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Made in ca
Fresh-Faced New User





close to ottawa

hey guys, im going to a small tournament in a month of a little more, i would like to have fun ofcours and be good aswell, and ofcours you would need a good list, so here's my list and tell me if i should change everything, something or adjust thanks

HQ
Captain, Power Sword, Botler free, Iron halo free = 110 points (AOBR model)

Troops
Tac 1, flamer free, missile free = 170 points
Tac 2, same thing = 170 points
Tac 3, same thing = 170 points

Elites
Dreadnought, multi-melta, dread ''claw'' w/ storm bolter = 105 (AOBR model)
Ironclad Dreadnought, seismic hammer w/ melta, dread ''claw'' w/ heavy flamer, 2 hunter missiles, searlight free, extra armour free = 165 points
Terminators, Normal Sergeant, 6 men (including sergeant) = 240 points

Fast
Assault, 5 men, sergeant power weapon,combat shield = 120 points

Total = 1250 exacly

I know probably i should have a predator fully lascanon instead of a 3rd Tac squad and i would have an extra 5 points, but i want to be sure what should i buy before speding money for no reason, remember its 1250 tournament, so if your changing most of the list please check if it legal for my tournament, Thanks

This message was edited 1 time. Last update was at 2012/05/10 01:31:32


around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in us
Slippery Ultramarine Scout Biker





Kings Bay, GA

I would suggest some rhinos or razorbacks as they will give your tac squads more durability.

2nd Company 4250 6th Record W-L (7-4)
69th Shadow Brigade 2150
Hive Fleet Soph*a*Loaf 1000
Black Legion 750
 
   
Made in gr
Perfect Shot Ultramarine Predator Pilot




3 tac squads is a litle over the top for a 1250 game.
I feel you lack meltaguns and long range fire

Are other models availabe?

This message was edited 1 time. Last update was at 2012/05/09 20:24:32


 
   
Made in ca
Fresh-Faced New User





close to ottawa

True, there good if your going vs shooting race, but if your vs orks, which idk whos gonna be my oppenent, its like basily a waste of points, and the point of space marines ultramarines is to shoot and then close combat so while your guys are in a rhino, they cant shoot so thats my thought, can you please give me your thought so maybe i could rethink of my stragety/ army list thx


Automatically Appended Next Post:
well i have scouts (i can say i want them to be snipers like a scout sniper proxy) i have plenty of HQs because idk i love stand out minis lol i have 4 more termis (since i got 6 in this army list) veterans, honor guard and command squad, i could probaly buy a predator fully lascanon instead of 3rd tac and still have an extra 5 points for something little? my fought were both dreads anti-vehicals and the missiles anti-vehical/anti-infantry, would you consider out 3rd tac for a twin-las side-las pred?


Automatically Appended Next Post:
spartiatis wrote:3 tac squads is a litle over the top for a 1250 game.
I feel you lack meltaguns and long range fire

Are other models availabe?


4 termies since of 6 termies ibn list, 5 scouts could proxy for anything, lost others HQs probaly shouldn't and veteran, couls probaly buy pred, would suggest trade in tac 2 for pred, and meltas i like them but you have to be a little to close and only 1 shot, kinda annoying or streessing for me IMO and if you want to know rest of stuff i said look at the 3 message i wroter that i forgot to quote to you thx


Automatically Appended Next Post:
MatrixLurtz wrote:I would suggest some rhinos or razorbacks as they will give your tac squads more durability.

there good if your vs a shooty army but vs orks, useless IMO cuz orks need close combat and ultramarines are good in both or decent, so i could use weeknesses of the opposing army and its good and bad so yea idk im not taking ''chances''so yea any other ideasd and thanks


Automatically Appended Next Post:
spartiatis wrote:3 tac squads is a litle over the top for a 1250 game.
I feel you lack meltaguns and long range fire

Are other models availabe?

Los, lots* and forget to say command squad and honor guard

This message was edited 4 times. Last update was at 2012/05/09 20:43:30


around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in au
Screaming Shining Spear




Australia

I would take out the assault squad to add rhino's for your tac squads, otherwise their to vulnerable. You could also go the way of a drop pod army.
If you want a static line army without rhino's then I would include more termies. Either way I think the assault squad should go since its the only unit that you have that has a speed above 6" and they generally (in my experience) get shot down straight away.
Also, the captain with power sword costs 115 points.
I do like the number of tactical squads, since they are the ebst unit against horde armies (IMHO) .

