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Made in us
Horrific Howling Banshee




When you first make your gang, do you role for stat increases and skills? If so than how many times for ganger, heavies, and leader?

Also if I run out of manstopper ammo for a shotgun am I still able to use other ammo?

Quoted from "The Defenestrator":
"Yes, I don't buy into the goody goody image the Tau PR machine has churned out . They're all dirty cold-blooded space-communists if you ask me! Besides, their shiny, selfless "we love everyone for the Greater Good" vibe is so unfitting for the "lulz we're all badass jerks" future of 40k. GW needs to play up their cold, calculating, "join us or die, and probably still die anyway" Borg-y style. That's just me of course."

Altanis wrote Vindicare. Hes like Santa he watches when your sleeping. He knows when your awake. I doesn't matter if youve been bad or good because the inquisition put a hit out on you and a shield breaker round is gonna go through your head when your eating your weaties.





 
   
Made in us
Been Around the Block




No to skills, yes to other ammo.

gaming.yaktribe.org - Dedicated to Necromunda, Gorkamorka and Mordheim 
   
Made in us
Horrific Howling Banshee




So does that mean that the experiance my gangers start out with is useless? If so why have any at all?

Quoted from "The Defenestrator":
"Yes, I don't buy into the goody goody image the Tau PR machine has churned out . They're all dirty cold-blooded space-communists if you ask me! Besides, their shiny, selfless "we love everyone for the Greater Good" vibe is so unfitting for the "lulz we're all badass jerks" future of 40k. GW needs to play up their cold, calculating, "join us or die, and probably still die anyway" Borg-y style. That's just me of course."

Altanis wrote Vindicare. Hes like Santa he watches when your sleeping. He knows when your awake. I doesn't matter if youve been bad or good because the inquisition put a hit out on you and a shield breaker round is gonna go through your head when your eating your weaties.





 
   
Made in au
Sybarite Swinging an Agonizer



The Ministry of Love: Room 101

The points are already included in their base stats.
If you look at a Juve with 0 exp, compared to a Ganger, they have the appropriate stat increases.

You want to roll high for starting exp so it takes less time to hit the next bracket
   
Made in us
Death-Dealing Devastator




Utah

But juves are still awesome to have because when they live long enough they end up being some of the best people in your gang. Thus making up for the crappy beginning stats.

Warhammer 40k Ultramarines 5000pts Green Tide 2500pts Foot sloggin' Romanoth 1st-5th 3000pts Eldar 1250 pts

Warhammer Fantasy Woc (emphasis warriors) 3500  
   
 
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