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Made in gb
Decrepit Dakkanaut




UK

That's one massive update of rats!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Longtime Dakkanaut






Interestingly no mention of the new grey seer or warlock engineer. Unless i skimmed over it somewhere.
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Overread wrote:
That's one massive update of rats!


It’s a tide. Of Skaven.

Like some kind of…..rat associated effect of the moon on our planet’s oceans.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Sadistic Inquisitorial Excruciator






reusing the old spearhead, but updating the clanrats... yeah that seems entirely reasonable, i think

she/her 
   
Made in us
Longtime Dakkanaut





So just like with Leviathan, the winning army not only got previewed first, but released first as well?
   
Made in si
Foxy Wildborne







That's a big honkin' wave

Prices pls?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






And there you have it. Now wait another 3 years for the next skaven release (probably a token character at the end of edition campaign).

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in si
Foxy Wildborne







 Fayric wrote:
And there you have it. Now wait another 3 years for the next skaven release (probably a token character at the end of edition campaign).


Yes obviously.

I pray Gitz get a real thing this edition beyond the wolf rider hero we know about from the RE.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Decrepit Dakkanaut




UK

Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.

It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.


And then just give the Grim orks their own Battletome and be their own thing

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

 Overread wrote:
Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.

It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.


And then just give the Grim orks their own Battletome and be their own thing


You do realise that orcs/orruks and 40k orks are genderless and reproduce through spores like a fungus?

The singular exception appears to be blood bowl cheerleader models who do have breasts.

2025: Games Played:8/Models Bought:162/Sold:169/Painted:127
2024: Games Played:6/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436 
   
Made in us
Sadistic Inquisitorial Excruciator






 Waaagh_Gonads wrote:
 Overread wrote:
Honestly I'd love to see the Orruks get some proper attention. They kind of had some last edition but I feel like they need some more work. Right now the Urroks just feel like 40K Orks and that leaks into how they are displayed. Whilst AoS at the start was doing its best to try and show smarter orks being around even down to them trading and living in human habitations (eg cities of sigmar) before the Grand Alliances formally split up and their numbers dwindled.

It just felt like there was going to be a chance to look at them in terms of society, culture and all not just "ork mad, fight lots". Heck I don't think we've even seen any females in AoS and a model or two would be great to build the idea of their actual society and all.


And then just give the Grim orks their own Battletome and be their own thing


You do realise that orcs/orruks and 40k orks are genderless and reproduce through spores like a fungus?

The singular exception appears to be blood bowl cheerleader models who do have breasts.


orks aren't genderless; they're sexless, but their presentation in canon is most definitely male. however, do you have anything to back up AOS orruks operating the same way?

she/her 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 StudentOfEtherium wrote:


orks aren't genderless; they're sexless, but their presentation in canon is most definitely male.


Their presentation in canon is presented through a filter of human understanding. By their own admission in multiple novels, Orks don't understand gender as a concept. It's not something that exists in their culture.

This message was edited 1 time. Last update was at 2024/09/02 00:51:34


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in at
Longtime Dakkanaut





US price list:


First column is USD second is CAD

Battletome is $60
Gamer's Edition Battletome is $80



This message was edited 4 times. Last update was at 2024/09/03 01:18:01


 
   
Made in gb
Longtime Dakkanaut






 GaroRobe wrote:
So just like with Leviathan, the winning army not only got previewed first, but released first as well?

Release schedules are just coincidental. Don't see the pattens!
   
Made in at
Longtime Dakkanaut





Price list in €:

   
Made in gb
Decrepit Dakkanaut







RATAHORROR is an amusing translation - Brood Terror?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Longtime Dakkanaut






Big rat and smaller rat chit chat:

https://www.warhammer-community.com/2024/09/03/vizzik-skour-and-krittok-foulblade-are-ready-to-lead-the-skaven-to-victory/

And a side note, the Brood Terror seems an oddly reasonable price considering the size it is.

This message was edited 1 time. Last update was at 2024/09/03 13:31:36


 
   
Made in si
Foxy Wildborne







Oh dear lord I did not realize how enormous Vizzik was. Justifies the price, I guess (still not buying him, and just blindly hoping he's not one of them "Technically not mandatory, but the army doesn't work without him" centerpieces that 4.0 seems to be angling for.)

