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Made in us
Banelord Titan Princeps of Khorne






Epistolary (148) - Terminator Armor, Stubborn, Fury of the Ancients

Command Squad (220) - 4 Command terminators, 2x Assault Cannons

Dreadnought (140) - Assault Cannon, Extra Armor, Drop Pod

Dreadnought (140) - Assault Cannon, Extra Armor, Drop Pod

Dreadnought (140) - Assault Cannon, Extra Armor, Drop Pod

Terminator Squad (265) - 5 Terminators, 2x Assault Cannons

Terminator Squad (265) - 5 Terminators, 2x Assault Cannons

Terminator Squad (265) - 5 Terminators, 2x Assault Cannons

Terminator Squad (265) - 5 Terminators, 2x Assault Cannons

 

25 Terminators, 3 Dreads in Pods, 13 Assault Cannons!!!!!!

1848 (AND I even was able to fit the Librarian!)


Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Dakka Veteran




the spire of angels

most impressive min maxing

play test it and give us the lowdown.


"victory needs no explanation, defeat allows none" 
   
Made in us
Fresh-Faced New User





I would opt to give the Epistolary Fear of the Darkness. Against some armies it is useless but it kills those it does work against. Besides that, nice job fitting the most possible asscannons into 1850 points as possible. I'm sure all your opponents will love you. (A list with 13 of the cheesiest gun in the game- why didn't I think of that?!)
   
Made in us
Fresh-Faced New User




This looks like it was a lot of work. Now that you're finished, I have an even tougher assignment for you: snow shoveling in Florida.
   
Made in us
Longtime Dakkanaut




Los Angeles

Hey, I'll let you know that WhiteDragon has been running AssCan heavy DW since before it was cool to run AssCan heavy DW!

It's true. I'm dead serious. Anyway, WhiteDragon, if you drop the extra armor from one of your dreads, you can afford FotD, which, as we all know, is terribly effective. In fact, it's so effective that if done correctly against a Tau, Eldar, or IG army, your opponent might as well just pack up. And you don't even need to sacrifice any AssCans.

And, for the record, naysayers, there's a reason he titled the post "Real Man's Deathwing, Dakka Toughguy Style."

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
Banelord Titan Princeps of Khorne






I think the quote was..."Walk tall, and carry many Assault Cannons". Hell, I even had assault cannons in my DW BEFORE they rended!!!! And I still won a bunch thanks to creative use of the 3rd ed Termies "shoot one thing and assault another". SOLID GOLD! Assault Cannons just make up for the fact that termies can't do that anymore. That used to be nasty. Anyway

Can I get FOTD without dropping anything else? I mainly took the libby for the Psychic hood against eldar fortune and Siren, but at adepticon, FOTD spanked our orks hard, so I think I'll look into it.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Longtime Dakkanaut






That list makes be feel all tingly.

"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Longtime Dakkanaut






Can you give Deathwing terminators vet skills?

If so, I'd consider dropping one dread to add in some tank hunters and a couple of chainfists. And fear.


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Agreed.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! 
   
Made in us
Clousseau





Wilmington DE

Also agree. Tankhunter and fear (or VoT if you're going up against armies that are fearless)

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Clousseau





Wilmington DE

Also (if you can spare the points): Adamantium Mantle on the Lib. B/C nothing ruins your day like a lascannon and a failed inv. save.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Banelord Titan Princeps of Khorne






ok....so is Tank Hunter Really worth 1 less dread??? Not being sarcastic being serious. I've always thought more models equals better. What exactly does tank hunter help me with when I'm rending all the time?

Oh, and consider Fury turned into Fear, which makes the list an even 1850.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Regular Dakkanaut




Yeah, I have to agree. There's definitely something to be said for having some "toys" in a Deathwing force. Vet skills (tank hunters) and chainfists are one of them. While you're freeing up the points, Fear and a Storm Shield or Powerweapon on the Librarian might not be a bad idea. You know... in case.

Oh, and a venerable dread. Well worth it.

Actually, dropping one dread would give you exactly enough points to give the Librarian a Storm Shield, the command squad Furious Charge, each squad one chainfist, the 4 assault cannon squads Tank Hunters and one dread venerable. From there all you really need to do is find the points for Fury, and dropping the extra armor would do that easily enough.

