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Made in gb
Fresh-Faced New User




i was reading somewhere on these forums about dark eldar and personally as a dark eldar player i feel that they should be givin a chance

dark eldar is an army you have to know how to use most people buy some have a game get absolutly mullerd against someone playin marines think that dark Eldar are crap n go n buy marines instead

dark eldar when used right can be a deadly force and can have half your units dead before you evan move but if you use them wrong they will die very quickly

there an army that are fickle ,yea sure but there fast as hell you gotta keep on your toes

i was also reading about how some pople think there some of the baddest minitures in the game

give anything a decent lick of paint and its becomes nice ill post some of mine up on this thread when i get the chance

This message was edited 1 time. Last update was at 2009/05/26 12:51:27


 
   
Made in ca
Angered Reaver Arena Champion






I am an SM player. I actually have never had the chance to play against DE, seems like no one locally plays them. I looked through the codex and I have to say, while it certainly is dated, a DE force completely mounted in raiders and supported by Ravagers just looks awsome (both fluffy and deadly!). It will likely be my 2nd army.. I hope to see a new codex before TOO long.

edit: Not till I'm done painting the SM though. I've got about 3k points and only half painted.

This message was edited 2 times. Last update was at 2009/05/26 19:24:33


Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Sybarite Swinging an Agonizer





DE/Nids are my primary lists.

I've been playing more 'Nids because frankly, they're painted.

But my heart belongs to DE in terms of their gaming style.

They fit me the best, and I don't mind the Minis, the thing about them is they are not as detailed as current production models. But if the rumors are true then that will be changing.

Own and play
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Made in gb
Fresh-Faced New User




alot of people do hate the current line though and i think its stupid if you took the time to read the codex and propperly think about what goes with what its a nasty army i mean i got a loard and incubi in a raider wyches in a raider 2 squads of 10 in raider each and a 20 man squad on foot 6 bikes n 5 hellions a ravager and a talos
i dont bring an army on till turn two when the wyches in the raider use screaming jets to come down hide open a webway up and bring out evrything else
my talos has a 2+ invunrable

whats not to love
   
Made in us
Wicked Warp Spider





The Webway Gate in California

You have my sympahties. I had the same problem with the Eldar. I had three armies SM, Eldar and Orks. Most of my friends had SM and one Chaos. They tried my Eldar a few times and lost. Those Eldar are soo weak was the comment. As so many were using SM I got stuck with Eldar a lot. They wern't so weak when my Dark Reapers started taking heavy tolls.

We were masters of the stars once and we shall be again

 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

alot of people do hate the current line though and i think its stupid


Yeah, I think it's really fething stupid when people choose to have an opinion that differs to mine, as well.


I like the Dark Eldar and I think they need to be redone as soon as possible. The idea isn't all that bad, and surely it's grimdark enough, but the models are abysmal. Sure, a Golden Demon-quality paintjob can make damn near anything look good, but it doesn't change the fact that you're working with sub-par sculpts in the first place.

I have the utmost confidence in Jes so I don't think we'll have anything to worry about though.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in us
Regular Dakkanaut




Arizona

The upside to all this "Dark Eldar are bad" nonsense is my finding of a fair handful of DE on the cheap because of their stigma. They are pretty cool, but I think everything's been said about em already.

The idea behind them is good and likable.
People like "non-high-and-mighty" elves almost as much as normal ones.
Some people are into their umm "lifestyle" and are attracted because of that.
Their transports look awesome.
People like assaulty armies.
The models aren't too detailed, but I like the idea behind their weapons. With some more detail and articulation they'll look great.

In game terms dropping 5 flamer templates out of a recently deep struck raider owns horde armies. Multiply this by oh say... THREE. Yeah it's bad.

Darklances and the "Lance Effect"


They seem to take some finesse to play and they certainly stumble over some new rules, but as far as I've seen every army can win and every army can be beaten. This is one of the most balanced games I've ever played.




Don't know what else there is to say about em.

"I drive a big car, cuz I'm a big star. I'll make a big rock-and-roll hit." "I am a big car, and I'm a strip bar. Some call it fake, I call it good-as-it-gets."

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
Loud-Voiced Agitator



San Diego

5 Flamer templates in one raider??????

Bolter Fire is my worst nightmare  
   
Made in us
Longtime Dakkanaut







daygo2ilm wrote:5 Flamer templates in one raider??????


I'm confused, too. I could see getting six flamer templates from Homonculae with Destructors, or getting four blast markers from disintegrators or shredders, but I don't see how to get five.