This message was edited 1 time. Last update was at 2024/09/03 13:35:48


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Yeah, didn't realize vizzik was the size of a knight or a mega gargant

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Longtime Dakkanaut






Ratling guns go brrrrr:

https://www.warhammer-community.com/2024/09/04/the-clans-skryre-assert-their-dominance-with-deadly-machines-and-maniacal-inventors/
   
Made in si
Foxy Wildborne







Not that much difference between gun profiles but I guess I would build the new one.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Decrepit Dakkanaut







Is it really a Ratling gun if it doesn't have en explicit chance to shoot your own unit and/or explode?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in de
Huge Bone Giant






 Dysartes wrote:
Is it really a Ratling gun if it doesn't have en explicit chance to shoot your own unit and/or explode?


Obviously not. It's a shame that GW's current designers have ditched random results almost entirely over the last decade, in the process of which some of my favorite things completely lost their flavor. Both in 40k and on the fantasy side.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

There's good reason for that though, random result tables may make for great flavor but are awful for gameplay. Most people don't enjoy losing games because they rolled badly and had their own stuff blow up or kill their own guys.

Of course, gw being gw they overcorrected and instead of finding a way to keep the flavor there without making it entirely debilitating or a major source of feels bad, they just took an axe to it.


Automatically Appended Next Post:
https://www.warhammer-community.com/2024/09/05/sprinkle-ratmen-into-your-chaos-armies-and-command-vizziks-personal-army-with-battletome-skaven/

New article, I like how they can't spell their own characters name correctly (in the span of 2 paragraphs + a screen snippet from the battletome they spell the name "Volk", "Volkt", and "Volt").

This message was edited 1 time. Last update was at 2024/09/05 13:21:33


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in si
Foxy Wildborne







We know that Skryre and Moulder Battle Formations have units self-destruct on a 1

The Warlock Engineer can buff a thing at the risk of mortal wounds on a 1

Bombardier can buff itself or self-destruct

Warp Lightning Cannon can buff itself or self-destruct

Rat Ogors have the option of killing one 5-attack model to give the other 5 models +1 attack

Ratling Warpblaster can buff itself or self-destruct

Eh seems plenty of "flavour" to me

This message was edited 1 time. Last update was at 2024/09/05 13:36:02


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in fi
Charging Wild Rider





chaos0xomega wrote:
There's good reason for that though, random result tables may make for great flavor but are awful for gameplay. Most people don't enjoy losing games because they rolled badly and had their own stuff blow up or kill their own guys.

Of course, gw being gw they overcorrected and instead of finding a way to keep the flavor there without making it entirely debilitating or a major source of feels bad, they just took an axe to it.
Eh. If that's not someone's cup of tea, there are a dozen armies with more reliable weapons, and a dozen other more reliable units within the Skaven army. If someone doesn't like randomness at all, maybe dice-based games aren't for them. But hey, to what extent randomness can be fun is an endless debate.

More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 Coenus Scaldingus wrote:
More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.

They weaponised the Gorkamorka Big Red Button.
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 Shakalooloo wrote:
 Coenus Scaldingus wrote:
More importantly however, Ratling Guns were one of the best designed "randomly" blowing up things in the game, as they effectively punished greed (while at other times rewarding it) - very Skaveny! Instead of misfires being fully random, there was a level of control: you'd first roll a D6, and get that many shots. Not enough? You could roll another D6 after, and get that many shots added to them. And you'd keep going until either rolling a duplicate value, or deciding to stop. The former resulted in a misfire, the latter would mean rolling that many dice To Hit. Fully impossible to misfire at one die, guaranteed if having one of each results (1-6) already; increasing odds of misfires in between. Perfect rule as far as I'm concerned.

They weaponised the Gorkamorka Big Red Button.


The Dread Mob detachment is a pretty good example of things self-destructing when you get too greedy. Skaven not blowing themselves just feels... wrong.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in si
Foxy Wildborne







Apart from most of their shooty units blowing themselves up and 2 of 4 Battle Formations being about blowing themselves up.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 lord_blackfang wrote:
Apart from most of their shooty units blowing themselves up and 2 of 4 Battle Formations being about blowing themselves up.


But I miss Jezzails being "reliable" and "almost safe". Besides, watching a Ratling Gun spin in place and shoot at whatever they're now pointing at was funny.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
 
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