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Made in us
Longtime Dakkanaut





Florida

The title explains it with a game or mission for 40K or Fantasy where you felt that there was no way in Hell you were going to win this game despite your best efforts.

I had a Game in 3rd edition where the entire table was forests with skimmer crashing on 1s and 2s with the objective being sabotaging the enemy objective against a Eldar Guardian horde of Ulthwe. I had my all Raider army for Dark Eldar basically crash and burn in 3 turns trying to get across the map and ended up with my warriors and wyches trying to trudge it out only to be shot to peices by massed shuriken catapult fire. It was a very bad game and my opponent understood that I was fighting an uphill battle and that he had to capitalize on it.
(you can always blame things on luck but it means nothing if your opponent doesnt capitalize on the blunder)

The TO had made it a ruling that no HQ could be over 100 points so it hamstrung my archon. So it was a tournament that was rigged much like Kennedy's election.

Comparing tournament records is another form of e-peen measuring.
 
   
Made in us
Dakka Veteran




the spire of angels

Probably my worst and least enjoyed game ever was a pick up game.
me being the reasonably friendly player that i am i told my opponant what i had, he wanted to do a mission so i let him pic something.......and thats about as fun as it was for me.

He then tailor made his list to kill mine and picked the mission that almost guaranteed a win for him. this wasn't a tounrnament or anything just a friendly game but he sure felt the need to stack the deck in his favor to win.

Of course he has never been back to my game group to play since if that tells you anything of his character.

"victory needs no explanation, defeat allows none" 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

I arranged a pick up game with a guy at my old shop, and I told him I'm bringing my IG, but he wouldn't tell me what he was bringing. He ended up bringing mech IG with vulture and valkyrie support. I couldn't touch his fliers, and he ripped up squad after squad with his shooting. I ended up loosing by a bit. It wasn't horribly unbalanced, but I never really had a chance....
   
Made in us
Nervous Accuser




Milwaukee, Wisconsin

I played some of the scenarios from Imperial Armor III: The Taros Campaign. I thought they were really rigged for the Tau to win. They were interesting games to fight though.

_________________
Brother Tiberius
D Company Master of Forges: Judge Advocate General
"The ways of the Ninja are inscruitable and hard to see." - Ab3 
   
Made in us
Widowmaker






Syracuse, NY

Round 3 of an 1850 tournament in a GW store. I'm playing 3rd ed tau, my opponent is 3rd ed space wolf rhino rush. Winner of this table is taking first place today. Mission is 'Cave battle'
1- entire game will be nightfight
2- jump/jetpacks cannot be used
3- skimmers start the game immobilized
4- 4x4 table

I'm all for making unique missions, but why not just call this one 'Screw you Tau player'.



   
Made in us
The Last Chancer Who Survived





Norristown, PA

The one game that turned out to be seriously unfair was one where I was the guy giving the beating. It was my tomb kings vs high elves, in the previous edition of the game. I went first, did my moving and shooting and spells as normal, then my casket opened up. The guy tried to dispell it with 2 dice and failed. Every unit but 1 was in line of site to the casket since it was on a hill. All of his characters were solo and outside of his units. All of his characters died that first turn, and every unit was reduced to about half. I had some really high rolls for the casket kills, before the guy got to take a single step or fire a single arrow. I was highly amused by all the carnage at first but then I kinda realized how screwed the guy was, and the game turned out to just not be fun at all. I offered to just start over but he wanted to just play it out. The game went for 3 turns, the casket doing a lot of damage every round, it killed a good 90% of his army. In every game ever since he always saved his scrolls for the casket

 
   
Made in us
Longtime Dakkanaut




I was playing in a tournament in the early days of Nidzilla and ran across a scenario special rule as follows:

All weapons of str 5 or higher have the 'get hot' rule like plasmaguns.

The Dakkafexes would wound themselves on a roll of 1-4 to hit with each shot (usually about 6-7 wounds when they shot) and the shooty Flyrant wounded himself on a 1-6 to hit with 12 shots. If I shot him, he would need to take 12 armor saves!!!!!

This rule wasn't intended to screw anyone, it was to spice things up, but it had so many unintended consequences that the poor guy running the event took a lot of flak, mostly from me.
   
