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Made in nl
Blood Angel Neophyte Undergoing Surgeries




Hi everyone,

I've been wanting to field a Lysander/TacTermies list for a while now. The aim is 1850 (yeah I know that's quite lowish for such a deathstar); so far I've pretty much settled on the following units:

Lysander
10 TacTermies, CML x2, 3 Chainfists
Godhammer LR, MM
5 Sniper Scouts, camo cloaks, ML (goes into Fortified terrain)
10 Shotgun Scouts, combimelta & meltabombs on Sarge (goes into Godhammer)

This comes out at 1190, meaning I have 660 points left. So how to best complement the above? I've got a few very hard targets already and if at all possible I would like to continue that trend. However, I feel I'm lacking in AT, and the Melta units I can come up with are pretty fragile... so I'm stuck.
Any suggestions would be greatly appreciated!

This message was edited 1 time. Last update was at 2012/05/16 20:49:34


 
   
Made in nl
Blood Angel Neophyte Undergoing Surgeries




Okay, I did some thinking of my own... I now have a complete list to present. @mods: sorry for the bump!

Lysander 200
Terminator Libby, SS 140

10 TacTermies, CML x2, 3 Chainfists 475

10 Shotgun Scouts, combimelta & meltabombs on Sarge 155
10 Shotgun Scouts, combimelta & meltabombs on Sarge 155
5 Sniper Scouts, camo cloaks, ML 100

Godhammer LR, MM 260
Godhammer LR, MM 260
Pred w/ LC turret 105

TOTAL 1850

Whatchathink?
   
Made in ca
Fresh-Faced Inquisitorial Acolyte




I assume from the first post that you plan to have both shotgun squads in the godhammers?
Also, why shotgun scouts? Are you planning on charging with the tanks and assaulting out or staying and shooting while using the scouts as a counter assault type deal? Plus, are you planning on deep striking the terminators in? If so, I suggest adding in teleport homers. If not, walk them behind the land raiders (for obscure cover saves) and have the CML termies peeking out so they can pop a vehicle or two on the way to their intended destination.

   
Made in nl
Blood Angel Neophyte Undergoing Surgeries




- Yeah, the Scouts and Godhammers go together
- The only reason for choosing Shotgun over CCW/BP is trying to have a shooty focus. IDK which one is actually generally better; too much math
- I was actually planning to be a lot more brazen with the Termies than you described!
   
Made in au
Screaming Shining Spear




Australia

First off I would take out a scout squad and add a tactical squad (slight bit of points downgrade on other units). The reason for this is that tactical are alot better at shooting than scouts with shotguns, and since you seem to be going on a more shooty angle side of things, it may help.
Also, I think with the land raiders and predator, your anti-tank is fairly reasonably covered.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
Made in nl
Blood Angel Neophyte Undergoing Surgeries




Tempting. But the points increase of a decked out Tac Squad would be quite severe, at that point it becomes easier to just drop a cheap unit altogether than to try shaving off points here and there. I guess I could ditch the Pred though. Got any suggestions for the Tacticals' loadout?
   
Made in au
Screaming Shining Spear




Australia

I would suggest giving the tactical squads the loadout of flamer and missile launcher; I think the classic loadout is great. If you want to keep the predator, I would suggest just dropping the combi melta and melta bombs off the other scout squad. A cheap 10 man tac squad is only 15 points more expensive than the scout squads.

Alaitoc eldar 1250 points
Space marines 2250 points
Bad moons 1500 points
Cadian and catachan 500 points 
   
 
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