Remove one terminator from each command squad (the character doesn't count for their scoring) and one from each regular squad (yes it does hurt their scoring, but it's 120 points).
That frees up 200 points.
Add in the 3 powerfists, that's 45 more.
Buying anything with pods works great with all those terminators, because it allows you to block LOS to them if you need to. (drop the terminators first, then if they drift in front of a plasma cannon, drop a pod in the way).
But the scouts really do stink. They're just so easy to kill, and if you deepstrike, they're going to be on the board all alone, eating every single shot the enemy can throw at them until help arrives. It's not hard to kill 12 scouts in one turn. If you lose them, that's another ~250 points.
With 495 points, you've got enough for 4 drop podding tac squads. Or 3 and a dread in a pod.