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in ca
Fresh-Faced New User





close to ottawa

BaneGuard wrote:I would take out the assault squad to add rhino's for your tac squads, otherwise their to vulnerable. You could also go the way of a drop pod army.
If you want a static line army without rhino's then I would include more termies. Either way I think the assault squad should go since its the only unit that you have that has a speed above 6" and they generally (in my experience) get shot down straight away.
Also, the captain with power sword costs 115 points.
I do like the number of tactical squads, since they are the ebst unit against horde armies (IMHO) .

I dont really like rhinos cuz they get shot down easily and the troops would be able to fire when in the rhino, i was thinking taking off my 3rd tac troop and assault and adding a normal land raider to be more anti-tank incase dreads are dead, or a dread and assault, and yes i messed up on my captain thx what do you think of the Land Raider idea?
Thx

around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in au
Screaming Shining Spear




Australia

I think the land raider idea could work for this list, though same comment as the assault squad that its the only unit with real speed. It will probably also be highly targeted but if you use terrain well, it shouldn't matter.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in au
Boosting Black Templar Biker





Australia

I like this list a lot I think you just lack some transports I.e. You have no mobility. You will struggle to do much against any ranged armies IMO and getting to objectives while still doing damage will be a problem. Your army isn't threatening enough at range to make someone with better shooting advance at you.

I'd drop the 5 assault marines to give drop pods to the dreadnoughts so you have the option to close on them quickly and get into melta range fast if needed, you should also be able to fit a rhino on one of the tactical squads then so it can go objective hunting if needed, you can always combat squad and leave the missile half of the unit behind so it can keep shooting.

Add a Librarian instead of your Captain if possible, Captain isn't a very good choice with the current ruleset. Libby will give you a few tricks up your sleeve should you need them. Null zone will help if anything with decent invuls comes at you, Gate of Infinity will help to get a tactical squad or your terminators where they need to be quickly if the situation arises. Libby will also pack the Psychic hood for some defence against lots of the armies that have Psychers these days.

Put a cyclone missile launcher in the Terminators to add 2 more missile shots to the army.

Would end up something like this:

HQ:
Librarian, Powers: Null Zone, Gate of Infinity. = 100 Points.

Troops
Tac 1, flamer free, missile free = 170 points
Tac 2, same thing = 170 points
Tac 3, same thing = 170 points
Rhino = 35 Points

Elites
Dreadnought, multi-melta, dread ''claw'' w/ storm bolter = 105 Points
Drop Pod = 35 Points

Ironclad Dreadnought, seismic hammer w/ melta, dread ''claw'' w/ heavy flamer, 2 hunter missiles, searlight free, extra armour free = 165 points
Drop Pod = 35 Points

Terminators, Normal Sergeant, 6 men (including sergeant), 1 Cyclone Missle Launcher= 270 points

That's 1255 at the moment. Your original list must have been 5 points over.

This message was edited 2 times. Last update was at 2012/05/12 03:55:52


 
   
Made in ca
Fresh-Faced New User





close to ottawa

vossyvo wrote:I like this list a lot I think you just lack some transports I.e. You have no mobility. You will struggle to do much against any ranged armies IMO and getting to objectives while still doing damage will be a problem. Your army isn't threatening enough at range to make someone with better shooting advance at you.

I'd drop the 5 assault marines to give drop pods to the dreadnoughts so you have the option to close on them quickly and get into melta range fast if needed, you should also be able to fit a rhino on one of the tactical squads then so it can go objective hunting if needed, you can always combat squad and leave the missile half of the unit behind so it can keep shooting.

Add a Librarian instead of your Captain if possible, Captain isn't a very good choice with the current ruleset. Libby will give you a few tricks up your sleeve should you need them. Null zone will help if anything with decent invuls comes at you, Gate of Infinity will help to get a tactical squad or your terminators where they need to be quickly if the situation arises. Libby will also pack the Psychic hood for some defence against lots of the armies that have Psychers these days.

Put a cyclone missile launcher in the Terminators to add 2 more missile shots to the army.

Would end up something like this:

HQ:
Librarian, Powers: Null Zone, Gate of Infinity. = 100 Points.

Troops
Tac 1, flamer free, missile free = 170 points
Tac 2, same thing = 170 points
Tac 3, same thing = 170 points
Rhino = 35 Points

Elites
Dreadnought, multi-melta, dread ''claw'' w/ storm bolter = 105 Points
Drop Pod = 35 Points

Ironclad Dreadnought, seismic hammer w/ melta, dread ''claw'' w/ heavy flamer, 2 hunter missiles, searlight free, extra armour free = 165 points
Drop Pod = 35 Points

Terminators, Normal Sergeant, 6 men (including sergeant), 1 Cyclone Missle Launcher= 270 points

That's 1255 at the moment. Your original list must have been 5 points over.