Ezz
   
Made in us
Banelord Titan Princeps of Khorne






oh, and I would think the Mantle wouldn't be as important since the libby has 4 alblative wounds in the command squad right?

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Longtime Dakkanaut






The tank hunter is for AV12 skimmers. Tank hunter literally makes assault cannons twice as effective (since you glance on 5 and 6 instead of just 6). It's well worth it.

"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Banelord Titan Princeps of Khorne






Why do you need a power weapon? The Force Weapon is a power weapon. It only loses its ability to Kill outright if you use the psychic power in the same turn. Its still a power weapon though.

The other choices I think I like..alot. Now the question is whether to use my old Ultrawing Termies, or get all new plastic ones and do Real Deathwing. (Dipped to boot!)

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Clousseau





Wilmington DE

PW is the only (relatively cheap) way to give the Lib. an extra attack.

Ad. Man. is for when the 4 ablative wounds die horribly, as they will at 1850.

I tend to find Fury more generally useful than fear, but I footslog, so take as you will.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Dakka Veteran




the spire of angels

from my experience the list is great the way it is. it is a cardinal sin to remove extra armour from any marine vehicle. in the case of the dread since it cannot have the power of the machine spirit, leaving it stranded and unable to shoot or hide is just a bad thing.

the mantle is indeed a good thing, i run one on my master in my deathwing, but in this list i think you would sacrifice to much, besides with fury of the ancients he effectively never has to expose his command squad and has an unlimited range S5 weapon capable of hitting multiple units.

 

tank hunting on assault cannons is kinda redundant, minimum with rending your glancing armor 13, if i had some extra points laying around i might give it to a squad or dread, but only if. a  friend of mine who also runs deathwing (10 assault cannons and 2 CMLs) gives it to his command squad with the CML s to give him beeter stand off fire support.

 


"victory needs no explanation, defeat allows none" 
   
Made in us
Longtime Dakkanaut






Tank hunter isn't for AV13. It's specifically for AV12 skimmers, as it results in a 100% increase in effectiveness against them. Think about that for a bit.

And always give the tank hunter to the terminators. It's always more effective.

And CML don't belong in this sort of army. If you need them, you're misplaying it.


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Banelord Titan Princeps of Khorne






Don't worry, I would never THINK of putting CML's in any deathwing list. This is the way to play, drop and deepstrike in your face Jesse Ventura spewing death with his mini gun Predator style!!!!!!

So what about the Libby's squad, Tank hunter or Furious charge??? Its a tough call isn't it? Or am I stupid and It should be tank hunter!

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Fresh-Faced New User





I would give Tank Hunter to one (or more) of your squads in pods. It's more effective on Termies but it also works on Dreads. That way, you can drop next to that skimmer and take you shots before it zooms out of your 24" range (perhaps Asscannons only weakness in their current incarnation). Given the choice between tank hunters and furious charge, I would go with tank hunters b/c your Libby and squad will already be one scary mother in combat. That's just my take though.
   
Made in us
Longtime Dakkanaut






I really like furious charge on a librarian. Alot.

"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Rampaging Carnifex





It's slightly ironic that a terminator heavy list could be one of the things Eldar fear the most in this edition. Hooray for tank hunting assault cannons.
   
Made in us
Regular Dakkanaut




Yeah, I have that exact same army list built and saved in Army Builder. If I wanted to make it a bit more specialized, I'd drop a Dread for some Tank Hunters and homers and Fear. If I wanted to perhaps make it more durable in a sense, I'd drop the Dreads for another 5-man squad with assault cannons, and then spread Tank Hunters and homers to all of the squads, putting Furious Charge on the Command squad. With extra points, you can then upgrade the Epistolary with a power weapon or storm shield, give him Fear, etc.

But it depends: there are some enemies that chew up Terminators, but can't scratch Dreads (Bloodletters) and some enemies that can put a lot of heavy weapons fire into Dreads, but you might save that using the Terminators' 5+ invulnerable save (which has saved my Terminators time and time again). So it's a trade-off. But yeah, if you want maximum assault cannons for the Deathwing, that army is the one to use.
   