Made in us
Ancient Chaos Terminator




South Pasadena

I brought an all berzerker World Eater army to an RTT for fun. 72 Berzerkers + Bloodthirster and a tooled up DP. In round one I faced a Alaitoc pathfinder army from the 3rd ed codex. This is a really bad matchup but what made the game impossible was the mission "Scouting engagement." This mission allows for only your compulsory troop selections to begin on the board, so I put 2 squads of berzerkers on the table and they were promptly sent away via the ranger disruption rolls, so my entire army started in reserve. The deployment zones were the corners of the board. I lost the roll to go first and my opponent went first and started setting up the killing fields before I got on the table. My army was killed to a man piecemeal, none of my units even made it to close combat. I lost every model and my opponent lost none. To add insult to injury, my opponent (Frenrik on Dakka) docked me on sportsmanship because he did not have a fun, challenging game. I nearly killed him.

Darrian

 
   
Made in de
Rampaging Carnifex






Franconia

9 Tornado Lanspeeders + 2 Whirlwinds + Scriptor with fury of the ancient. At turn 4 my Nids were gone with the wind.

I know when it is closing time. - Rascal Mod

"Some people measure common sense with a ruler others with a potato."- Making Money Terry Pratchett
"what's with all the hate go paint something you lazy bastards" - NAVARRO
"You don't need pants for the victory dance." -BAWTRM
 
   
Made in us
Executing Exarch





Los Angeles

Played a team game at one point in 3rd edition. It was my eldar teamed up with a deathwing army and we were up against two IG players, 3000 points per side. Back in these days, we didn't have access to a huge amount of terrain so the board was a bit on the open side. The IG players went first and after their shooting phase, we had about 1200 points left on the board. Not the least bit fun. It took significantly longer to deploy than to play the one round of shooting it took to end the game.

**** Phoenix ****

Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

This didn't happen to me, but at a local tournament there was a rule that you would rule a d6, and every unit in your amry got a bonus. My drop pod marines were +1 toughness or some such, but one poor guy had to play a Kroot Mercanary army with Rending attacks. I think it was over by turn 3.
   
Made in gb
Hardened Veteran Guardsman





Twyford, UK

Store's 500pt tournament, my Marine list was a couple of high-strength tac squads, a cheap commander, and a venerable dready.
My first battle was against demonhunters; a alarmingly squishy retinue and a couple of squads. Steamrollered.

Then the next store tournament was 1500pts. I had an experimental list of Marines with true grit, and my last game was against a store Marine army tooled up for shooting but not very optimised. My dready was pretty much invincible, with krak missiles bouncing off constantly, my tac squads got charged by his HQ, taking heavy casualties before dragging him down and beating him to death. After that, and his terminators being shot to death by massed bolter and plasma fire, it was just mop-up, even WITHOUT my Vindicator dying after taking out a single Marine.
My own commander snuck up the side of the board using my dread as cover and caught the last remaining tac squad in a two-pronged ambush.
   
Made in us
Longtime Dakkanaut





The most lopsided mission I've ever seen was the second mission in the first 'Ard boys tournament. All troop choices come on from reserve...on any side of the board that they please. The guy next to me was playing static shooty IG. His foe was a gribbly Nid swarm list... Good luck against Hormagaunts and stealers emerging from any board edge.

-EDIT, actually it was exceeded by the mission in the tourney I went to next week.

I was playing Immortal-heavy Necrons, led by the Deceiver. My foe was playing Imperial guard, tanks and static shooty guys. The deployment zone in this mission was 18" from your long board edge...with a 6" dead zone at the back that you can't deploy in. Our map was terrain sparse, he basically had 3 pieces of 5+ size 1 area terrain to put his guys in. Another priceless rule was in effect...All vehicles start in reserve and arrive on round from your long board edge. Also, all units were fearless while they were in either deployment zone. Finally, the game was alpha scoring, with units in the enemy deployment zone being the criteria.

So, to sum up. All his tanks weren't on the board. My entire army was. The farthest he could get away from me was 24 (thus, all Immortals, Destroyers and Heavy D's fire from round 1 on, warriors can shoot if stationary)". The only possible wildcard (Necrons randomly failing morale tests) was removed. No way to restrict my LOS so I shoot anything I please.

