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Made in us
Ork Boy Hangin' off a Trukk






This list is a bit different from what i've seen out there as the "standard" Orks lists.

The idea here is mobility and payload deliverance with a couple units that can harass.

The boyz mobs go in the wagons.

Let me know what you think of feasibility and where it can improve. Thanks!

HQ
Warboss - PK, bike, attack squig, cybork, BP
155

Troops
Nobz bikerz x6 - Painboy, 2 PK, cybork
375

Boyz x20 - shootas, 2x big shootas, Nob - big choppa, BP
150

Boyz x20 - shootas, 2x big shootas, Nob - big choppa, BP
150

Boyz x20 - shootas, 2x big shootas, Nob - big choppa, BP
150

Fast Attack
Stormboyz x15 - Nob, PK
215

Deffkoptas x3 - TL rokkits x3
135

Heavy
Battlewagon - Deff Rolla, Kannon, x4 Big shootas
140

Battlewagon - Deff Rolla, Kannon, x4 Big shootas
140

Battlewagon - Deff Rolla, Kannon, x4 Big shootas
140

Total: 1750

This message was edited 1 time. Last update was at 2013/08/11 10:00:32



5 successful trades to date! 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

That warboss on bike gonna need a bosspole!
I would skip the buzzsaws for the deffkoptas and all the rokkits on the Battlewagon, skip a PK on the nob bikers and you can afford another.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





This list looks like a slightly modified wagon rush
I preferr to outflank with deffkoptas or scout up ..and pop something from the side /rear ..then run them into a unit the following turn (provided they arnt dead or running)

you have enough on the board for the storm boyz ..very nice choice ..if they ignore the storm boyz they will cause headaches if they dont the Wagons get thru ..
Phatonics advice is sound ..

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

The rokkit on the BW costs the same as 2 more BS's. I'd go with those for consistency sake. Or make 1 BW 4 Rokkits and the other 2 all BS.

Fighting crime in a future time! 
   
Made in us
Ork Boy Hangin' off a Trukk






 phatonic wrote:
That warboss on bike gonna need a bosspole!
I would skip the buzzsaws for the deffkoptas and all the rokkits on the Battlewagon, skip a PK on the nob bikers and you can afford another.


Maybe i'm not understanding your suggestion here. You are suggesting that I take off the buzzsaws, take off the rokkits on the BWs and take off a PK from the nob bikers? That would give me 105 of my points back. With that, you are suggesting that I give my warboss a BP and then take another Warboss on a bike to give me a 2 warboss nobz bikers squad?

Is that what you meant? Or were you referring to a 4th BW?

Either way, intriguing suggestions. It does take down quite a bit of the anti-tank I was expecting to have. I already have 2 bare bones nobz in the biker squad to eat wounds.

I'll have to consider the loadout on the BWs as well. To be honest i've never run 3 and don't really know what to do with them. Are the Kannons on top a good call?


5 successful trades to date! 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

For the points you could add more nob bikers, that's what i ment

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Ork Boy Hangin' off a Trukk






Ah.. there is always that. So you would say more bare bones nobz bikers and less PKs in there?

Are buzzsaws worth it in your opinion on the Deffkoptas? Or are they usually dead before they make it that close to combat?


5 successful trades to date! 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 Lord Arturius wrote:
Ah.. there is always that. So you would say more bare bones nobz bikers and less PKs in there?

Are buzzsaws worth it in your opinion on the Deffkoptas? Or are they usually dead before they make it that close to combat?


when they are in a group of 3, you only need to loose one to take a moral test from shooting... and with LD7 they tend to fail it. So buzzsaws are in my opinion not worth it. And it's str 7 Ap2 so it wont instant kill anything but 'ummies, tau and pansies
But nat da beakies.

It's enough with 1 PK for the nob bikers and one for the warboss Nob bikers are one of the most 'ard hitting units orks got these days 4+ armor 4+ cover save then the 5+ Inv and 5+ Fnp (with a painboy) ^^

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Ork Boy Hangin' off a Trukk






Changed it around a bit. Took away the buzzsaws which gave me 50 points, took those points and put them into 1 more nob biker (45 points). Decided to keep the 2nd klaw on the bikerz unit (totaling 3 with the warboss). Switch around the BW loadouts a bit taking away the rokkits and giving them x4 big shootas (instead of 2x BS, 1x rokkit). The rokkits were kinda useless on them anyways with the kannons and the def rollas.

Comments and the like are appreciated.


5 successful trades to date! 
   
 
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