tristan.t.w.good@gmail.com wrote:
haemonculus
-venom blade
Go with a liquifier gun instead. The haemy should never be in
CC so let him liquifier from the boat instead.
tristan.t.w.good@gmail.com wrote:
Incubi x 5
Venom w/ 2x SC
That is alot of points for a
CC unit. Especially one with no offensive grenades. As much as I like incubi I don't think they quite fit in. I would take them out for now.
tristan.t.w.good@gmail.com wrote:
Trueborn x3
-2x DL
Why not take the venom from the incubi and give it to these guys. You don't run them in it just use it as a "gunship." Otherwise I would prefer blasterborn but this is ok.
tristan.t.w.good@gmail.com wrote:
Wracks x 3
Venom w/ 2 x SC
@Dark haemonculus...these guys camp an objective. With all of the other things swirling about wracks get ignored a lot. It's a cheap (point wise not tactics) way to hold a free objective. In
KP games...well
DE never go for
KP anyway so who cares?
tristan.t.w.good@gmail.com wrote:
Warriors x 10
-blaster
Raider w/ FF. racks
Two things I don't like here. 1) the splinter racks. Yes the rerolls are nice but you have to be really close to use splinter rifles at rapid fire, which means that whatever lives will be in charge range of you next time. 2) the fact it is a 10 man squad. Cut the squad in half and turn the raider into a venom w/ 2
SC. Then get the second half a venom and a blaster. Use the points saved from the incubi (you should still have more left over). This not only gives you more scoring units, but also another venom for more anti-infantry.
tristan.t.w.good@gmail.com wrote:
wyches x 7
-hekatrix w/ agonizer
Raider w/ FF, DL
I would use the remaining points to build the squad up to 9 total bodies (8+heka=9). Any leftover points look at haywires and a razorflail.
tristan.t.w.good@gmail.com wrote:
Ravager w/ 3xDL, FF
Ravager w/ 3xDL, FF
Solid choice.