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Made in se
Fresh-Faced New User




1500 Pts - Dark Eldar Army Webway Army

1 Archon (HQ) @ 177 Pts
     Agoniser
     Shadow Field
     Plasma Grenades
     Combat Drugs
     Hell Mask
     Reaver Jetbike
     Tormentor Helm

1 Haemonculi (HQ) @ 85 Pts
     Scissorhand
     Stinger
     Webway Portal

9 Wyches (Elites) @ 238 Pts
     Blaster (x2)
     Plasma Grenades
     Wych Weapons

     1 Succubus
          Agoniser
          Hell Mask

     1 Raider
          Dark Lance

9 Wyches (Elites) @ 238 Pts
     Blaster (x2)
     Plasma Grenades
     Wych Weapons

     1 Succubus
          Agoniser
          Hell Mask

     1 Raider
          Dark Lance

9 Wyches (Elites) @ 238 Pts
     Blaster (x2)
     Plasma Grenades
     Wych Weapons

     1 Succubus
          Agoniser
          Hell Mask

     1 Raider
          Dark Lance

10 Warriors (Troops) @ 100 Pts
     Dark Lance (x2)

17 Warriors (Troops) @ 220 Pts
     Dark Lance (x2)

     Sybarite
          Webway Portal

1 Ravager (Heavy Support) @ 105 Pts
     Dark Lance (x3)

1 Talos (Heavy Support) @ 100 Pts

Models in Army: 65


Total Army Cost: 1501

------------------------------------------------------------------------------------
The idea:

The large warrior squad with the portal deploy on one side while the small squad, the talos and the Haemonculi deploy on the other. Some may opt for puting the talos in the webway since he's so slow but I'll try with him out for protection. To get to the Haemonculi the oponent will have to kill both the 10-man warrior squad + the Talos, hopefully not an easy task. The Ravager hides somewhere safe. The Archon may or may not start on the board, playtesting will decide.

On my first turn I fleet forward and open portal and on third turn 83% of my reserves jump in to combat and kill stuff. Easy heh?

In escalation neither the Talos, Archon nor Ravager may start on the board but since there will probably be less enemy model on the table I think it'll work anyway, and the talos benefits from coming in closer to the enemy where he might actually kill something and not just eat bullets.

HQ:
Since it's only 1500pts I can't really fit in any incubi and they might be overkill anyway. I really like to have a character killer on bike, with 4 in toughness (or 3(4) i Guess), and no need to take the 12" assault drug. Hell mask is cheap and can probably save him sometimes.

The Haemonculi is only there for carrying the portal, not alot of fancy stuff  to save points.

Elites:
The main portion of my army, 30 drugged upp wyches. I really like a lightening fast assault unit like this and with 2 blasters they can shoot some nasty stuff on their way in and also pose a threat for vehicles. Again, the Hell Mask only have to save one wych to make it's points back.
One question though: Have I calculated the points right? According to army builder plasma grenades and wych weapons cost 1 pts each, but if I read the codex and uppdates correctly they cost 2 pts each... is army builder wrong or is there some faq/uppdate I've missed?

Troops:
One large unit for holding the portal, one small sniper unit protecting the haemonculi. I'll have to see if the dark lances prove usefull or not since they'll probably be moving alot at the beginning...

Fast:
Nothing here... don't have the points and the army is already very fast. (I've got a Daemonhunter army also, go figure...)

Heavy:
Some dislike the Talos but for 100pts I think he's worth a try. He can soak upp a good amont off firepower and can hold off an assault against my portal carriers.

I'll try the ravager with 3x Dark Lances. I do know that alot of people prefer only one Dark Lance to be able to move and shoot... will have to try this also.
------------------------------------------------------------------------------------

So, what do you think? Will it work? Are the portals well protected enough? To well protected?

