Switch Theme:

Epic Warlock Spoilers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Widowmaker






Chicago

Stolen from the PP forums.

Assassin lord Morghoul
Feat causes blind
elite cadre paingiver normal bonus plus perfect balance
sword doubles damage past arm
Fan of shadow
spend one fury to get an ability. can spend more then one fury on it.
stealth
telport 4 inch cant run while using this
makes attack ignore tough, fury, and focus and cannot force to regenerate
spells
can cause prey like ability for himself and his war beasts
damage spell that causes them not to be able to move away from caster
spell that allows unit or model to move as if a ghost

Madrack
feat make one attack melee or range if range rof does not count against it
elite cadre kriel warrior weapons gain knock back
lost the amulet and the scroll
weapon gained ability to sacrifice troll warrior within one inch to take the damage for him
kept stone fall
spell that allows charging for free and across terrain.
spell that after anyone kills a model a warbeast may move three inchs. this can only effect a warbeast once

lylth
feat +4 range to range attacks if you hit with range attack go ahead and make another attack without fury
arcane archer means that she uses her rat instead of fury for spells
she always has her feat but cant chain the attacks(max four in another words)
when she hits a warbeast that lose their animus
when you miss her with a range attack she may move 2 inch
after attacking she may move 2 inch
spells
offensive spell that makes other range attack increase die to hit and damage (like signs and portents)
spell that give stealth to model and any in base to base with it
damage spell that lose its movement

kaya
feat may force a beast even when its out of control. any beast can then be placed within 3 inchs of kaya
when she run beast may run for free, when she charges they may charge
may transfer to beasts that are full of fury
when she hits with her weapon she may make another attack
laris
scent
all terrain
kaya gets +2 def when within 3 inches
kaya may measure spells from him
laris never attack kaya
extends kayas from him to 6 inches
animus can telport within 2 or each other depend on who casts it is who moves
spells
stealth for all control area for her beasts
damage spell that makes beast not be able to get closer
+2 st and +2 def to friendly living circle warbeast
charge/slam at +5 across rough terrain warbeasts only.


These are all general. Until we get details, we won't know exactly how broken they are. For instance, Morghoul's sword doubling damage past armor might just be Critical Decapitation. If it's permanent Brittle Frost, then yikes. Overall, Madrak is the least interesting to me so far. As a Circle player, I like Kaya, and I like that her focus is entirely on beasts. She'll still have problems with swarms of infantry, though. I'll probably post more thoughts later. Bedtime for me now.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Longtime Dakkanaut



Brotherhood of Blood

Nice. Morghul has become the ultimate ninja. I already like the old Morghul and can't wait to try out the epic.
   
Made in us
Widowmaker






Chicago

A couple more details have trickled through. Remember, details are still sketchy. Until we get the exact wordings, take these with a grain of salt.

Morghoul's sword does do double damage past ARM always. His feat is limited by his LOS like Sorscha's feat post-nerf.

Madrak's feat basically gives friendly models Thresher in melee or 1 extra ranged attack regardless of ROF. He gets Blood Tokens for killing enemy models (can be spent like Fury except for spells).

Lylyth has Elite Cadre Striders. They apparently gain something not quite as good ad Eyeless Sight and ignore Free Strikes. She can actually get 6 attacks with her feat. No melee weapon, but she ignores Free Strikes.

Kaya apparently has the same melee stats as before and that "when she hits with her weapon she may make another attack" special rule works the same as Darius' Jackhammer spell. She kept Calm. No word on Pack Hunter.

Here's my thoughts on Kaya. She doesn't need to rely on Woldwarden's to increase her spell range, and her one attack spell doesn't sound devastating enough to warrant casting it for free. IMO, the Woldwarden's animus is the only thing he brings to the table here. Kaya can arc the Pureblood's animus which is something the Woldwarden can't do.

Depending on the wording of her Jackhammer ability, a Woldwatcher or Argus might be in order.

A Warpwolf with her buff spells and Primal charges 11" with MAT 8 and P+S 18. 13" with movement warp or P+S 20 with STR warp. Nice.

Satyrs aren't bad with her. P+S 19 with Primal and the buff is good. POW 15 Slams aren't bad either.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Clousseau





Wilmington DE

If the rumors prove true, then Morghul WILL be my first epic*. Super sweet.









*of course, Epic Irusk is looking mighty tasty right now...

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
[MOD]
Madrak Ironhide







I doubt it's a rumor. More likely a store got No Quarter
early and someone is posting from there.

This is why there are no rumors about Jeremiah Kraye.

(Not that I would start an army around him or anything
crazy like that)

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Dakka Veteran






Chicago

malfred wrote:I doubt it's a rumor. More likely a store got No Quarter
early and someone is posting from there.

This is why there are no rumors about Jeremiah Kraye.

(Not that I would start an army around him or anything
crazy like that)


I think you're worse than I am. I will be picking up Jeremiah to make an all mounted Cygnar army. I may need to pick up the Steelheads and the Steelhead mounted solo to make this crazy dream a reality though. My wallet hurts at this idea.