Yes it was with the captain for the 5 points over, nothing else, and thanks, i was doing a list last night with a lib xD lol ``same minds``, and i was doing a list something like this and ell me which you think would be better yours or my new one

HQ
Lib,Force weapon, storm bolter (since they will be with termies) physic hood, force dome (5+ inv save until opponents turn done, use at my movement phase), gate of infinity (deep strike anywhere from 24'' away) = 103

Troops
Tac 1, 10 men, Flamer, Missile = 170
Tac 2, 10 men, same thing = 170

Elites
Terminators, 7 men, heavy flamer = 285
Ironclad Dreadnought, Seismic Hammer w/ melta, claw w/ heavy flamer, 2 hunter missiles, smoke launchers free, searchlight free, extra armour free = 165
Dreadnought (AOBR model) multi-melta, claw w/ storm bolter, smoke launchers, searchlight free = 105

Heavy
Land Raider, 2 twined-link lascanon, twined-ink heavy bolter, frag assault launchers free, searchlight free, smoke launchers free = 250

1248/1250 the land raider is just incase my dreads get in trouble, what do you think about it?

around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in au
Screaming Shining Spear




Australia

Though I don't usually suggest standard land raiders, I think it works well with this list. This list looks better than the first IMHO.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in ca
Fresh-Faced New User





close to ottawa

BaneGuard wrote:Though I don't usually suggest standard land raiders, I think it works well with this list. This list looks better than the first IMHO.

good enough to do enough damage?

around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in au
Raging Ravener





I don't know if your tournament allows characters but I recently entered a 1250 tournament using vanilla tac squads...

Khan+ Moondrakken
5 Bikes (Troops), Meltagun, Powerweapon
Tac squad (10), Lascannon, Meltagun + Razorback
Tac squad (10), Lascannon, Flamer + Razorback
Tac squad (10), Lascannon, Meltagun + Razorback
Tac squad (10), Multimelta, Meltagun + Rhino

Won 2 out of 3 games, and drew the last... Hard opponents too... Combat squads with special weapons mech, rhino outflank, bikes outflank and Lascannon combat squads at rear in cover...

6500pts
5500pts
5500pts
1500pts
Sons of Orar 2000pts
1850pts
2500pts
Knights 1850pts
 
   
Made in au
Screaming Shining Spear




Australia

I think the list should go well in the tournament.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in ca
Fresh-Faced New User





close to ottawa

BaneGuard wrote:I think the list should go well in the tournament.

alright thanks for helping me ill tell you what happens with it


Automatically Appended Next Post:
major_payne wrote:I don't know if your tournament allows characters but I recently entered a 1250 tournament using vanilla tac squads...

Khan+ Moondrakken
5 Bikes (Troops), Meltagun, Powerweapon
Tac squad (10), Lascannon, Meltagun + Razorback
Tac squad (10), Lascannon, Flamer + Razorback
Tac squad (10), Lascannon, Meltagun + Razorback
Tac squad (10), Multimelta, Meltagun + Rhino

Won 2 out of 3 games, and drew the last... Hard opponents too... Combat squads with special weapons mech, rhino outflank, bikes outflank and Lascannon combat squads at rear in cover...

Looks interessting, il think ill try it once but how those, the 5 bikes are troops like you wrote '' (Troops) '' i really dont understand that part xD lol explain if you may thanks

This message was edited 1 time. Last update was at 2012/05/14 02:40:24


around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in au
Screaming Shining Spear




Australia

Khan allows you to take bikes as troop choices.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in ca
Fresh-Faced New User





close to ottawa

BaneGuard wrote:Khan allows you to take bikes as troop choices.

alright thx it looks interresting and what is the thing beside khan? like you wrote khan+something

around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in no
Bonkers Buggy Driver with Rockets







I had a go at this, even though I don't play space marines, or even have their codex, so I'm sure this list is terrible, but I would love to try it out myself.

