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Made in us
Preacher of the Emperor




Boston, MA

Hey guys,

Got a tournament this Saturday. Looks like I'll end up playing alot of demons and possibly some HE. Want to go with the Tzeentch/Skull of Katam spam and see if I can do something cool with Infernal Gateway. Two weeks ago, Cloying Quagmire dragged down a vampire with only a 5+ armor save so I have high hopes. Let me know your thoughts.

Take care,
Mike K.

Sorceror Lord (235) with Level 4 Upgrade (35), Chaos Rune Sword (50), Spell Familiar (15), and Mark of Tzeentch (20)---355 points

Sorceror (85) with Level 2 Upgrade (35), Skull of Katam (50), Mark of Tzeentch (20)---190 points

Sorceror (85) with Level 2 Upgrade (35), Power Familiar (25), Book of Secrets (25), Mark of Tzeentch---190 points

14 Warriors with Hand Weapons, Shields, Musician, Standard Bearer, Mark of Nurgle, Banner of Wrath---317 points

14 Warriors with Hand Weapons, Shields, Musician, Standard Bearer, Mark of Nurgle---272 points

25 Marauders with Flails, Musician, Standard Bearer, Mark of Slaanesh---147 points

7 Chaos Knights with Musician, Standard, Mark of Nurgle, War Banner---365 points

6 Marauder Horsemen with Flails, Musician, Mark of Slaanesh---106 points

Chariot with Mark of Slaanesh---130 points

Chariot with Mark of Slaanesh---130 points

48 points left
   
Made in gb
Tough Treekin






Birmingham - England

hnmm, for the points your spending on the lord just take vilitch, also drop the power familiar and book and take an infernal puppet, add that with pandemonium + vilitchs ability to leach dispel dice you can shut down your enemies magic phase entirely, quite useful if you are playing daemons or HE,

3rd eye of tzeentch might also be worth looking into as it is always useful to be able to use your enemies magic against them, blasting HE with Fury of Khaine for example

also perhaps drop one of the banners for the banner of rage so you have a unit that is permanently frenzied, possibly the knights and try to fit in a unit of hounds to sit in front of them until the charge,

also a warshrine with MOT would be great with its increased ward save it can sit behind your units and spam eye of the gods rolls making your units all the more better

nice idea i like the list i just think you need to tweak the units and magic items a little, also with things like chariots it might be better to give em the mark of nurgle so that they are even harder to hit for things like bolt throwers, or just take em without marks, the increased I isn't too useful on a unit that is going to be charging something to be most effective, same with the marauders possibly give em MON again

This message was edited 1 time. Last update was at 2008/12/02 01:46:24


When you give total control to a computer, it’s only a matter of time before it pulls a Skynet on you and you’re running for your life.

 
   
Made in us
Dakka Veteran




You can give warshrines marks?!
   
Made in gb
Tough Treekin






Birmingham - England

yup, tzeentch is great for the increased ward save, nurgle might be worth a try but the other two arent much use to it

When you give total control to a computer, it’s only a matter of time before it pulls a Skynet on you and you’re running for your life.

 
   
Made in us
Longtime Dakkanaut




Cherry Hill, NJ

I have actually found that MoS is great for the points that it costs. With its high toughness and good Wardsave that unit can easily tie up a unit of daemons or undead if needed without auto breaking from being out numbered by a fear causing unit. Also MoS combined with Banner of the G-ds is a killer combo.
   
Made in us
Dakka Veteran




Hot damn ive passed up that option so many times while reading my codex. Thinking of MoN actually
Would make a cool model
   
 
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