weapon etc...
Except it does work. Once again you didnt check the rules. Just reading core rules isnt enough.
Except it doesnt because D1 is not D2...
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2022/12/14 06:56:24
Subject: When are variable characteristics rolled?
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Nihilistic Necron Lord
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What are you talking about ??? Unwavering phalanx reduces the damage characteristic of a D2 weapon to D1, triggering all is dust.
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![[Post New]](/s/i/i.gif) 2022/12/14 09:43:40
Subject: When are variable characteristics rolled?
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Captain of the Forlorn Hope
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p5freak wrote: What are you talking about ??? Unwavering phalanx reduces the damage characteristic of a D2 weapon to D1, triggering all is dust.
That is not true though. Unwavering phalanx says "each time an attack is made against that unit, subtract 1 from the Damage characteristic of that attack" That means only when an attack is made, the D2 damage with Unwavering phalanx is not Damage 1... It is Damage D2-1... which is not the same as Damage 1.
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This message was edited 1 time. Last update was at 2022/12/14 09:49:14
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2045/12/04 16:04:37
Subject: When are variable characteristics rolled?
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Nihilistic Necron Lord
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DeathReaper wrote: p5freak wrote:
What are you talking about ??? Unwavering phalanx reduces the damage characteristic of a D2 weapon to D1, triggering all is dust.
That is not true though. Unwavering phalanx says "each time an attack is made against that unit, subtract 1 from the Damage characteristic of that attack"
That means only when an attack is made, the D2 damage with Unwavering phalanx is not Damage 1... It is Damage D2-1... which is not the same as Damage 1.
That is not what unwavering phalanx is saying. It doesnt say change the damage characteristic to D2-1. It says to subtract 1 from the Damage characteristic of that attack, which changes D2 to D1.
The example in the rules of modifying characteristics is very clear. The characteristic is 9, not [4x2]+1.
Example: A Space Marine Sergeant (Strength characteristic 4) is making an attack with a power fist (Strength characteristic x2) while under the effects of a psychic power that increases his Strength characteristic by 1. The two modifiers (x2 and +1) are cumulative and applied concurrently. The attack is therefore resolved at Strength 9 ([4x2]+1=9).
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![[Post New]](/s/i/i.gif) 2022/12/14 12:08:26
Subject: When are variable characteristics rolled?
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Captain of the Forlorn Hope
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p5freak wrote:That is not what unwavering phalanx is saying. It doesnt say change the damage characteristic to D2-1. It says to subtract 1 from the Damage characteristic of that attack, which changes D2 to D1. That is 100% false. Subtracting 1 from a D2 damage means D2-1... It does not change D2 to D1 There is nothing that says what you are claiming.
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This message was edited 1 time. Last update was at 2022/12/14 12:08:53
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2022/12/14 19:53:03
Subject: When are variable characteristics rolled?
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Grim Dark Angels Interrogator-Chaplain
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Except maths. He’s on the money for once.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2022/12/14 21:14:28
Subject: When are variable characteristics rolled?
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Paramount Plague Censer Bearer
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I've learned that two minus one doesn't equal 1, it equals 2-1?
2-1=2-1.
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‘What Lorgar’s fanatics have not seen is that these gods are nothing compared to the power and the majesty of the Machine-God. Already, members of our growing cult are using the grace of the Omnissiah – the true Omnissiah, not Terra’s false prophet – to harness the might of the warp. Geller fields, warp missiles, void shields, all these things you are familiar with. But their underlying principles can be turned to so much more. Through novel exploitations of these technologies we will gain mastery first over the energies of the empyrean, then over the lesser entities, until finally the very gods themselves will bend the knee and recognise the supremacy of the Machine-God"
- Heretek Ardim Protos in Titandeath by Guy Haley |
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![[Post New]](/s/i/i.gif) 2022/12/14 21:18:14
Subject: When are variable characteristics rolled?
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Decrepit Dakkanaut
UK
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Well its more that "damage characteristic" is a specific property.
It can be a number, 1, 2, 3
or it can be a dice value - eg D2, D6 etc...
Even if a D2-1 is functionally going to cause 1 damage; its still not a "damage characteristic" of 1. It's a damage value of 1.
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![[Post New]](/s/i/i.gif) 2022/12/14 21:41:39
Subject: When are variable characteristics rolled?
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Captain of the Forlorn Hope
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But it is not 2 - 1.
It is a D2 -1 (Requires a roll for variable damage) vs a flat Damage of 1 (No dice involved).
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2022/12/14 22:12:05
Subject: Re:When are variable characteristics rolled?
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Confessor Of Sins
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Let’s put this straight:
A Damage Characteristic 2 Weapon, like a Heavy Bolter, will trigger All Is Dust if the target unit has Unwavering Phalanx. A no longer very common Damage Characteristic D2 Weapon will not.
This is because the former becomes a Damage Characteristic 1 Weapon for the duration of the attack while the later is a Damage Characteristic D2-1 Weapon. The later is a variable characteristic attack with no fixed value until rolled during the Inflict Damage phase, even though we know the end result will be 1.
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![[Post New]](/s/i/i.gif) 2022/12/14 23:36:08
Subject: When are variable characteristics rolled?
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Grim Dark Angels Interrogator-Chaplain
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D2 doesn’t mean a variable stat. It means a Damage characteristic of 2. Apols if shorthand confused.
(There’s no such variable as D2 akin to D3 in 40K to my knowledge, just D3 and D6 - this tangent is a red herring.)
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This message was edited 1 time. Last update was at 2022/12/14 23:36:41
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2022/12/15 07:41:02
Subject: Re:When are variable characteristics rolled?
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Nihilistic Necron Lord
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Random D6 Damage short is DD6, fixed damage 2 is D2.
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![[Post New]](/s/i/i.gif) 2022/12/15 19:05:52
Subject: Re:When are variable characteristics rolled?
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Arch Magos w/ 4 Meg of RAM
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yeah idk what the argument is lol
D2 - 1 means the damage is now 1 : all is dust triggers
DD3 - 1 means you substract 1 from whatever you roll : all is dust doesn't trigger (even if you roll a 2 which becomes 1 damage) because the damage is determined AFTER the save has been rolled
same with DD6 or D3+3 or D69+420
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