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Made in us
Been Around the Block



Katy Texas

HQ:

Autarch                       103
  banshee mask  
  Power Weapon  
  wings        
  fusion blaster

Asurmen, Phx Lrd        230

TROOPS:

Dire Avengers x 10         137
  exarch           
    dual catapult  

Dire Avengers x 10          177
  exarch           
    pwr wep/shld   
    blade storm    
    defend         

Rangers x 10            240
  pathfinders

FAST ATTACK:

Shining spears x 3        127
  exarch  
  skilled rider
ELITES:

Harlequin Troupe x 7        188
  troupe master         
  death jester          
  kiss x 3              
  fusion pistol x 2     

HEAVY SUPPORT:

Dark Reapers x 5         227
  exarch
    fast shot
    tempest launcher

Fire prism                 160
  holo-fields  
  spirit stones

Fire prism                160
  holo-fields  
  spirit stones

what you guys think?
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Well its not the average Eldar list, I wont recommend you change your basic unit layout as yiou will have fun games with this army, though it may get difficult for you.

1. Give ALL your Harlequins kisses, at 18pts naked they are overpriced, at 22pts with rending they are underpriced. Points spent on kisses are not points wasted. Keep the Death Jester if you want a bit of a change, you dont have to shoot with him, remember you cannot fleet if you do. Most players dont take Death Jesters. You do need the Shadowseer though, especially if you want to engage as shuricannon range. The troupe master is a luxury you can do without though, he adds little to the unit except by price, nice mini though.

2. Dark Reapers are hard to use properly, careful deployment is key. In any case drop the tempest launcher, it doesnt you any good, a standard reaper launcher is better. You dont really need an exarch at all with Reapers, though Bs5 is always nice.

3. Fire Prisms are really nasty. I know a guy who runs three in 1500pts, less cheesy than Falcons, slightly.

4. Your winged Autarch is lying about on his own. This isnt really a good sign. as you have twenty Dire avengers why not just take asurmen as your leader and forgo a second character. There is little your autarch can do (outside of reserve rerolls) that your units cannot do better.

5. This will free up some points for something else interesting: like a small jetbike squadron,four including shuricannon and warlock with spear.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Been Around the Block



Katy Texas

yeah, i didn't want the "20 harlies of doom" list that everyone else uses. i don't play tournaments so i dont need uber efficient. just something to have fun with =-)


my thoughts were to use the avengers as stop gaps, with asurmen and the harlies to counter charge. i figure with defend on both squads, it will negate charges for the most part. lances flank covered by the reapers to a side, pathfinders fitting in where nessecary of course. reapers plugging up the weak side. with the prisms in back taking out tanks.


ill change up that stuff you mentioned tomorrow and see what i can squeeze out. thanks for the help. =-)

any other suggestions?
   
Made in us
Been Around the Block



Katy Texas

1750

Eldar:

HQ:

Farseer 120
Mind War
mind war
doom
spirit stones

warlock council x 6 229
conceal x 2, embolden x 2
enhance x 2,
spears x 3

TROOPS:

Dire Avengers x 10 120 137
exarch 12
dual catapult 5

Dire Avengers x 9 120 165
exarch 12
pwr wep/shld 15
blade storm 15
defend 15

Rangers x 10 240
pathfinders

Guardiens x 16 198
bright lance
Warlock
conceal

FAST ATTACK:

Shining spears x 4 152
exarch 12
skilled rider 10
ELITES:

Harlequin Troupe x 7 18 188
troupe master 20
death jester 10
kiss x 3 12
fusion pistol x 2 20

HEAVY SUPPORT:

Fire prism 115 160
holo-fields 35
spirit stones 10

Fire prism 115 160
holo-fields 35
spirit stones 10


total models:  63 infantry and 2 tanks


changed up the list quite a bit here. what you guys think?
   
Made in gb
Regular Dakkanaut




why conceal, embolden and enhance 2 times each??? they arent cumaltive, and they are all in the same unit...

personally, i would drop the Troupe Master for the extra Kisses, and give bladestorm to the Dire Avenger Squad with the double catapulted Exarch... The Prisms are a nasty touch, liking it...

perhaps lose the Bright Lance for a Starcannon as you have 2 Prisms, unless there are a lot of enemy armour, even then, a lance at BS3, never been a fan of single shot weaps at that BS...

With the farseer, i wouldnt take spirit stones w/o runes of witnessing, reduces peril chances, which will insta-kill him...

and as for the death jester, its always fun to be able to send a hail of S6 AP4 shreiker rounds into a unit just before you assult, but for that you give up rending attacks, a tough choice, but a fun one...

for the 3 warlocks that now have free space for powers, destructor perhaps? or just get the rmaining 2 kisses for your Harlies... or perhaps Fortune for your farseer, gives you more choices, and GREATLY increase the survivability of units... (i use a Harlie + fortune combo much to my opponents disapointment)...

BUT, in the end, you have to play with it, so your choice!
   
Made in us
Been Around the Block



Katy Texas

thanks for the advice man, ill play around with it. so far i havn't playtest this list yet, but i'll check it out compared to what i have. anyone else having advice please offer it up. =-)
   
 
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