Looking for some advice on where to go with an unusual army theme. First, a bit of background...
I started up a Tau army several years ago when they were first released and enjoyed them quite a bit tactically, modeling and fluff-wise. After a while, though, I wanted something different to mess around with. The Damocles stuff occurred around that time, so I figured I'd go for an
IG army themed after one of the units that joined the Tau.
IG list and all with Tau flavor added throughout. My modeling/painting ability has always been mediocre, but I came up with a few decent ideas:
Heavy weapons teams (missile launcher, lascannon, heavy bolter):
Sentinal (attach various weapons to the magnet on the shoulder):
And my current project, "Rough Riders". Not sure which way I want to go on this one...
I'd always focused more on the wargaming side of things in the past, but now that I'm older I'm finding I'm willing to put some extra time and effort into an army to make it look really nice and unique. I'm also much better PAID than I used to be, so that helps, too...
It sounds like they might be starting up an escalation league in my area, so this presents the perfect opportunity to start a clean army with my new focus on modeling in mind (I couldn't stand going back an repainting all my current stuff!). I still wanted to keep with a Tau-theme somehow, but I wanted a new army for a tactical challenge.
During a game with my
IG last week, I deepstruck some plasma-gun armed vets, and one of them (of course) burned himself and died while firing. The guy was modeled using a tau plasma gun, and we were joking about how the Tau would give the troops advanced (but safe) technology, but the humans would remove the regulators on everything to get the most power out of them. So, what would be the logical next step for a human army that really corrupted Tau technology to get the most out of it?
I figure they'd end up fighting a lot like dark eldar. Very mobile and very shooty. I think it would be fun tactically, as it's different than I'm used to, but I need some advice on how best to tweak
IG and Tau models to meet the needs of what I'll need in a Dark Eldar army.
For example, I think the piranha is probably the most appropriate vehicle chassis to use, and it should be easy to convert into a ravager (replace the drones and chin gun with what I use for dark lances/disentegrators), but I think it might be too short for a raider?
How about heavy weapons? Modifying railrifles seems most appropriate. Maybe hook a railrifle up to a lascannon pack to an extra boost in power to act as a dark lance? Put three together like a large gatling-gun to be a disentegrator?
Those might be kind of large for a regular model in a squad to carry, so I could mount them on drones (like my
IG), but the drones need to represent
DE stats to some extent. Maybe stick a target lock on top to simulate an aiming aid, and "weld" a few blades on it to enhance its melee ability?
Trying to get
IG troops to represent
DE soldiers is probably the toughest challenge. The increase in
BS and
WS isn't too big an issue, as vets and other humans can have similar stats. Armor is the same, and the standard lasgun can have a simple wire added to make it look like a helgun, which has the same stats as the splinter rifle. Going for initiative 5 and fleet is a challenge...I've got a few ideas, and maybe I'll make a test of one, but I'm curious to see how others would approach this.
Eldar jetbikes are tempting to use, too...they're aren't Tau, but they look very similar to Tau vehicles. That, or maybe the Tau pope-mo-skimmer for characters....
My apologies if the above is a little long-winded and vague. I'm hoping you more experienced modelers will be able to help me avoid starting off on really difficult conversion projects when simpler solutions may exist.