Made in us
Regular Dakkanaut




Ed's pretty much got it nailed here. Furious Charge on the Librarian is ridiculous. The Sgt. also benefits from it which is a good thing, especially with Might of Heros. Might of Heros and Furious Charge makes your Sgt almost into an HQ character in close combat effectiveness. Place the sgt and the Librarian on opposite ends of an assault to avoid having them remove potential casualties from each other.

The Tank Hunting thing goes even deeper than that. Certainly the most obvious benefit is against AV12, and that is, indeed, what it's there for. But consider the following, as well:

1) Rending hits against AV13 now auto penetrate.
2) You will now always at least glance against AV14. No more 1 in 6 chance of no effect.
3) S5 Storm Bolters? Yes please!

This last one really bears repeating. I'm somewhat spoiled by Tau weaponry, where pretty much everything starts at S5 and just gets nastier from there. S5 can make a huge difference, especially back in the days when those pesky Rhinos were such a problem for static Tau lists. Massed pulse fire could take them out in a pinch. Certainly not something to rely on, but the fact that you have a troop weapon that could threaten AV11... Lot of flexibility there. Just take a look at how much AV11 armor out there is side armor.

Also, the benefit against AV12 is the same against AV10: The effect is doubled. There's a TON of AV10 in the game, between rear armor and the plethora of light vehicles the game has to offer. Land speeders, which are pretty much a staple of any marine list these days, often travel in packs. Or even Vypers, a particular threat to Terminators. Tank Hunters really helps you get those last few hits on a squadron.

And tank rear armor is just done.

Ezz
   
Made in us
Banelord Titan Princeps of Khorne






Here is the updated list. I still miss having 13 assault cannons, but 12 will be fine with 8 tankhunting . I'm also not sure if the Heavy Flamers are need on the dreads, but since they will be dropping, they should always be close enough to use them I'm guessing.



1850 Deathwing

Epistolary - Libby the Librarian (153)
Terminator Armor, Stubborn, Fear the Darkness, Furious Charge

Terminator Command Squad - Libby's Retinue (237)
4 Terminators with Furious Charge
2x Assault Cannon
1x Chainfist


Troops

Terminator Squad
5 Terminators (285)
2x Assault Cannon
1x Chainfist
Tankhunters

Terminator Squad
5 Terminators (285)
2x Assault Cannon
1x Chainfist
Tankhunters

Terminator Squad
5 Terminators (285)
2x Assault Cannon
1x Chainfist
Tankhunters

Terminator Squad
5 Terminators (285)
2x Assault Cannon
1x Chainfist
Tankhunters


Elites

Dreadnought - (140)
Assault Cannon, Heavy Flamer
Extra Armor, Venerable
Mounted in Drop Pod (30)

Dreadnought - (120)
Assault Cannon, Heavy Flamer
Extra Armor
Mounted in Drop Pod (30)


Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Decrepit Dakkanaut





What I admire most about this list is that it's also completely fluffy. Deathwing. Terminators and Dreadnoughts. What? Anyone who objects hasn't read the back story.

So not only will you win, you'll make fluffy people's heads explode.


I am 50 Jesus bears. 
   
Made in us
Regular Dakkanaut




I like the new list much better, Dragon. Though I still think you'd be better off with homers instead of chain fists.
   
Made in us
Regular Dakkanaut




NV

Asking since the teleport homers came up again, how are you planning on playing the list? Do you plan to deep strike with the terminators or do you plan to have them start on the table most of the time?



History does not long entrust the care of freedom to the weak or the timid. - Dwight D. Eisenhower 
   
Made in us
Clousseau





Wilmington DE

Posted By hubcap on 04/07/2006 10:36 AM

What I admire most about this list is that it's also completely fluffy. Deathwing. Terminators and Dreadnoughts. What? Anyone who objects hasn't read the back story.

So not only will you win, you'll make fluffy people's heads explode.


Which is so funny to me, because Deathwing were considered a fairly not-as-competitive army up until very recently. Now, we're concerned folks will cry cheese.

This game is funny.   

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
 
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