Either way, I think the trendy new thing is to convert Dark Eldar models using a mixture of Dark Eldar and and various Dark Elf parts, possibly including some Eldar parts depending on personal preference. I do have to say that the cloaks on the Dark Elf corsairs are particularly dashing.
   
Made in us
Loud-Voiced Agitator



San Diego

Unless you can put 5 independent characters in a raider with the warriors..... Still you can't multiply that by 5. Nope 15 Haemonculi not possible.

Bolter Fire is my worst nightmare  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I played DE quite successful in the 3rd ed and also during the 4th I played them once in an RTT winning it.

The new ed. made DE even better thanks to the new rules for targeting tanks (cover saves, armor penetration table).

Raider spam can be played successfully. I'll wait for the new codex...

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut




Arizona

*thinks back to the game*

four templates

three normal flamer templates
and a special flamer template that automatically wounded


I'll admit I know nothing about dark eldar, but the person I played is someone trusted when it comes to rules. Can anyone clarify further because now i'm a little puzzled.



Edit: yeah and a seperate group had I think 4 small blast templates.

This message was edited 1 time. Last update was at 2009/05/29 23:38:40


"I drive a big car, cuz I'm a big star. I'll make a big rock-and-roll hit." "I am a big car, and I'm a strip bar. Some call it fake, I call it good-as-it-gets."

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in gb
Krazy Grot Kutta Driva





England.

Ahhh Urien Rakath and three heamoculi in a raider. Nice combo that. Would be a one shot wonder though and would stop you from taking any Lords (of either flavour).
I can't for the life of me work out how to get four blast templates on a raider though. Prehaps a ravager with a Terrorfex?
   
Made in us
Executing Exarch






Odenton, MD

So who is saying Dark Eldar are bad?


While I do admit that the DE line of sculpts is generally terrible, I never see any one saying that they are weak.


Shameless plug: PM me in 3 weeks if you want resin bits to convert great looking Dark Eldar.
   
Made in us
Irked Necron Immortal






Dark eldar are good. Anyone who says they are bad should take another look at the 5 edition rulebook then read the dark eldar codex.

This message was edited 1 time. Last update was at 2009/05/30 08:32:24


Mathhammer is NOT Warhammer.
**Necrons**Thunder Barons (Counts-as) Grey Knights**Ogre Kingdoms** 
   
Made in au
Killer Klaivex






Forever alone

Awful armour saves, fragile vehicles, low toughness, and a small variety of weapons makes them sad.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Executing Exarch






Odenton, MD

100 points for a 10 man unit with BS 4 and 2 x DL.....


yea that sucks on ice...
   
Made in de
Dakka Veteran




Cheese Elemental wrote:Awful armour saves, fragile vehicles, low toughness, and a small variety of weapons makes them sad.


I love playing opponents that think this when I bring my DE. Its usually the 9 Disintegrater (plasma cannons for the non-DE) and 8 Darklance (Bright Lances for the non-DE) shots later with incoming multiple raiders that changes their mind real quick.

You get the priceless dumbfounded look for a good second or two before they start to realize they have a game to try to win.

DA 3rd Co. w/duelwing 6000+ pts
Mostly tanks 2000+ pts
Ultras 3rd Co and 1st Co. 7000+ pts
Harald Deathwolf's Co. 7000+ pts
4000+ pts (Daemonhunters)
Kabal of the Hydra 5000+ pts
Skullrippa'z Freebootaz 6000+ pts
Plague Marine Force 2000+ pts
and not finished until I own some of every army
 
   
Made in gb
[SWAP SHOP MOD]
Killer Klaivex







padixon wrote:
Cheese Elemental wrote:Awful armour saves, fragile vehicles, low toughness, and a small variety of weapons makes them sad.


I love playing opponents that think this when I bring my DE. Its usually the 9 Disintegrater (plasma cannons for the non-DE) and 8 Darklance (Bright Lances for the non-DE) shots later with incoming multiple raiders that changes their mind real quick.

You get the priceless dumbfounded look for a good second or two before they start to realize they have a game to try to win.


So true. You find that out of every ten games you have with Dark Eldar, 6 of your opponents have never played them before and so have no idea how to counter, 3 of them have played a single game against them, or played against a really bad opponent, and so are really complacent and overconfident, and only the last player(who is usually a grizzled veteran) actually knows anything about them and how to play against them. And half the time, that lone bearded veteran is only familiar with the last rulebook as well.

I swear, stupid mistakes down to ignorance on the side of my opponent wins a good quarter of my games with them.


 
   
Made in gb
Sure Space Wolves Land Raider Pilot




wakefield west yorkshire

Clthomps wrote:So who is saying Dark Eldar are bad?


