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Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

What scale will these be in? As in, how tall would a regular human model be here?

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Albany, NY

 Malika2 wrote:
What scale will these be in? As in, how tall would a regular human model be here?


Very small. Eyeballing off the video where they show a hand next to the minis I'm thinking they are like a heroic 32mm size, which going off the RX-78-2 being 60 ft tall puts the figures in the 1:500 or smaller ballpark. Who knows if they'll call it a standard scale but they could be around 3mm human height scale.

   
Made in ca
Knight of the Inner Circle




Montreal, QC Canada

I'm surprised it took them this long to actually do this to be completely honest.

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Made in gb
Decrepit Dakkanaut




UK

Chances are they were just making good money with their core models that there wasn't a "need" to expand into this. That said I'm interested - I missed the whole Gundam in the UK when I was growing up (I put it down to it not appearing on channels 1,2, or ITV and if it did then it must have been at very late hours)

Be nice to see a new wargame doing some mecha stuff on the market!

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3D Printing, hobbying and model fun! 
   
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Decrepit Dakkanaut





Biloxi, MS USA

 Malika2 wrote:
What scale will these be in? As in, how tall would a regular human model be here?


There's no stated scale yet, they mention the average model is ~2 inches tall. Given that the Pegasus is outrageously out of scale, I doubt there's an actual scale for the game.

This message was edited 1 time. Last update was at 2025/01/05 20:06:28


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The Great State of New Jersey

 Malika2 wrote:
What scale will these be in? As in, how tall would a regular human model be here?


As i said in another post, there doesnt seem to be a scale here. They are '2 inch tall" miniatures. For RX-78 Gundam that works out to 1/350 scale (human would be 7/32 or about 5.5mm), but for the Archangel (or Pegasus? Whatever) warship that is also presented as ~2" tall? Thats more like 1:2700 or 1:3000

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Ah too bad! Was kinda hoping that these would be 6mm/8mm or perhaps even 3mm in scale. Oh well, still awesome though!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Longtime Dakkanaut





It could be non scale to treat the minis like tokens (like Super Robot Wars) who are in the area.

hello 
   
Made in si
Foxy Wildborne







It's on a hex grid, so scale obviously doesn't matter.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

I guess the parts could at least be used for all sorts if funky mecha (or Tau) kitbashes

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Made in gb
Longtime Dakkanaut





Since it has Gundam in the title, it does quash the hope of non-Gundam IPs in somewhat. Bandai own a plethora of the old Sunrise IPs that would work well in a game.

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Fixture of Dakka





 warboss wrote:
Thanks! I'm ok with that even if my pipe dream was multicolor kits.


Eh, just print a mat with Master Grade scale hexes.
   
Made in us
Lieutenant General





Florence, KY

Some further news and speculation from the Midnight Hatter YouTube channel



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Regular Dakkanaut





 Daba wrote:
Since it has Gundam in the title, it does quash the hope of non-Gundam IPs in somewhat. Bandai own a plethora of the old Sunrise IPs that would work well in a game.


EVA units from the Eva remakes were among the first non-Gundam to get the Real Grade treatment, then we got Mazinger amd Getter Robo among other old models getting rereleases as well. Give em time and support, and I'm sure it'll be enough for Bandai to go the Heroclix route woth IPs....

.... unless a loud group of dumbass One Year fans force em to stop because its more that Earth Fed and Zeon suits...
   
Made in us
Fixture of Dakka





Been waiting for something like this for ages and very interested, but I really need to see the rules before I'm sold. The models look gorgeous, but if there's nothing unique about the gameplay there are plenty of ways to get gorgeous Gundam models.

Fingers crossed, but I've just picked up too many of these things where the selling point is the novelty of playing with cool figures and the gameplay is just move and roll attacks without any real depth or novelty. The D6's at the display booth and D10s in the video worries me. It doesn't have the feel of a game with a set direction.

This message was edited 1 time. Last update was at 2025/01/06 15:30:38


 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 parakuribo wrote:


.... unless a loud group of dumbass One Year fans force em to stop because its more that Earth Fed and Zeon suits...


Considering the vast majority of the release isn't OYW, I don't think that'll be an issue or that they care.

I mean, you get that in Battletech and that hasn't stopped them.

