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Good batrep. I thought you had it until your wraithknight bit it in a single blow.
You rolled the best powers on your spiritseer for the guard, but he had a lot of AP2 and the drake to effectively negate both. You could have switched to jinx in the combat to make the marine sarge have a 4+ armor save, might have won the combat for you.
Sunncannons are ok, but I agree the d-cannons are better.
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