I'm most vorried about SMS heavy tau and armys with lots of infiltrators who can shoot my portals even if I hide them well (SMS can't shoot the Haemonculi if he's within 6" of something else, but if they kill those units the SMS can target him no matter where I hide him...)

Any and All advise appreciated!
   
Made in us
Fresh-Faced New User





Yor format burns my eyes.

Drop every hell mask that's not on the Archon. They will need to be the only one left to actually use it.

To carry a portal, you HAVE to have haemonculi accompanying a squad of warriors, fleeting up the flanks.

I am the Hammer.
I am the Hate.
I am the Woes of Daemonkind.
From frenzy, temptation, corruption and deceit, deliver me, my Emperor,That the enemy might face in us Your Wrath.
Fear the Grey Knights, Daemon. 
   
Made in se
Fresh-Faced New User




I don't really see what's wrong with the format... I'll fatten some text and maybe it'll help you.

Why drop the hellmasks? They're cheap and as I said if they save one wych they've made their points back. Care to explain what you mean by "They will need to be the only one left to actually use it"? Perhaps there's a rule I've missed?

EDIT: I re-read the rules for the Hellmask, and it does say "hits against the mask's wearer", so not the unit. So away they go and now I'm at 1486 pts since I was slightly above the pointslimit before. Good call.

And while I don't have to have a Haemonculi as per the rules, it's good to have and hence I've included one. He won't accompany the squad as in joining it though, he'll be running within 6" of it.

   
Made in us
Deadly Dark Eldar Warrior





I used a similar RTT army and in testing found the lone lord to not be effective although it was 2000pts.  The Lord needs support, and you are better off putting him on foot or attaching him with the Wych Squad.  I love Wyches, but you will find that 7 + Succubi is more than enough.  The Lord cannot assault 12" on the bike, or fleet of foot, and the bikes added toughness does not work  vs. instant death.  Although you can always move 6" in assualt due to eldar jetbike rules.  This was in the Wargear book.

I dropped him for a Dracon with just Agonizer and splinter pistol with a Retinue of 5 Incubi on a Raider, but a 2000 pts I try to get Incubi in the game, I also put one Haemmy in with the unit. 

I would just remove the bike and put him in a squad of Wyches.

I really like Haemmy's with Destructor and Scissorhands.  Not a fan of the Stinger.

I prefer more "sniper" Squads with 2 DL's.  I would cut down the Warriors in the big squad and make them mobile 2 SC and 2 Blasters.

Ravager with 2 Dissies and 1 DL is my favorite config, but 3 DL's is cheap and fuctional.

With so many assault troops, you might want to add Horrorfexes on the Raiders to pin down squads.  I prefer Dissie and Horrorfexes on my Wych Raiders, works out well for me.

Overall it looks good, but the lord is one huge point sink.  Troops win games, not a lone lord who could die in one shot from a Str 6 weapon.  I'd add another squad of "snipers" and cut the Wyches a bit, then flesh out the army maybe add Mandrakes to shield a WW squad or cause havoc.

"Confidence is my weapon, arrogance my armor"
 
   
Made in se
Fresh-Faced New User




The problem with the lord is that I can't make him join a squad of wyches while they're in the webway, correct?

I'd like to give the Archon a retinue and a raider, but even if I drop the bike and 2 wyches from every squad I'm still 47 pts short... I don't like to downgrade him to a Dracon and leaving the shadowfield at home, I mean he's an independant character and can be singled out in close combat, if He doesn't clear his killzone he's dead. Also, since the dracon "only" has I6, he'll strike simultaneusly with geenstealers etc...

I'll try him out, and if he doesn't work I'll downgrade him and give him a mix of Incubi/warriors and a raider. The retinue has the drawback of being slow though, as incubi can't fleet and the Lord can't charge 12" with a retinue.

The big warrior squad is to protect the portal. If I made it smaller there's an even bigger risk that it'll get destroyed. With two small squads the enemy will just target the one with the portal.

Sniper squads are good, I just can't find the points.

