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Made in gb
Master Engineer with a Brace of Pistols





Northumberland





Surprised nobody has posted this up yet. Trailer for the story looks excellent. Also quite a surprise to see Lion and the Dark Angels involved.

I'm interested to see how that links together with the current storyline - is the Lion actually back with any of his DA yet?

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

It's not the Lion.

The Blood Ravens simply acquired the Lion's armor and weapons as "gifts."

If they can rock Custodes and Grey Knight armor and have Dorn and Fulgrim's personal weapons... this makes perfect sense.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in gb
Decrepit Dakkanaut




UK

I'm still on the fence until we see gameplay and the AI - cause their last game was basically braindead AI that was zero fun to play against.

IF they've resolved that then it could be a fantastic game - visually it looks great

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Lathe Biosas wrote:
It's not the Lion.

The Blood Ravens simply acquired the Lion's armor and weapons as "gifts."

If they can rock Custodes and Grey Knight armor and have Dorn and Fulgrim's personal weapons... this makes perfect sense.


Somebody will make a meme mod which makes the Lion slowly lose his gear, and it magically appears on your leader character, till at the end the Lion is just charging into battle in his skivvies and the last scene of the game just pixilates his nethers.


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Leader of the Sept







Makes me think of the Knightmare life force tracker

Spoiler:


Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in us
Morally-Flexible Malleus Hearing Whispers






Land of Confusion

Squads of Squigs?

And now I can love a Repulsor.


https://www.instagram.com/reel/DSYouqdAenQ/?utm_source=ig_web_copy_link&igsh=NTc4MTIwNjQ2YQ==

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S



KILL THE MEAT - SAVE THE METAL - Another attempt at a P&M plog

Fatum Iustum Stultorum Fiat justitia ruat caelum
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S



KILL THE MEAT - SAVE THE METAL - Another attempt at a P&M plog

Fatum Iustum Stultorum Fiat justitia ruat caelum
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

That’s certainly a cutscene. Looks cool, but nothing groundbreaking? Need more gameplay shots.

   
Made in gb
Longtime Dakkanaut






I guess nobody needs to breath air. That's cool.
   
Made in gb
Master Engineer with a Brace of Pistols





Northumberland

Love the big red crash button.

Who does that Space Marines hair?

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Cyrus is using Sanguinious's hairgel they stole from the Blood Angels.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Master Engineer with a Brace of Pistols





Northumberland




Yer looks like propa dakka and propa stompin to me boyz.

(Gameplay animations and whatnot)

This message was edited 1 time. Last update was at 2026/01/27 22:19:01


One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S



KILL THE MEAT - SAVE THE METAL - Another attempt at a P&M plog

Fatum Iustum Stultorum Fiat justitia ruat caelum
 
   
Made in gb
Longtime Dakkanaut






Blood Ravens 2nd Company looking pretty bad right now...
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Admech/necron animation was nice and all, but adds nothing to what we know about DoW4. Helps new people learn a little about the factions? That’s something I guess.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S



KILL THE MEAT - SAVE THE METAL - Another attempt at a P&M plog

Fatum Iustum Stultorum Fiat justitia ruat caelum
 
   
Made in ch
The Dread Evil Lord Varlak





 Olthannon wrote:



Yer looks like propa dakka and propa stompin to me boyz.

(Gameplay animations and whatnot)


Off all the things the animations are definitely not what get's me excited, actually at 1:01 you see that all the boys do the same animation loop, which is really stale, nvm that we don't even see reload animations? Also really artificial unit formations are on all the units and complete syncronicity.
Both are things that Iron Harvest also suffered from.
Seemingly we also don't get cover interaction.

In essence to me it looks tooo smooth clean, but like a downgraded for ease mobile game in design.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Decrepit Dakkanaut




UK

What throws me with animations is that they look "sped up". Not sure if they are just doing it for video, but there just seems to be a bit of added speed to the motions.



I can overlook it so long as they've actually built a good AI into the game. That's what let Iron Harvest down entirely - its AI was just braindead dull to play against. The only time it gave any credible threat was IF you only built one unit type (eg infantry, at which point the AI would build all mech flamers to counter); and on its staged reinforcement wave (player and AI got 2 pre-set reinforcement waves during skirmish). Otherwise the AI never secured resource points on the map; never contested them and just went from their base to your base in a line attack.

This message was edited 1 time. Last update was at 2026/05/11 09:08:51


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in ch
The Dread Evil Lord Varlak





 Overread wrote:
What throws me with animations is that they look "sped up". Not sure if they are just doing it for video, but there just seems to be a bit of added speed to the motions.