This message was edited 2 times. Last update was at 2025/01/06 15:41:36


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Brigadier General






Chicago

I wonder if the rules and supplies will be available to purchase separately.

With 1/144 HG Gundam being only 15-25 bucks each and buildings that scale being easily available, why not stick with that scale and just increase the ranges? The result would be a much more impressive game and the Multicolor HG kits would be a much lower barrier of entry.

I'm not a Gundam expert, but I've built several over the years when I see a model I like.

This message was edited 1 time. Last update was at 2025/01/27 15:38:22


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 Eilif wrote:
I wonder if the rules and supplies will be available to purchase separately.

With 1/144 HG Gundam being only 15-25 bucks each and buildings that scale being easily available, why not stick with that scale and just increase the ranges? The result would be a much more impressive game and the Multicolor HG kits would be a much lower barrier of entry.

I'm not a Gundam expert, but I've built several over the years when I see a model I like and I have a great


Table space is a premium in Japan. This looks very much designed to fit in a Underworlds sized play space with the hex grid shown in the video.
   
Made in us
Longtime Dakkanaut





Beaumont, CA USA

 Platuan4th wrote:
 parakuribo wrote:


.... unless a loud group of dumbass One Year fans force em to stop because its more that Earth Fed and Zeon suits...


Considering the vast majority of the release isn't OYW, I don't think that'll be an issue or that they care.

I mean, you get that in Battletech and that hasn't stopped them.


OYW is the best for mini wargaming because of all the non-hero battles it has and the power levels between the mobile suits isn't too terribly crazy. OYW is just like playing 3025/3rd Succession War, it's basic to set up and easy to understand and it covers so many different theatres that it's easy to create your own new story, far far away from Amuro vs Char. You start adding later UC stuff and the difference in power levels goes all wonky, it's like adding in Clan tech. Then you start adding non-UC stuff and you might as well have added Superman to Battletech**

That said, OYW is not my favorite Gundam setting and on a purely selfish level I already have all the 1/300 OYW that I want, I'm really stoked about this game to add non OYW and non-UC mobile suits to my collection. They already have the Aile Strike and Wing Gundam in the first previews, so I'd wager this will be more of a hero battler than a traditional wargame. Hopefully the rules are decent.

**Which they did

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washington state USA

Just need the rules, already "mini gamed" some of the old toys using classic battle tech rules-








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Made in ca
Deadshot Weapon Moderati




Looks like another dice chucker that'll last one production run and done.
   
Made in si
Foxy Wildborne







Nomeny wrote:
Looks like another dice chucker that'll last one production run and done.


Yes, apart from us not knowing a single thing about the game or who they hired to write it, that's exactly what it looks like.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
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Fixture of Dakka





 lord_blackfang wrote:
Nomeny wrote:
Looks like another dice chucker that'll last one production run and done.


Yes, apart from us not knowing a single thing about the game or who they hired to write it, that's exactly what it looks like.


Honestly, that's how I feel from what I've seen, but I am SOOOOOOOO ready to be wrong about that.
   
Made in us
Longtime Dakkanaut





Beaumont, CA USA

Hatemonger wrote:

For the part of you that is not joking, have you seen WeaselTech? It's by the same guy that wrote Five Parsecs From Home/Five Leagues from the Borderlands, so it's a similar style of solo-narrative campaign wargame, but the theme is anime-style mecha.


BTW, thank you for this! Never would have even looked at it if not for your description. The name Weasel-Tech and the "High octane cybernetic warfare" subtitle made me think it was a cyberpunk game, even as I was reading the summary on Wargame Vault I remained confused, nothing about that cover looks anime mecha game to me. It was only after I bought it and I saw the Robotech font within the PDF itself that I recognised the joke. A solo-playing, 3-vs-many, hero mecha squad vs alien invasion/evil empire mecha anime game is something I didn't realise I needed until now.

(the company is Nordic Weasel, so it's Weasel-Tech just like Robo-Tech or Battle-Tech, for anyone else out there as dense as me)

~Kalamadea (aka ember)
My image gallery 
   
Made in us
Brigadier General






Chicago

 LunarSol wrote:
 Eilif wrote:
I wonder if the rules and supplies will be available to purchase separately.

