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Made in eu
Deadshot Weapon Moderati





Hi guys. despite having bought 4th ed on the day of release I havent actually played a game of it yet.

I have arranged a game for next week with a guy I work with and would like a little help. I have built a few armies over the last couple of years including a sizable Necron force. I have never played against or with 'crons before. Would anyone here be kind enough to sort my minis into a usable list?

Also any tactics would be really helpful too, looks like I'll be face Salamanders.

I have...

80 warriors
8 destroyers
8 flayed ones
4 wraiths
3 tomb spiders
loadsa scarab bases
monolith
both c'tan
necron lord on foot

fieldable:
WIP:

sleazy builds a Reaver! http://www.dakkadakka.com/dakkaforum/posts/list/207555.page 
   
Made in us
Charging Bull




Rochester, New York

I don't have time to make a list for you (I'm at work), but I can give you a few pointers. Don't take wraiths, tomb spiders, or flayed ones they aren't worth their points. Take max sized warrior units and if you want destroyers you NEED to take 2 units because if you only take one and they all get knocked down they're gone because they need the same type of unit to be within a certain distance to get wbb. Take the resorb on the lord and put him in the middle of the warrior units (he can't be targeted because he's an independent character) so he'll be able to give the benefits of the resorb to most if not all of the army. Scarabs are useful as tarpit units (most units won't be able to fight their way out of them during the entire game) so take a decent sized unit and just turbo boost towards what you want tied up and just assault next turn. Good Luck.

"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!"
- Abadabadoobaddon

Albatross wrote:I don't game in GW stores very often, but I must say that last time I did, most of the kids were much more pleasant and less annoying than some of the smelly, socially slowed ADULTS who frequent the stores.
It's a company which specialises in the selling of plastic representations of Elves, Goblins, and 9 foot tall superhuman soldiers from the future - have you ever considered that, as adults, it is US that is intruding upon THEIR world?
 
   
Made in us
Grisly Ghost Ark Driver





NC

Ok, you have the units necessary to make a deadly list. However how big of a game are you thinking about playing? I will give you an 1850 list, but can make a different one if you are playing a different sized game. if I were you, working with these units, I would take this list,

HQ: Necron Lord with res orb,

troops:
squad of twenty warriors
squad of twenty warriors
squad of twenty warriros
FAST ATTACK:
3 squads of 10 scarabs
Heavy support:
monolith

this list is 1815. You could simply add two more warriors in order to fill it out to 1850.
This list has simply so many scarabs and wbb models that your opponent probably wont have a list able to fight it very well. Turbo boost the scarabs and you will get into assault on turn 2 with most all of them. Its simply to many wounds to kill. Keep the lord with res orb buried in your warriors. March them into shooting range and blast away. Its simply so much gauss, it will kill most stuff. As for the monolith, deepstrike it into your opponents line and start shooting. Vehicles in general are a gamble, but the monolith is the most broken of them all.
This should do ok. Its not the necron list I play, but going off the stuff you have, it is a strong list. good luck, and let me know if I need to make a different sized list for you.


Falcon Punch!


 
   
Made in gb
Deadshot Weapon Moderati





wow thanks for the speedy replies. I expect we're gonna play either 1500 or 2000 so I can tailor your suggestions around that.

Are Wraiths and Spyders really that bad? thats a shame as they are nice models.

I like the idea of putting loadsa warriors out there, again I like the models and I'm always a fan of forces using their base models.

I wasnt really thinking about bothering with scarabs but it sounds like they are invaluable.

Does the lord need to actually be IN a unit or can he just hang around them?

Thanks again for the help and keep the suggestions coming, I bought this army (complete with codex) for £80 last year at a market in town, bargain eh?

fieldable:
WIP:

sleazy builds a Reaver! http://www.dakkadakka.com/dakkaforum/posts/list/207555.page 
   
Made in us
Longtime Dakkanaut





Normally I like offensive Necrons, but with your setup you are going to have to go Defensive.

1. Allright, first and foremost your Destroyers are going to be crucial here, take 2 units of 4.
2. Make a unit of 10 scarab bases
3. Grab the LIth and the Deceiver
4. Take a set of 3 Tomb Spyders.
5. Fill out the rest with Warriors as needed, aiming for max sized units.

This ought to give you a big, shuffling phalanx. and a blitzing cloud of Scarabs. Advance on the enemy, then stop and trade fire, using your Lith to heal up any unit that starts to take a pounding. Keep the Destroyer units away from the main force, but in range of the Lith in case the enemy targets them. If the enemy rushes you (which they probably will) use your Tomb Spyders and/or Deceiver to mangle selected portions of their assault force, while your Lith pulls out Necron units stuck in.

This isn't quite a real Defensive Crons list, but with the model limitations you labor under I think this is the best you can do. Good luck!

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Grisly Ghost Ark Driver





NC

wraiths really are not that great. for 41 points, they should have power weapons or have the option of being taken in larger squads. with only 3 models in a squad, they get bogged down by attacks and die. Tomb sypders in my opinion are good. they help out with wbb and are good counter charge units for a necron gun line.

The list 40kenthusiast has just made for you could work, its a good list. I am just not personally a fan of the deciever, since the armies I usually fight have really high leadership.

Falcon Punch!


 
   
Made in eu
Deadshot Weapon Moderati





is it worth giving scarabs disruption fields or should I just rely on my gauss for enemy vehicles?

fieldable:
WIP:

sleazy builds a Reaver! http://www.dakkadakka.com/dakkaforum/posts/list/207555.page 
   
Made in us
Grisly Ghost Ark Driver





NC

If I were you, I would just rely on gauss and make sure to keep your scarabs away from CC vehicles

Falcon Punch!


 
   
Made in us
Regular Dakkanaut





40kenthusiast wrote:Normally I like offensive Necrons, but with your setup you are going to have to go Defensive.

1. Allright, first and foremost your Destroyers are going to be crucial here, take 2 units of 4.
2. Make a unit of 10 scarab bases
3. Grab the LIth and the Deceiver
4. Take a set of 3 Tomb Spyders.
5. Fill out the rest with Warriors as needed, aiming for max sized units.

This ought to give you a big, shuffling phalanx. and a blitzing cloud of Scarabs. Advance on the enemy, then stop and trade fire, using your Lith to heal up any unit that starts to take a pounding. Keep the Destroyer units away from the main force, but in range of the Lith in case the enemy targets them. If the enemy rushes you (which they probably will) use your Tomb Spyders and/or Deceiver to mangle selected portions of their assault force, while your Lith pulls out Necron units stuck in.

This isn't quite a real Defensive Crons list, but with the model limitations you labor under I think this is the best you can do. Good luck!


I'll phase this list out in 2 rounds of shooting. With my Orks. 1/3-1/2 your army (depending on point size) being non-necrons and you wont get to turn 3 against any competent player.

There is an attitude that not having an insanely optimized, one shot, six stage, omnidirectional, inevitable, mousetrap of an assassin list army somehow means that you have foolishly wasted your life building 500 points of pure, 24 karat, hand rolled, fine, cuban fail. That attitude has been shown, under laboratory conditions, to cause cancer of the fun gland.

- palaeomerus


 
   
Made in us
Guardsman with Flashlight



Richmond, VA

I guess it depends on the army you are playing, I mean if your playing some Tau ( stupid railguns ) then get disruption fields buy if you play my army, Guard with an @$$ load of infantry, dont take em. and also as for the frayed ones i have nooooooooo problem with them because they look fantastic!

The emporer protects!!!
 
   
 
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