The stinger is there just do have something cheap to shoot with, but a destructor is definately better. The points saved from the hellmask may buy him that  I think.

Are you having success with the horrorfexes? Some people seem to use them, others avoid them like the plague...
   
Made in us
Deadly Dark Eldar Warrior





At the start of the game, you declare he is with that squad.  That is what I have been told, and I do that at the start of games.  He can join who he wishes and ride where he wants.  That way he can join in the rampage with the wyches.  Same thing for Haemmy's if you wish.  I love flamers

I have 2 Wych squads with 2 dissies and both have horrofexes.  I pin a great deal of the time, and for only 5 pts each, a squad that can't charge you is a squad that likely will get wiped out next.  Remember it is 18" range, and -1 if the unit is under half strength, and -1 for each model hit after the first.  It is quite possible to pin a unit with a -4 penalty if tightly packed, then add insult to injury and shoot a Dissie at them.  If they are close to being under 50% shoot them first   I'd rather kill than pin, but that is me.

A Large Squad is nice but easy to hit and hard to hide in cover.  I have never had a 12 man w/ sybarite wiped out before in one turn, so it is valid to want to have a large squad, but atleast give them assault weapons so they can move.  You already have quite a few Dark Lances and Blasters.

I take 2 10 man DL, 1 12 Man w/ Sybarite w/ 2 DL, 1 12 man w/ Sybarite and assault weapons, 1 Raider Squad with assault wpns and sybarite and may attach the Haemmy here.  That is 3 out of 5 squads that can have a portal.  Not to mention, Sniper squads are much more survivable than a ravager, which I field with 1 DL and 2 Dissies and put in the portal.  But, if you want to kill a tank, 3 DL's is the setup to do it, but you must fire at the same target and can only move 6".  With 2 dissies on low power you can move 12" and still shoot everything. 

If I have an army that comes to me, I put more stuff in the webway and deploy WW early and plop the Talos by a portal carrier.  If it is a shooty army then I likely will put most everything but my troops in the Webway.  Getting into cover early is the best thing you can do to protect the carrier.  Haemmy's that are in a squad or near but behind cannot be singled out either.  The key to survival is use that cover, or deploy early.

A Dracon can be singled out this is true, but an opponent is only killing a 60 point character not a 170 point terror.  The Incubi will clean up if they do that.  Also, you likely do go first, and can kill most of his area with average rolls.  Incubi with init 5 likely still go first as well.  Genestealers are not a great idea to charge with you HQ in the first place.  In a 1500 pt game you won't need the Archon is my opinion.  2000 pt is around the time I tool one up.  People fear Incubi just as much.  So a cheap unit(cheap for an HQ) that take a ton of shots is well worth it.  Meanwhile your Wyches are cleaning house.  I take an Archon if vs. Tyranids, but in a Tourney you never know, and most of the time it is vs MEQ.

"Confidence is my weapon, arrogance my armor"
 
   
Made in se
Fresh-Faced New User




Great advise, thanks!

Now, I've always thought that you can't make IC's join a unit before he's on the table, meaning you have to roll for the squad and the IC separately (so they may arrive on different turns) and since you have to "move the IC within 1" " to allow him to join a unit, you aren't able to assault out of the transport, since he can't make two moves per turn.
I'll post this in the rules forum to see if anyone can clarify if this is true or not. It'd be great if I'm wrong!
   
Made in us
Deadly Dark Eldar Warrior





I may be wrong as well, but noone has ever said otherwise and I've played it and always mention it at the start of games.  Escalation games you have to put him on the board otherwise.  I mentioned it to a IG player that I was playing and he suggested doing it. 

It seems a good bit of this hobby is how others teach you or you learn from watching.  I would never put a Dracite and Dracon on the table until after so many Tourney armies do it and they win.  I made a list to try it out myself in a friendly game.

"Confidence is my weapon, arrogance my armor"
 
   
 
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