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Made in us
Regular Dakkanaut




I have recently feel back in love with fantasy but i dont want to play my empire any more so i have decied to build a orc and goblin list. I havnt play fantasy for many years so tell me what im doing wrong or right.

Lord

Orc great shaman 295
Chariot, level 4 wizard,


Core

(4) Orc boys 155
20 models 2 chopas, musician banner
(3) Night goblins 182
20 models, 3 fanatics, nets musician banner
Forest goblin riders 158
Bows, musician, banner

Special
Black Orcs 158
Shields musician, banner
(2) spear chuckas 70
(2) rock lobbas


Rare
Giant 205
Snotling pump wagon 40

Sleep now in my Bolter Fire.  
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

Your only leader is a shaman. C'mon man Wrbosses are what the orcs are all about! Id definetely get a Warboss instead. Consider a black orc one to go with your blac orcs. Need some march blockers get Wolf riders or Spider riders. If you have any points left over get a shaman.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in us
Regular Dakkanaut




Well i looked through my codexx and could you please tell me what the beifet is to taking a warboss

Sleep now in my Bolter Fire.  
   
Made in us
Fixture of Dakka






Sacramento, CA

Looks like your at about 1083pts, you need to be playing at 2000+ to take a lord choice, so you fill it up a bit more by adding in a Big Boss or two

-Emily Whitehouse| On The Lamb Games
 
   
Made in us
Longtime Dakkanaut




Spivey wrote:
Lord

Orc great shaman 295
Chariot, level 4 wizard,
Under 2000 points, so it can only be a regular Shaman. As others have said, try fitting in at least one regular Bigboss too.
(4) Orc boys 155
20 models 2 chopas, musician banner
Where's the Champion? I know he costs three times as much as a regular model (22pts instead of 7), but unlike most armies champions that only get an extra attack the Orc Boyz one is worth it: Not only are they an extra attack, but they're also a higher point of weapon skill (meaning that it may hit more often) and an extra point of strength (so that in the first round he's getting an amazing 3 attacks at -2 to enemies saves!). While I can understand the below Goblin units (Champions in Goblins are best used for their dirt cheapness as a challenge taker to spare a hero), there's very little reason not to take an Orc Champion.

Forest goblin riders 158
Bows, musician, banner
10 Spider Riders is too big a unit, IMO. They're fast Cavalry, so they never benefit from having more than 9 models. A better use may be to split this unit into two five-big ones.

Special
Black Orcs 158
Shields musician, banner
Need more Black Orcs to make this unit effective: Black Orcs are 'only' WS4 and S4(5/6) models with one attack apiece. Unless their use is to hit someone hard in the flank, they're not going to have any sort of staying power.

(2) spear chuckas 70
(2) rock lobbas
That's four special choices, when including the Black Orcs. No-go here, you'll need to drop something.

Giant 205
Snotling pump wagon 40
Again, an extra choice that you cannot have. A Giant on its own will work decently as a fire magnet, but don't expect it to do much more. Right now I'd say to drop the Giant and keep the Pump Wagon as a flank-guardian for your army (nothing quite like an Ogre Gorger popping up behind your army suddenly taking 2D6 S4 hits).

This message was edited 1 time. Last update was at 2009/11/17 23:50:00


 
   
Made in us
Regular Dakkanaut




the list adds up to be 2250

Sleep now in my Bolter Fire.  
   
Made in us
Longtime Dakkanaut




Spivey wrote:the list adds up to be 2250

My mistake.

I'd still suggest upgrading the size of the Black Orc unit, as well as giving Champions to the Orc Boyz / adding Orc Big Bosses.
   
 
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