I was reading another thread, and I was wondering if a list featuring 6 devastators would be effective, so I decided to toss this one together just to see what your opinions are. . .
1993
540 points for 3 squads of 8 man Devastator squads with 4 heavy bolters each. . . (I grabbed these for their anti-personal uses)
568 points for 2 squads of 8 man Devastator squads with Infiltrate and 4 Las-Cannons each. . . (These are for dealing with the high armor, and nastier vehicles)
284 points for 1 squad of 8 man Devastators with Infiltrate, and 4 plasma cannons. . . (These will help me deal with terminators, and other marine things that can be trouble)
236 points for 2 squads of 6 scouts with a bolt pistol, and a close combat weapon, the veteran sergeant with a power fist and a plasma pistol. . . (Counter Assault or perhaps a way to tie up an enemies shooting squads so I can deal with their assault troops with the devastators. . . )
120 for a Master of Sanctity with a Power Sword, a Bolt Pistol, Frag Grenades, and Terminator Honors, Furious Charge, he is attached to a command squad
245 for a 5 Marine Command squad with Furious Charge, all the marines are armed with frag grenades, terminator honors, a ccw and a bolt pistol, 1 of them is an Apothecary, and both the Apothecary and the Veteran Sergeant are armed with a power weapon, and a plasma pistol.
(Counter Assault, probably near the plasma cannon squad so I can nullify a failed save from the Get Hot Results)