While I do admit that the DE line of sculpts is generally terrible, I never see any one saying that they are weak.


Shameless plug: PM me in 3 weeks if you want resin bits to convert great looking Dark Eldar.


the sculpts ARNT bad just smegging old look at marines from the same era they stank too ....they are just sooo over due for a revamp and when it comes the possibilities are awesome ,the"bondage" eldar look could be soo awesome .
anyone who says they die easy hasn't played against some one who knows how to use them remember they are RAIDERS not a siege army ...lightning in and out is where they excel

+++DECLARATION I DO NOT PLAY DARK ELDAR+++
before anyone says i am biased


fear the dark
fear the angels for we are death
darkangels 15000+ pts
sisters of battle 6000+ pts
imp fists full codex company (lord knows how many pts)
space wolves - under construction but well on its away to a grand company
retired (may return) after a codex fubar
next ???????(but there will be a lot of it)

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

DE have the ability to take Sisters of Battle as slaves.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Loud-Voiced Agitator



San Diego

Urien Rakarth can only take grotesques. Can you put Multiple Independent Characters in a vehicle? Either way I have been playing Dark Eldar for 7 years now and have weathered all the changes. They are a great army and dominate Space Marines. I guess that's my opinion though.

Bolter Fire is my worst nightmare  
   
Made in us
Sybarite Swinging an Agonizer





For sure, the current DE book is almost geared towards MEQ killing.

With so many (IMHO) useless units. (Grotesques(sp), Hellions, Scourages, Reaver Jetbikes). And inversely, so many great units(Wyches, Incubi, Arcons, Raider Squads, Warrior Squads, Ravagers, Raiders them selfs, 10 pt dark lances, 5 point Plasma cannons) They have a natural talent for raping armor.

This message was edited 1 time. Last update was at 2009/06/01 19:32:27


Own and play
+/- 3,500 Dark Eldar (8% painted)
+/- 4,500 Tyranids (99% painted)
+/- 4,500 Necrons (82% painted)
Proxy and play
Chaos Space Marines
Demons
Orks
Space Marines
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

great units(Wyches, Incubi, Arcons, Raider Squads, Warrior Squads, Ravagers, Raiders them selfs, 10 pt dark lances, 5 point Plasma cannons)

Incubi? Well, they can't FoF that makes them less useful.
I don't use them in competitive play.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Sybarite Swinging an Agonizer





25 pts for a MEQ with higher int and WS (yeah yeah minus 1 toughness.), armed with a PW that can be transported (in a raider) 12" deployed 2" and assualt 6". I'm not saying they are right for everything, but for 25 pts a piece that's a pretty good deal.

Own and play
+/- 3,500 Dark Eldar (8% painted)
+/- 4,500 Tyranids (99% painted)
+/- 4,500 Necrons (82% painted)
Proxy and play
Chaos Space Marines
Demons
Orks
Space Marines
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Its a good deal. But their downside is that they move like MEQ.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Sybarite Swinging an Agonizer





Yup very true.

Wyches can 'do it all' pretty well, but Incubi are MEQ destroyers, and with so many MEQ style armys in circulation I've often taken a smaller amount of Incubi with plenty of wyches for support. Tends to work out Okay.

Own and play
+/- 3,500 Dark Eldar (8% painted)
+/- 4,500 Tyranids (99% painted)
+/- 4,500 Necrons (82% painted)
Proxy and play
Chaos Space Marines
Demons
Orks
Space Marines
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

If you want Incubi, take a 6 men Incubi unit led by an Archon.
One problem is that if the squad is too large it will wipe out the enemy on the charge. Then they are left in the open. Its better to destroy the enemy in the opponent's turn.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Elite Tyranid Warrior






The primary issue I see with DE at this point is the pure datedness of their codex.

New codices tend to flip the rules upside down, weakening powerful units and strengthening weak ones. This effect seems to be more pronounced the longer it has been between Codex editions. With that in mind, I would say that though I can tell that DE are a very powerful and competitive army now, it is all but guaranteed that the DE army you play now will be rendered useless when the new codex comes out and flips their rules upside down. With rumours flying about a DE codex as early as the end of this year, I just don't think it would be worth the effort of collecting that DE Wych army you want and then wind up with a new codex that nerfs the crap out of Wyches.

That said, I have often considered a DE army, and anyone who dismisses them out of hand is probably a filthy Imperial dog anyways.



 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The codex is not outdated. DE is still playable at the competitive level.
However, it needs some finess to field a DE army correctly.

This message was edited 1 time. Last update was at 2009/06/01 21:04:47


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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