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Made in us
Stubborn Temple Guard






So I played a game of Planet Strike today of ridonkulous proportions.

4100 Points on a side. Allied Space Marines/Tau against my Grey Knights.

I have to say, the little rules changes and such are great. This is so much more fun than regular 40K I may never play a regular game again. And we didn't even use stratagems!

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in us
Anointed Dark Priest of Chaos






Just out of curiosity why no stratagems? Did you use all other rules? Some of the stratagems are designed to balance out the potentiality devastating effect of the Firestorm me thinks...

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Made in us
Stubborn Temple Guard






CT GAMER wrote:Just out of curiosity why no stratagems? Did you use all other rules? Some of the stratagems are designed to balance out the potentiality devastating effect of the Firestorm me thinks...


Stratagems are totally optional. We didn't use them since it was our first time playing, and my opponent had no experience with them, since he has only played vanilla 40K.

And the Firestorm is somewhat over rated. I got 9 shots and only hit with 3 of them. Making craters is a good time, though.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in us
Anointed Dark Priest of Chaos






Mattlov wrote:

Stratagems are totally optional. We didn't use them since it was our first time playing...


Not to nitpick but those two sentences are not synonymous. You chose not to use them (which is fine), but the stratagems are NOT presented as optional, they are an integrated part of playing the Planetstrike system and are part of the balance equation...



And the Firestorm is somewhat over rated. I got 9 shots and only hit with 3 of them. Making craters is a good time, though.
Don't pass judegement after only one game. Testing something once does not prove anything. Next game you might hit with all nine. See how things average out over a bunch of games to judge true value.

Any pics of the game?

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Made in us
Umber Guard






Houston, Texas

I really enjoy PS as well. Be careful about the firestorm though. I've seen it eat through a players infantry all packed near his bastion to fend off a first turn assault on the objective and I even saw a Bastion taken out once. I've played in or watched at least twenty matches since my local GW first demo'd the game. You can completley luck out or cause massive casualties, it's all up to your placement, your opponents deployment and the will of the dice gods.

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~10,000 pts (Retired)
Protectorate of Menoth 75pts (and Growing) 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





Arlington, VA

According to the PS book, their use is "not compulsory". TBH, I see some of them as being potentially more unbalanced than the firestorm. They definately seem like they will add another layer of strategy to the game though. I can't wait to get some games in this week with the new rules.

Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
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Made in us
Stubborn Temple Guard






CT GAMER wrote:
Mattlov wrote:

Stratagems are totally optional. We didn't use them since it was our first time playing...


Not to nitpick but those two sentences are not synonymous. You chose not to use them (which is fine), but the stratagems are NOT presented as optional, they are an integrated part of playing the Planetstrike system and are part of the balance equation...

And the Firestorm is somewhat over rated. I got 9 shots and only hit with 3 of them. Making craters is a good time, though.
Don't pass judegement after only one game. Testing something once does not prove anything. Next game you might hit with all nine. See how things average out over a bunch of games to judge true value.

Any pics of the game?


1. Stratagems are represented as optional, and if neither side uses them, there is no balance issue. The book even recommends NOT using them for your first few games.

2. Firestorm is a barrage. You will hit 1/3rd of the time (like I did). If your opponent is so silly as to pack all his troops in one place, then he deserves getting slaughtered. If they are a little more spread out, it will have less effect.

The Interceptor guns seem more powerful than Firestorm. If I wasn't using Grey Knights and getting armor saves they would have done FAR more casualties than my Firestorm did.

27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. 
   
Made in ca
Trigger-Happy Baal Predator Pilot




Toronto (GTA), Ontario

My first game, the firestorm destroyed 1 building and all else did nothing. It did kill 3 guys in the building though but not much else. I won but I find regular 40k starts out slightly less fun but is much funner by turn 3. All in all it WAS pretty fun though.

Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
 
   
Made in us
Anointed Dark Priest of Chaos






You said you got nine firestorm templates? what was the math out of curiosity? How many objectives vs. the d6 roll? I'm curious how many objectives your opponent placed as I'm trying to get a feel for strategy behind deciding number of objectives?

What did opponent set the table up like?

What defensive formation was used if any from those in the book as far as Their fortifications or did they choose some other layout?

Did they make effort to make it nasty and spend a lot of time on the table itself?

I'm curious to hear what defensive players are actually doing with the option to set up table however they want and lay out fortifications, etc.


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Made in us
Sybarite Swinging an Agonizer





Guys, what is the time frame to play a 1500-2000 point game? It seems like it would be a little faster than regular 40k......

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Made in us
Anointed Dark Priest of Chaos






SsevenN wrote:Guys, what is the time frame to play a 1500-2000 point game? It seems like it would be a little faster than regular 40k......


Should be considering what one would expect to be a high and fast paced mortality rate due to all the deepstriking and potential to get in opponents face so quickly.

Also if defender sets up table ahead of time...

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Made in ca
Trigger-Happy Baal Predator Pilot




Toronto (GTA), Ontario

Oh btw in my situtation the opponent got 12 firestorm shots.

Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
 
   
Made in us
Sybarite Swinging an Agonizer





@ CT GAMER

Good stuff, now I need to build some terrain...

Own and play
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+/- 4,500 Tyranids (99% painted)
+/- 4,500 Necrons (82% painted)
Proxy and play
Chaos Space Marines
Demons
Orks
Space Marines
 
   
Made in us
Umber Guard






Houston, Texas

Once you're familiar with the rule changes and stratgems it goes by faster. So many units can deepstrike, and those with the deepstrike special rule can assault on the same turn they come in. The defenders can have SIX heavy support choices, so lots of templatey doom there. Alot more stuff dying alot quicker lol.

Your side is always the "will of the people" the other side is always fundamentalist, extremist, hatemongers, racists, anti- semitic nazies with questionable education and more questionable hygiene. American politics 101.
-SGT Scruffy

~10,000 pts (Retired)
Protectorate of Menoth 75pts (and Growing) 
   
Made in us
Anointed Dark Priest of Chaos






orkishlyorkish wrote:Oh btw in my situtation the opponent got 12 firestorm shots.


six objectives and rolled a six or a crap load of objectives?


Automatically Appended Next Post:
SsevenN wrote:@ CT GAMER

Good stuff, now I need to build some terrain...


This message was edited 1 time. Last update was at 2009/07/07 16:23:44


++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in ca
Trigger-Happy Baal Predator Pilot




Toronto (GTA), Ontario

I think we had like 4-5 objectives and he rolled a 6 so it was 11 sorry =P

Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
 
   
 
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