We talked about it pre-game and agreed that a computer could play the Necrons in this scenario, and beat any human.

Move phase: If Necrons are not in IG deployment zone, move them 6" towards it.
Shoot phase: If a unit has not fired, fire it at the nearest IG unit.
Assault phase: Do nothing.

This message was edited 1 time. Last update was at 2007/11/27 20:58:57


All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Implacable Black Templar Initiate







I palyed a friendly game against a mate who played chaos last week with my templars. We played a cities of death Assasinate, My choice, I defended my choice again big mistake. We deployed and he was right next to my 20 man squad of death. He got 1st turn shot and I charged. I thought it would be over turn 1 thanks to his Termies with power fists charging the Unegaged chaplian, but out of Luck he killed the 3 that were in range and the squad only lost 2 models thanks to the feel no Medic facility thing. I was sure it was rigged against me but luckily I came out on top sending concentrated Fire power into anything that came in reserve.



I don't expect you to die a meaningless death I expect you to die for the emperor now CHARGE

You know what we do to liars Petty
No wait I'm not ARGHHH
We kick em in the balls

Brother octavius ''open up on the genestealers''
Brother there are rippers closing in on the right RIPPERS''
"there only 3 of them"
"Fire upon the rippers NOW'' 
   
Made in us
Fixture of Dakka






on board Terminus Est

I remember once where I used to live several years ago I had a league game against a new player to the group. I called him to confer our game time and he asked me a lot of questions about what I would field (SW). He was fielding eldar. This was the old 3rd mission from the BBB where one player had to place all his units in a line starting at the middle of the table and the other player gets to go first. My opponent had tailored his list to smash mine... as many star cannons as he could take for an 1850 point list. As luck would have it I was the player that had to place all my units in a line. I was running mech Space Wolves, which turned out to be a blessing versus all those star cannons. I setup my Vindi up front for the benefit of AV13 facing the eldar gunline. Now this was the last time the league used the old 3rd edition rules, so I could still assault from moving vehicles. I ended up killing his entire army and my opponent vehemently whined like a child the entire game. I am very glad I got the massacre but knowing my opponent had stacked the deck to the nth degree as much as possible and cried like a baby the entire game rankled me.

- G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Fresh-Faced New User




Be prepared, this will be extensive but hopefully entertaining...
In the mood for something different, the guy who organizes our local tournaments decided to have a team storyline tournament last August. The games would consist of two players assigned to be together, mostly with armies of the same race together. I (playing the old codex Black Legion Chaos), was teamed with World Eaters. The storyline involved our 6,000 point teams playing against single players, most of which were using Necrons, with special C'Tan invented by the tournament organizer (We did not know this until we showed up for the tourney. My army was geared against the horde metagame that prevails in my area, unfortunately.) However, the tournament had many more players than anticipated register, and not enough Necron players could be found. Thus, a complete abomination was formed - Orkrons.
The Orkron players did not get to use the special C'Tan, instead they instead had the following special rules - We'll Be Back, an unmodifiable LD 10, and Living Metal on their vehicles.
The first game had the Necron/Orkron player set up using hidden deployment in the middle of the table, and our forces had to deep strike in. Once we named a point, the ork units within line of sight deployed on the table, and we scattered for deep strike. My teammate and I played Orkrons this game, and the 30 ork mobs of orks quickly spread out and denied us any safe spots to land. Between my partner and myself, we lost over half of our 6,000 points to scattering off of the table or into ork mobs. Needless to say, we were easily massacred. Unfortunately, as this was a storyline tournament, we incurred negative penalties on the next game because of this massacre. Orkrons haunt my dreams.
   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

Ah yes, back to the bunker assault by my little brother's Tyranids in a campaign game that was organised by a friend. Lets just say none of his models made it within 2 inches of a bunker.

I had a dark angels army, with predator annailator pattern, and a land raider crusader. My land raider crusader took out a full gaunt swarm in a turn, followed by my assault troops charging his tyrant. My scouts dealt with his Biovore, and predator took out the 3 full pattern carnifexes.