With 1/144 HG Gundam being only 15-25 bucks each and buildings that scale being easily available, why not stick with that scale and just increase the ranges? The result would be a much more impressive game and the Multicolor HG kits would be a much lower barrier of entry.

I'm not a Gundam expert, but I've built several over the years when I see a model I like and I have a great


Table space is a premium in Japan. This looks very much designed to fit in a Underworlds sized play space with the hex grid shown in the video.


That's a very good point. Even if a Japanese fan has a shelf full of Gundam models, the space to practically play with them is likely to be harder to come by.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Kalamadea wrote:
 Platuan4th wrote:
 parakuribo wrote:


.... unless a loud group of dumbass One Year fans force em to stop because its more that Earth Fed and Zeon suits...


Considering the vast majority of the release isn't OYW, I don't think that'll be an issue or that they care.

I mean, you get that in Battletech and that hasn't stopped them.


OYW is the best for mini wargaming because of all the non-hero battles it has and the power levels between the mobile suits isn't too terribly crazy. OYW is just like playing 3025/3rd Succession War, it's basic to set up and easy to understand and it covers so many different theatres that it's easy to create your own new story, far far away from Amuro vs Char. You start adding later UC stuff and the difference in power levels goes all wonky, it's like adding in Clan tech. Then you start adding non-UC stuff and you might as well have added Superman to Battletech**


They've already addressed this, though. The website states that there's two methods to play, a story based mode that lets you recreate the show's showdowns and an open format that ignores everything and just lets you use whatever you want.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Spawn of Chaos




Syracuse, NY

 Kalamadea wrote:
Hatemonger wrote:

For the part of you that is not joking, have you seen WeaselTech? It's by the same guy that wrote Five Parsecs From Home/Five Leagues from the Borderlands, so it's a similar style of solo-narrative campaign wargame, but the theme is anime-style mecha.


BTW, thank you for this! Never would have even looked at it if not for your description. The name Weasel-Tech and the "High octane cybernetic warfare" subtitle made me think it was a cyberpunk game, even as I was reading the summary on Wargame Vault I remained confused, nothing about that cover looks anime mecha game to me. It was only after I bought it and I saw the Robotech font within the PDF itself that I recognised the joke. A solo-playing, 3-vs-many, hero mecha squad vs alien invasion/evil empire mecha anime game is something I didn't realise I needed until now.

(the company is Nordic Weasel, so it's Weasel-Tech just like Robo-Tech or Battle-Tech, for anyone else out there as dense as me)

You are quite welcome!

The social interaction randomizer is something I think could be added to a lot of genres of campaign-type games with great results. Pulp, kung-fu, space opera, anything ever depicted in anime... how about Greek Mythology? Feudal court dramas (European or Sengoku)?

Anyway, enough hijacking this thread. Although, this game is the original reason I started looking for Gundam minis, so...
   
Made in gb
Longtime Dakkanaut





 parakuribo wrote:
 Daba wrote:
Since it has Gundam in the title, it does quash the hope of non-Gundam IPs in somewhat. Bandai own a plethora of the old Sunrise IPs that would work well in a game.


EVA units from the Eva remakes were among the first non-Gundam to get the Real Grade treatment, then we got Mazinger amd Getter Robo among other old models getting rereleases as well. Give em time and support, and I'm sure it'll be enough for Bandai to go the Heroclix route woth IPs....

.... unless a loud group of dumbass One Year fans force em to stop because its more that Earth Fed and Zeon suits...

My main wish is for cover of some of the old 80s IPs like L-Gaim. A roster similar to ACE perhaps, or the old Real Robot Battle Line game which concentrated on these series which had the protagonists more as military forces rather than a superhero team.


Automatically Appended Next Post:
The other one I was thinking of was Battle Robot Retsuden but that one has a couple of Super Robot in it now I look it up.

This message was edited 1 time. Last update was at 2025/01/08 08:43:06


hello 
   
Made in pl
Longtime Dakkanaut




Models are irrelevant. There's more excellent models on the market than I could paint in a lifetime. And I am a quick painter.

Give me good, modern, elegant, engaging rules instead (or, best, in addition)! That's what's in short supply in the wargaming niche.
   
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Member of the Ethereal Council







Looks fun for a night of drinking with friends

5000pts 6000pts 3000pts
 
   
 
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