HQ
Librarian; Null Zone, Force Dome

ELITE
Terminator Assault Squad; Sarge with Lightning Claws, 4x TH/SS.
Land Raider Crusader; Extra armor, MMelta

TROOPS
Tac Squad (10): PF, Meltagun
Rhino; Pintle Storm Bolter

Tac Squad (5): PF
Razorback; Las/Plas or TL LasCannon

HEAVY
Devastator Squad; 4x Missile Launcher

For The Emperor
~2000

Blood for blood's sake!
~2400 
   
Made in ca
Witch Hunter in the Shadows





Earth

deathkius wrote:
I know probably i should have a predator fully lascanon instead of a 3rd Tac squad and i would have an extra 5 points, but i want to be sure what should i buy before speding money for no reason, remember its 1250 tournament, so if your changing most of the list please check if it legal for my tournament, Thanks

Yeah these lists are quite poor. You have not posted what is legal for your tournament so I'm just assuming its standard FOC. Without going into too much detail I'll just post what I would take at 1250 for SM.

Libby, TDA, SS, gate, vortex

Tac, melta, combi-melta, las, rhino
Tac, melta, combi-melta, las, rhino

Rifleman Dread

Typhoon
Typhoon
Typhoon

Dakka Pred
Dakka Pred
Dakka Pred

This message was edited 1 time. Last update was at 2012/05/16 22:33:57


   
Made in ca
Fresh-Faced New User





close to ottawa

Barksdale wrote:
deathkius wrote:
I know probably i should have a predator fully lascanon instead of a 3rd Tac squad and i would have an extra 5 points, but i want to be sure what should i buy before speding money for no reason, remember its 1250 tournament, so if your changing most of the list please check if it legal for my tournament, Thanks

Yeah these lists are quite poor. You have not posted what is legal for your tournament so I'm just assuming its standard FOC. Without going into too much detail I'll just post what I would take at 1250 for SM.

Libby, TDA, SS, gate, vortex

Tac, melta, combi-melta, las, rhino
Tac, melta, combi-melta, las, rhino

Rifleman Dread

Typhoon
Typhoon
Typhoon

Dakka Pred
Dakka Pred
Dakka Pred

sorry i didnt understoodnlik half of it, typhoon, dakka pred (gueessing predator), rifle dread (guessing shooty dread) and TDA?


Automatically Appended Next Post:
deathkius wrote:
Barksdale wrote:
deathkius wrote:
I know probably i should have a predator fully lascanon instead of a 3rd Tac squad and i would have an extra 5 points, but i want to be sure what should i buy before speding money for no reason, remember its 1250 tournament, so if your changing most of the list please check if it legal for my tournament, Thanks

Yeah these lists are quite poor. You have not posted what is legal for your tournament so I'm just assuming its standard FOC. Without going into too much detail I'll just post what I would take at 1250 for SM.

Libby, TDA, SS, gate, vortex

Tac, melta, combi-melta, las, rhino
Tac, melta, combi-melta, las, rhino

Rifleman Dread

Typhoon
Typhoon
Typhoon

Dakka Pred
Dakka Pred
Dakka Pred

sorry i didnt understoodnlik half of it, typhoon, dakka pred (gueessing predator), rifle dread (guessing shooty dread) and TDA?

and the owner was supposte to have sent a set of rulesbut he didnt yet

This message was edited 1 time. Last update was at 2012/05/17 01:36:58


around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
Made in ca
Witch Hunter in the Shadows





Earth

You are from the wa, so I'll be nice and save you some work:

Typhoon - Land Speeder with typhoon missile launcher
Dakka Pred - Predator with autocannon and heavy bolter sponsons.
Rifleman-Dreadnought with two twin-linked autocannons.
TDA - Tactical Dreadnought Armour (Termie armour)

   
Made in au
Space Marine Scout with Sniper Rifle





I'd say keep the list you have except replace your third tac squad with a librarian attached to the first tac squad.
Use the remaining points on uprgrades and teleport your tac squad where it is needed most.
Hope it helps

1750pts
just starting 
   
Made in ca
Fresh-Faced New User





close to ottawa

Barksdale wrote:You are from the wa, so I'll be nice and save you some work:

Typhoon - Land Speeder with typhoon missile launcher
Dakka Pred - Predator with autocannon and heavy bolter sponsons.
Rifleman-Dreadnought with two twin-linked autocannons.
TDA - Tactical Dreadnought Armour (Termie armour)

im from the wa? and thanks alot it helps


Automatically Appended Next Post:
grandcell2 wrote:I'd say keep the list you have except replace your third tac squad with a librarian attached to the first tac squad.
Use the remaining points on uprgrades and teleport your tac squad where it is needed most.
Hope it helps

alright thx for your opinion ill try it

This message was edited 1 time. Last update was at 2012/05/17 23:15:36


around 2000 ( a little les maybe)
bad moons (idk i got to much and never army cost everything since xD lol) 
   
 
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