Only two of my tactical squads were damaged to halfway, by his gargs. He really hates my land raider now. I usually take my plasma cannon heavy dev squad.

The second game was my necrons vs an eldar army. I ended up in little heaps of metal on the battlefield. Failed 3/4 of my WBB tests, and my C'tan got ambushed by Eldrad and a squad of howling banshees.


 
   
Made in us
Phanobi





Paso Robles, CA, USA

At a local RTT I used Dark Eldar against a Tau player. The mission allowed us to set up 18" apart from each other and he had never played against DE before so didn't scoot back further in his deployment zone. Got multiple first turn charges with my Wyches and pretty much wiped him out by the 3rd or 4th turn.

The previous game was against another Tau player and forced me to only start with one unit, and that unit had to be in my opponents deployment zone (and his in mine). Reserves started first turn. He got pretty much his entire army first turn and mine came on piecemeal. My raiders would come on 12", then drop. My Archon failed his first Shadowfield save and that pretty much summed up that game for me.

Ozymandias, King of Kings

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

At Baltimore, I played a Khorne army with a shooty DE army.

In the middle of the table was a 'river' 12" across that was difficult terrain.

No LOS blocking terrain, it was all in the deployment zones...

Deployment zones were 10".

Yeah. He didn't make it to the river.

Defeated by scenario, woo fun.

   
Made in us
Fresh-Faced New User






I just had my most rigged game last night. The scenario was pretty much 'Secure the Objective' except that you could only use Troops/Elites [no HS/FA], and Troops that fell below 25% could be taken off the board and redeployed next turn.
It was against All Infantry Guard.
I don't think I need to summarise the battle, but it was one of the least fun I had ever played.
   
Made in us
Bounding Dark Angels Assault Marine




North Carolina

I think it was one of the old RTT scenario where you fight in a cave. I can't remember all the details but night fight the whole time, all terrain is impassable and difficult terrain tests everywhere else. I was against a tau player who had blacksun filters on everything (is that common?)
I had a daemonhunter force that was primarily teleporting GK power armor squads and terminators. I lost half my army deviating into impassable terrain and the rest was knocked out before I could even see the Tau tanks. It was painful.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

ptlangley wrote: I was against a tau player who had blacksun filters on everything (is that common?)


No, usually just the Hammerheads in my experience...but sometimes, yes it goes on literally everything it can.

Just remember it only works for the model it's equipped on, nothing else may benefit.

   
Made in us
Longtime Dakkanaut




Long Beach, CA

I played a fantasy RTT once and the match ups were all strange. There was a certain group that came up from san diego that only played each other. Ppl who won were playing people who lost, etc. The points wise match ups just did not make any sense. Then the guy who won was a san diego local and he sneaked in under the radar cause the people who were 2-1 or 2-0-1 did not even know who he was. He only played his buddies. This was the source of much discussion on another site.

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in us
Steady Dwarf Warrior



Scottsdale, AZ

The most lopsided game I ever played was, thankfully, a friendly game with my wife and brother. They had 6k points of Eldar (3k of 3rd Ed Biel Tan, 3k of 3rd Ed Ulthwe) to attack 3k points of my Iron Warriors, entrenched. I got lucky enough to roll first turn, and 6 CSM squads with lascannons, 3 Havoc Squads with 4x lascannon apiece, and a Basilisk unloaded at their as-yet unmoved skimmers. Every single piece of armor they were fielding got destroyed before it could even move, and we called it a game in disgust. Would've just been a shooting gallery from that point on.

Which is exactly why I don't play those Iron Warriors anymore. Most of the time, all I had to do was set the army on the table, roll the dice, and hope that I didn't run afoul of the gods of statistics.
   
Made in us
Flameguard




Scottsdale, AZ

Anaxandrides wrote:Which is exactly why I don't play those Iron Warriors anymore. Most of the time, all I had to do was set the army on the table, roll the dice, and hope that I didn't run afoul of the gods of statistics.


He never runs afoul of the gods of statistics. He has this one set of orange dice that never, ever, ever roll anything other than what he wants them to roll. I haven't beaten him in a game in five years. FIVE YEARS people. I'm not that awful. I've managed one tie, the very first time he played his 'Nids.