This message was edited 1 time. Last update was at 2008/06/30 05:52:45


 
   
Made in us
[MOD]
Madrak Ironhide







Thanatos73 wrote:
malfred wrote:I doubt it's a rumor. More likely a store got No Quarter
early and someone is posting from there.

This is why there are no rumors about Jeremiah Kraye.

(Not that I would start an army around him or anything
crazy like that)


I think you're worse than I am. I will be picking up Jeremiah to make an all mounted Cygnar army. I may need to pick up the Steelheads and the Steelhead mounted solo to make this crazy dream a reality though. My wallet hurts at this idea.


But Kraye is such a cool model! I at least want to paint one.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Dakka Veteran






Chicago

malfred wrote:
Thanatos73 wrote:
malfred wrote:I doubt it's a rumor. More likely a store got No Quarter
early and someone is posting from there.

This is why there are no rumors about Jeremiah Kraye.

(Not that I would start an army around him or anything
crazy like that)


I think you're worse than I am. I will be picking up Jeremiah to make an all mounted Cygnar army. I may need to pick up the Steelheads and the Steelhead mounted solo to make this crazy dream a reality though. My wallet hurts at this idea.


But Kraye is such a cool model! I at least want to paint one.


And that's how it starts...
   
Made in us
[MOD]
Madrak Ironhide







At least I know I don't really care for most of the other
Cygnaran warcasters. Other than Haley and Caine. Who
both have epic versions.

Grrr...

And then I'll have trenchers that'll work for a magnus army.

...

I'll be okay, I promise.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

GET A HOLD OF YOURSELF, MAN! *slaps malfred*

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Widowmaker






Chicago

BTW, here's some more detailed Kaya spoilers. I'll see if I can dig up stuff for the others next.

Cost: 90 something

STATS:
Same as PKaya except for 1 more armor

FEAT:
all friendly circle warbeasts currently in her control area gain the calling.
Models affected by the calling may be forced while outside her ctrl area and may teleport next to kaya(within 3") after their activation.

Abilities:

Calm, Pathfinder

-She can transfer to a warbeast that has max fury.
-if she runs, all her beasts with los to her may run withough being forced; if she charged all beasts with los to her may charge or slam for free.
-when she makes a melee attack she gets a bonus to hit and damage equal to the number of enemy models she negates minus one.(so if she engages 5 enemies, her first attack has a +4 to hit and a +4 to damage.

Weapon
reach
- when she hits an enemy during her actication she generates another attack. these additional attacks don't generate other ones.

Spells
-a upkeep spell with 10 range for 2: a friendly circle warbeast may charge, slam at speed+5(over rough terrain and obstacles), without being forced and without needing LoS.

-A upkeep spell with 6 range which costs 2: a friendly circle warbeast gains +2def and +2str

-3cost ctrl area spell: Kaya and every beast in her ctrl have stealth.

-Offensive spell, 10 range, 12pow for 2fury: a warbeast damaged by this can't move closer to kaya.


LARIS

Stats of an argus with 1 more math and defense (and 2 less rat but that doens't matter)
1pow 12 attack and 1 more theshold (and 1 less HP)

Abilities:
-all terrain
-scent
-only kaya can leach, reave, .... him
-Spellbound for kaya's spell
-Kaya may force, heal, leach, reave, transfer to friendly warbeasts within 6" of Laris
-if Laris is within 3" of kaya she may ignore freestrikes, backstrike bonuses, and gains +2def

animus,
cost 2, When laris uses it he gets teleported to kaya. If kaya uses it she gets teleported to Laris. the teleported model can't move afterwards.

This message was edited 1 time. Last update was at 2008/06/30 14:39:24


DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Widowmaker






Chicago

Epic Morghoul

Cost 70 points

His stats remained the same +1 HP
He only has 1 attack POW 11 that doubles damage exceeding arm on a living or undead model.
He kept anatomical precision and perfect balance.

He can use any of his 3 fan abilities for 1 fury each. Can use all 3 if he wants in a turn. Last 1 round.
-stealth
-4" teleport, can't teleport then run.
-Models in melee range lose tough, can't regenerate, can't transfer damage and unspent focus points don't add to arm.


Spells: All spells are Fury -3 to cast.
Death warrant:
10 range upkeep spell
makes model/unit Morghouls prey, Skorn warbeasts in his control area also gain the same benefits.


Flesh hooks:
range 10 upkeep POW 12
a hit model can't move further away

Shadowwalker:
Target friendly *Non Warlock* Skorn model/unit gains Shadow Walker. Can move through terrain, other models, ignore free strikes.

Feat - All enemy models within control and line of sight suffer blind.
Blind:
Models cannot Cast Magic Attacks or Ranged Attacks
Suffer -4 DEF, -4 MAT
Cannot Run, Charge (and therefore Trample), or Slam
Must forfeit either your movement or action during your next Activation.

Elite Cadre: Paingivers +1 MAT, RAT, CMD and gain perfect balance.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Widowmaker






Chicago

Epic Lylyth

Spd, Str, Mat, Def, Arm, = Primal Lylyth in every respect.
Rat: +1 from Primal Lylyth.