Good catch actually, i rekon it is to suggest a busy look that diverts from the lackluster loop the models have.

Edit: Did a bit of testing, i reckon 0.9 times would be normal for the game.




I can overlook it so long as they've actually built a good AI into the game. That's what let Iron Harvest down entirely - its AI was just braindead dull to play against. The only time it gave any credible threat was IF you only built one unit type (eg infantry, at which point the AI would build all mech flamers to counter); and on its staged reinforcement wave (player and AI got 2 pre-set reinforcement waves during skirmish). Otherwise the AI never secured resource points on the map; never contested them and just went from their base to your base in a line attack.

I wouldn't, seeing as animations and their duration are an actual balance vector. Nevermind the lack of it suggest also a lack of certain core mechanics. Surpression for one.

As for the AI, Iron Harvest indeed was just... sad.

This message was edited 3 times. Last update was at 2026/05/11 09:17:48


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Decrepit Dakkanaut




UK

Agreed, Iron Harvest had a great idea and the engine did work well; but the AI was just zero fun to play against.

It's not even that it wasn't "hard" to play against, it was just dull. There was zero fun in playing against it unless you seriously hobbled yourself.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Unfortunately AI in strategy games hasn't really advanced much at all since the 90s. All you can do is make a progressively more complicated checklist and give it cheat resources to make it harder.

This is perhaps the only area I see generative LLM being potentially a useful thing. If game developers were to develop LLMs that could learn to play their game as the AI opponent they could "lock in" a version of an AI engine that could actually be challenging at different skill levels.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

thats what i keep hoping for...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Decrepit Dakkanaut




UK

Starcraft 2 had some fantastic work done with their AI and I was hoping that it would have a trickle-down effect of training up staff who might move onto other projects; provide ideas and insight and in general advance the AI development in RTS.

Sadly it doesn't seem to have happened or if it has then the skills are locked into bigger firms either working on other titles and so forth.


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in ch
The Dread Evil Lord Varlak





 Overread wrote:
Starcraft 2 had some fantastic work done with their AI and I was hoping that it would have a trickle-down effect of training up staff who might move onto other projects; provide ideas and insight and in general advance the AI development in RTS.

Sadly it doesn't seem to have happened or if it has then the skills are locked into bigger firms either working on other titles and so forth.


Issue is, that around the era of AoE2 and CoH 2 AI was put on the backburner in strategy games, since you know, they focus on multiplayer and multiplayer balance.
And whilest personally i can understand it, i don't have to like it, a great exemple is AoE 3 DE that thanks to this focus on MP has had severe changes that just ... suck.

But it's cheaper to change certain units, ressources etc, than to design a competent AI.

This message was edited 1 time. Last update was at 2026/05/12 08:12:54


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Decrepit Dakkanaut




UK

Thing is over the last few years it feels less like it was put on a back burner and more like the entire skill set has been steadily eroded and lost. Of course this can also just be because RTS is no longer the focus of most big named developers and as such its smaller firms who just lack the resources and internal skill sets to achieve what they set out to do.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

You can't really blame anybody since all gaming "AI" are just a series of IF(THAN) statements and checklists that the computer does in a specific order with specific timings. You can make those checklists and timings try and mimic real world players, but the computer is still at the end of the day going to be doing a predictable checklist, which a human can exploit.

LLMs are basically the first and only breakthrough in this field, but they still have a long way to go. LLMs still can't even play chess properly yet, which is somewhat ironic since we've had Chessbots for a very long time. But then Chessbots are still actually quite simple. They're just a checklist which just looks many hundreds or thousands of moves ahead and chooses the "best" move. Which is only possible thanks to Chess being easily quantifiable. Any other type of game is going to be far far more complicated from the perspective of a computer.

The vast majority of strategy games are also just balanced around PvP. Who cares if AOE2 AI is dumb as a box of rocks, the game is made around single player campaigns, casual games with friends vs AI, or online PvP. The AI is perfectly functional for the 2 purposes it serves.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Roadmap unveiled.




And coming September 17th.

KILL THE MEAT - SAVE THE METAL - Another attempt at a P&M plog

Fatum Iustum Stultorum Fiat justitia ruat caelum
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 BrookM wrote:
Roadmap unveiled.




And coming September 17th.


I wonder how much is paid DLC or free upgrades?

If they want to nickle and dime us, I’m fine waiting for a bundle deal down the road.

   
Made in ch
The Dread Evil Lord Varlak





wow. THis looks like nickle and diming for mobile style work.

feths sake.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
 
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