In any case, aside from the one game posted above, the most lopsided one I can think of was against a buddy of mine playing 'Nids and I was playing my Eldar (Biel-Tan at the time). We didn't really quite understand the rules at that time (and Anax wasn't around to set us straight, off buying beer or whatnot, I don't recall, it was like 6 years ago) and he had a unit of genestealers with like... every mutation in the world on them. Exceptional size x4, every genestealer had rending claws and scythe talons (not that that part was illegal, but~), I don't know. I can't really recall what all it was, but the unit was just so illegal it wasn't funny. In any case, the str 8 to 8 genestealers ripped the crap out of my army, and we were playing a meatgrinder mission so any time I actually managed to kill them they just came right back x.x

My center is giving way, my right is in retreat; situation excellent. I shall attack.
My site - My models 
   
Made in us
40kenthus






Yoor Speeshawl too Gawd!

RT era game my Impotent Guard vs a single Space Marine Terminator Captain pimped out and a maxed out Retribution of the Emperor . 1rst turn a 3ft template that did ungodly damage fell on my army killing 3/4 of my army who were promptly slaughtered by the uber ginzu captain in the next 3 turns.

Only now do I realize how much I prefer Pete Haines' "misprints" to Gav Thorpe's "brainfarts." :Abadabadoobaddon 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

I remember bringing my old Empire army to an event the GW store was running. Now my miniatures at the time were old school Heroquest and Battlemasters stuff. Local GW staff decided to teach me a lesson for not having up to date miniatures. Most of my army was not allowed on the table on one technicaslity or other. I was left with a Hero, a unit of spearmen a unit of crossbowmen and a cannn.

In my game an Ogre Lord (this was 5th edition) was allowed toset up on my flank. I had the turn. No I couldnt shoot it, my crossbowmen needed to move to shoot it, and the casnnon couldnt shoot it as it was within 12" minimum range. So I shot at something else t something else and tried to get out of its way by rotating my sreapmen.

The next turn th kid who was given the ogre to use was reminded how to use it, its charge move could best be described as bent, but one way of another the ogre ended up on the flank of my speamen. The kid rolled badly on the to hit rolls. "Thats no good" said the manager, "try again." the kid rerolled and wiped out four spearmen. All return attacks missed, combat was lost and the spearmen were run down, the ogre lord persued into the cannon. Next run the mopping up was completed, that was the end of my contribution to the event.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Fixture of Dakka






Lancaster PA

Probably the most lopsided was the first game I played with Shrew from the boards here. My Sisters vs his Tau. We decided to roll for scenario and got the "cleanse" mission with table quarter deployment starting 6" from the center or some such.
I don't think he had played vs. Penitent Engines before, and definitely not a Callidus: he set up his stealth team ~10 inches from the center. My PE's were on point, and I used the "Word in Your Ear" to move the stealths 6" towards them. First turn charge, wipe after 17 or 19 dread ccw attacks, consolidate into something else. I am not certain if he ever killed them all, but they had a field day running around his gun line.
Even for all that, it was still a good game in the social aspect. Most people would probably have cried and whined, but he played it like a man.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Wicked Warp Spider





Knoxville, TN

My first game against Bretonnians. I was playing Empire. I wasnt, and still am not, very experienced with the WHFB rules. I still would have at least had some success if I hadnt found out as my handgunners were being charged that the two inch high steep sided hill I was standing on wasnt considered difficult terrain or an obstacle. Also, I was told that the free reform from my light cavalry did not give me the ability to reform on the march, and that I had to only move 4 rather than 8 inches if I reformed, so my light cav was essentially useless. I didnt think to ask what exactly a "free" reform meant if that was the case. Ive since found out that I can indeed reform and move my full marching or regular movement, unless I'm charging. Anyhow, I think my army was off the field in two, maybe three, turns.
   
Made in us
Dakka Veteran







Game 2 of the Ardboyz Regionals.

No deployment zones, setup within 6" of the enemy, no assault phase on Turn 1.
Have yet to see or hear of anyone that went first losing that game.

Duh.

 
   
 
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