firmlog wrote:Well, I'm not a fan of those small elite and fast units. It doesn't work for me.
But I don't see a combined arms army.for combined arms army, you need tanks and air craft. For that drop the koptas, add 2 dakka jets, drop the ard boyz, and up gun the bw's with rokkits and big guns and supa kannons, drop the mek for mad dok and march across the field with bionics and
fnp in one if the
cc units.
O are get some
fw tanks they look really kool any ways.
IA8 shows the battlewagon with a Supa Kannon upgrade option, but doesn't give any way of including such a wagon in any army.
Combined Arms just refers to using different types of units - fast and slow, assault and shooty, etc.
@
OP's list
This is a nice list, and I'd like to think it would do well. You are wasting a few points though as I'll explain below, and I think you would benefit from taking another battlewagon or two with MegaNobz to help add extra
AV 14. "Combined Arms" is all well and good, but this game is about picking a form of attack and overwhelming their defenses against it - be it a thousand boyz or a wall of
AV 14, you'll be better off basing your army around one primary thrust and use the combined arms to support that!
~Ard Boyz/'eavy armour; 66% more expensive, 50% tougher,
but crucially no more attack power, they're only 16% tougher against most shooting, and they straight up lose that 4+ against power weapons and AP4 shooting - most of which is high
RoF or blast/template type.
What I'm saying is, the points you spend don't even increase defense proportionately, your going to lose that defense bonus that you do get in many, many situations, and you don't get any more choppy or dakka whatsoever. The Big Mek also doesn't need 'eavy armour - his job is to challenge out power fists and suicide attack them. 'ard upgrades are down there with Flash Gitz and Blitzsabommas as the worst stuff in our codex, ditch the 'eavy armour from the boyz and mek and save [85 points]
~Rokkit Koptas; Koptas should be run in solos or in big blobs with a bosspole from a character. Their leadershit means that they will just run right off the board otherwise. Rokkits are very, very unreliable weapons, you'll get better performance in almost every case by using high volume of fire from Big Shoota Koptas. If you *do* use rokkits, run them solo and just hide them behind tall cover on your opponents flanks. Make sure he knows they are twin linked S8 weapons, and you'll get a good psychological effect and screw up his vehicle movement. Just don't count on them actually hurting anything with those rokkits. Reduce them to solo Koptas and save [135 points]
~Squad Nobs; Nob Leaders are useless for boyz mobs on foot. They have a place in trukk lists, but the jury is out for wagon lists. If they get small enough to need a bosspole the unit is likely too small to achieve anything. Klaw Nobs will be challenged out before they can do anything. Big Choppa Nobs are only good against vehicles - but dreads are non-existent anymore, and 90% of the vehicles you do attack will be rear armour 10 and glance to death a thousand times over from your basic boyz on the charge. Cut the Nobs from the foot squads to save [60 points]
~Battlewagon Guns; You don't want to muck about shootin just two big shootas with these things. They want to go flat out carrying boyz up the field, and crush gak. You only need one Big Shoota per wagon to absorb those weapon destroyed results. Cut the second big shootas to save [15 points]
That gives you 295 points to play about with. What I would recommend you do with it is buy yourself some MegaNobz in a Battlewagon. Four
MANz and a Wagon with a rolla, riggas, big shoota, and plank will set you back 285. Find 5 more points and you can put a plank on each of the other wagons. Now you've got yourself an
AV 14 wall thats 33% bigger, doubled your
PK count and so vastly increased choppiness, and cut a lot of useless flab from your list.
You could also probably just run two koptas to free up another 45pts if needed. Thats that extra plank and another MegaNob. Or hell, drop the planks and take Kombi-Skorchas on those
MANz - *do not* underestimate these fantastic upgrades.
Edit; Oh yeah, its always a good idea to run 30-blobs on foot. If you can find 120pts for more Shoota boyz, and perhaps 30pts for 6 big shootas, you'll be glad you did.