Switch Theme:

TAU - What to sell, what to keep  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Horrific Howling Banshee






Charleston, South Carolina

I want to keep what I need and sell off what I don't. I want to end up with a good 2000 point list, with at least 500 points worth of extra stuff for variety.

Used
I have 5 used Devilfish, stripped, ready to prime.
2 Kroot Hounds
11 Pathfinders
12 Firewarriors in various stages of paint/prime

New Boxes
2 Stealth suit
3 Firewarrior
2 Kroot
2 Vampire Lord Dire Wolves to make 20 total Kroot Hounds
10 Crisis Suit (I intend on using left over bits from the cmdr to make a 2nd cmdr)
1 Crisis Suit Cmdr
4 Piranha
1 Skyray/Hammerhead
1 Hammerhead
3 Broadsides

Please copy paste, rearrange the list into a keep/sell list.

Thanks

Innocence is no Excuse
15,000
8,000
9,000
Nids:5,000 
   
Made in us
Fixture of Dakka





Runnin up on ya.

My 2 cents:

Used
I have 5 used Devilfish, stripped, ready to prime. - Keep 3 or 4.
2 Kroot Hounds - Keep
11 Pathfinders - Keep
12 Firewarriors in various stages of paint/prime - Keep

New Boxes
2 Stealth suit -
3 Firewarrior - Keep 2
2 Kroot - Keep all
2 Vampire Lord Dire Wolves to make 20 total Kroot Hounds - You don't really need more than 8 hounds
10 Crisis Suit (I intend on using left over bits from the cmdr to make a 2nd cmdr) - Keep all
1 Crisis Suit Cmdr - Keep
4 Piranha - Keep
1 Skyray/Hammerhead - Keep
1 Hammerhead - Keep
3 Broadsides - Keep

That's a nice army; I recommend magnetizing your suits if you already haven't done so.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

I broadly agree with Agnosto.

I would get rid of 1 Devilfish, 10 Kroot hounds and 1 unit of FW, and keep everything else.

That's probably over 2,500 points including possible wargear variations but you haven't got any crappy units there and you can ring some changes.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Horrific Howling Banshee






Charleston, South Carolina

Well by my count I own around 3500 points, and can't fit the 5th DF in anywhere.

So I am looking for the best, most well rounded, 2500 points worth of Tau.

Tell me what 1000 points to sell off, please.

Innocence is no Excuse
15,000
8,000
9,000
Nids:5,000 
   
Made in us
Fixture of Dakka





Runnin up on ya.

You need (bare minimum):
9 suits (including commander) I actually run 12 sometimes.
Both Hammerheads
2 devilfish (3 would be better)
8 hounds and 12 kroot
all 3 broadsides
24 firewarriors
all 4 piranhas
8 pathfinders

This may be more than 2000 pts but it allows flexibility for different lists (who wants to play the same 2000 points over and over?).

This message was edited 1 time. Last update was at 2010/01/27 18:36:04


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
 
Forum Index » 40K General Discussion
Go to: