The Green Git wrote:
That said, you could cut it to two Koptas each with Rokkits and one with a Buzzsaw and now you have a good tank and light vehicle hunting unit that also can engage MEQ reasonably well and can only be kept from regrouping by total annihilation... better use of points.
I started out there & got bit by the "If it's worth doing, it's worth over-doing" bug.
What I was thinking was first-turn shock troops to engage his anti-armor capabilities and let the battlewagons get across the field. But I see that having nearly 1/2 your pts in 3 units could be a bad idea.