Bow: Whisper
RoF, Rng, and Pow remain the same.

No melee weapon whatsoever.
Pts: Nephilim -1.
Fury: 5
Dmg: Primal Lylyth

Feat: Effect is a pulse. (Decimation)
+4" to ranged attacks.
Models that hit with a ranged or melee weapon may make another attack using that weapon, regardless of RoF and don't need to be forced or spend fury. Wording uses "initial" and attacks need to hit directly.
Affects Legion model/unit.
-Lylyth's feat interacting with her rules works like this.
1. Make initial shot, if this shot hits, she gets the bonus feat attack and the bonus attack from her Rapid Shot ability.
2. If the bonus feat attack hits it generates another Rapid shot attack, as this feat shot is another attack that triggers the ability.
3. Once that is all done pay a fury for a second shot, if it hits she gets another shot, as per Rapid Shot.

Abilities:
-(Arcane Archer) She uses Rat for spells.
-Elite Cadre Striders: Normal bonuses + Hunter.
-(Evasive) Can't be targeted by free strikes, and enemy ranged attack misses immediately after resolving may move up to 2".
-(Game Hunter) Hit and damage a living warbeast with a ranged attack and it loses it's animus and can't be healed.
-(Hunter) See through trees (Always active). Ignore Camouflage, concealment and prowl (Ranged attacks only). Striders have this ability, see Elite Cadre.
-Pathfinder
-(Rapid Shot) She shoots, she hits, she gets another shot (this extra attack can target any legal model), this shot doesn't give you more.
-(Swift Hunter) Kill an enemy with her bow and may move up to 2".

Spells:
-Pin Cushion: Signs and Portents, but only on the model/unit you cast the spell on and only for ranged attacks. Upkeep, costs 2, Rng 10.
-Shadow Pack: Give a Legion model stealth, have some friends in base to base they get stealth to. Costs 2, Rng 6.
-Snare: Hit and hurt a model they must forfeit movement. Costs 2, Rng 10, Pow 10.
All spells cost 2 Fury.

This message was edited 2 times. Last update was at 2008/06/30 15:15:26


DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Clousseau





Wilmington DE

Yep, Morghul is the hotness. Good thing I've already got a max unit of paingivers, who are at least closer to ninja (okay, 'combat useful') status.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Clousseau





Wilmington DE

malfred wrote:At least I know I don't really care for most of the other
Cygnaran warcasters. Other than Haley and Caine. Who
both have epic versions.

Grrr...

And then I'll have trenchers that'll work for a magnus army.

...

I'll be okay, I promise.


Dude...

You are way worse than me.

(he says while looking at the Khador cav, steelheads and rhulic jack he picked up on clearance sale, wondering when he's going to paint all this stuff).

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Widowmaker






Chicago

Epic Madrak. There wasn't a nice concise post of his spoilers, so I'm going to compile what we've missed so far.

Same stats(and hp, fury, command) with 1 more MAT and 1 more ARM. 10 points more than pMadrak.

Blood Tokens can be used to boost any attack and damage roll (including spells), make an extra melee attack, or move Madrak 1". They are gained by killing enemy models and can be used anytime during his activation. Madrak may only have 3 at any given time.

Cost 2 Aoe CTRL RNG Self upkeep
When a friendly trolblood model destroys one or more enemy models with a melee or ranged attack, you may immediately move a warbeast in his CTRL 3". a Beast may only be moved once per turn.

Cost 2 CTRL not an upkeep
All Trollblood models may Charge across rough terrain without being forced.

He still has the same special rules on his axe as before.

His sacrifice models ability is really good. If Madrak gets hit, he can sacrifice a Trollblood warrior model within 1" of him. That model is removed from play (no Tough roll) and all damage and effects of the attack is negated! Chain Lightning? Nope. Soul tokens? Nope. Etc.

Along with the previous stuff in this thread, I think that's everything. If I find anything else, I'll edit this post.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Dakar



Arlington, VA

Thanatos73 wrote:
malfred wrote:I doubt it's a rumor. More likely a store got No Quarter
early and someone is posting from there.

This is why there are no rumors about Jeremiah Kraye.

(Not that I would start an army around him or anything
crazy like that)


I think you're worse than I am. I will be picking up Jeremiah to make an all mounted Cygnar army. I may need to pick up the Steelheads and the Steelhead mounted solo to make this crazy dream a reality though. My wallet hurts at this idea.


Ditto the above. although I may toss in some trenchers.

Morgh. is so going to rock.

E. Lylyth may drive me to leigon
   
Made in us
Winter Guard




Middletown, DE

I WANT EPIC BALDUR!!!!!

Thought begets heresy. Heresy begets retribution.  
   
Made in fi
Paingiver






Southern Finland

I was going to skip the eMorghul, but it seems he is bringing pathfinder to skorne. That equals must buy in my book.

   
Made in us
[MOD]
Madrak Ironhide







Thanks for updating this stuff, oomie.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

No problem. It beats working.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
[MOD]
Madrak Ironhide







oomiestompa wrote:No problem. It beats working.


Well, sure. But anyone could do THAT.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: