Switch Theme:

force weapons multiple wounds, multiple tests ?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




iowa

lets say my librarian wounds 4 seperate models. would he then need to take 4 seperat psychic tests ?

When I'm in power, here's how I'm gonna put the country back on its feet. I'm going to put sterilizing agents in the following products: Sunny Delight, Mountain Dew, and Thick-Crust Pizza. Only the 'tardiest of the 'tards like the thick crust. 
   
Made in us
Longtime Dakkanaut






You may only use one psychic power per turn. So he picks one and tests.

"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in ca
Regular Dakkanaut




It took going through a few books to get an answer..

Here is what codex deamonhunters says about force weapons (codex space marines has nothing)

"Roll to hit, to wound, and to save as normal.  Then, as long as at least 1 wound is inflicted, make a psychic test for the psyker against one opponent wounded by the weapn." (17, Codex Daemonhunters)

This seems to clarify your question quite well.

-Legacy40k

   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

It's actually the Daemonhunters FAQ which nails it down. The description of the Force Weapon in CH technically only applies to their Force Weapons. However, the question and answer in the FAQ are phrased more broadly, so as to apply to all armies, and give the information Ed mentioned.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in de
Spawn of Chaos




Germany

How would you be able to wound several seperate models with just one force-weapon wielding ic anyway? Either those models are 1 wound each and thus removed even without a test, or there is exactly one model with multiple wounds, so since the others are removed, I#d guess the target for the single test would be very clear... or you have a unit of more than one model with multiple wounds, but since you are not allowed to spread wounds around but have to allocate them to a single model until it dies then proceed with the next one, leaving you with a single model that is NOT removed after your attacks have been resolved => single target for the test...
At least I think it's this way,I havn't my rulebook at hand atm, so I might be wrong as well...

'War is a problem, not the solution' - Unknown Source
I play: , , , , (+ legions w/o smiley), (traitors) and (their rules, 'cause 4th C:CSM sucks) 
   
Made in us
Master of the Hunt





Angmar

Its not that complicated, just check the BGB, pg 46, Special Close Combat Attacks:

"Force Weapons: ... As long as one wound has been inflicted, make a Psychic Test for the Psyker against any one opponent wounded by the weapon. The normal rules for using psychic powers apply (see page 52), and you may not use another psychic power in the same turn." - emphasis mine

Its cut and dry. Use it once per turn against a single enemy model instead of using any other Psychic Powers that turn.

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Master of the Hunt





Angmar

Posted By Khorneflakes on 04/14/2006 2:20 PM
How would you be able to wound several seperate models with just one force-weapon wielding ic anyway? Either those models are 1 wound each and thus removed even without a test, or there is exactly one model with multiple wounds



Simple, play against an army composed of something other than 1 wound models and 2-3 wound HQs.

Lets see, Tyranids is the prime candidate. T-sons. I'm sure there are other multi-wound units out there.


"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in de
Spawn of Chaos




Germany

p.67 BGB 'When a unit contains several multiple-wound models and those models take wounds, you must remove whole multiple-Wound models from the unit as casualtys where possible [...]' .

Assumption to make it simple: Whole units consisting of multiple Wound models have same armor/inv saves most time. Your opponent has one 1kson with a single wound left. So you hit this unit of 1ksons, inflict 3 wounds with your forceweapon in this initiative step, the models make saves (or do not, as in this case), and the wounds are then allocated to certain models. The 1ksons player has to remove full 1kson models where possible, leaving you with the already wounded model taking the first wound, a second 1kson losing two wounds and no target to pass a test against( all 1ksons that took a wound already died from theyr wounds, pretty simple...)

OR it is the other way around, your opponent has one 1kson with a single wound left, you inflict 3 wounds, you pass your force weapon test BEFORE allocating wounds, then nominate a certain 1kson to use the force weapon against, remove this 2-wound model first and then resume to allocate the other two wounds, killing 2 and a half models in the process, effectively generating that one wound in excess... I'd call you a cheater :-)

'War is a problem, not the solution' - Unknown Source
I play: , , , , (+ legions w/o smiley), (traitors) and (their rules, 'cause 4th C:CSM sucks) 
   
Made in us
Regular Dakkanaut




iowa

here is where my confusion comes from.

does the weapon cause the librarian to test or does the librarian cause the weapon to work.

also, when it says roll for each opponent, i assume it meant the librarians opponent not the players opponent.

so if he uses the ForceWeapon on 4 Imperial Guardsmen, then he does 4 seperate wounds on 4 different opponents.

i have read the forceweapon rules, so yes i know you cant use other Psychic powers, but i had assumed the weapon was what caused the tests, not the librarian.

When I'm in power, here's how I'm gonna put the country back on its feet. I'm going to put sterilizing agents in the following products: Sunny Delight, Mountain Dew, and Thick-Crust Pizza. Only the 'tardiest of the 'tards like the thick crust. 
   
Made in ca
Regular Dakkanaut




Treat a force weapons instant kill ability as a psychic power and must be tested for like any other one.

-Legacy40k

   
Made in us
Regular Dakkanaut




iowa

can i also treat my lasgun as an assault cannon ? thanks dude.

anyway just looking at the RAW interpretaion of it. im probably wrong, but it would not be the first time.

When I'm in power, here's how I'm gonna put the country back on its feet. I'm going to put sterilizing agents in the following products: Sunny Delight, Mountain Dew, and Thick-Crust Pizza. Only the 'tardiest of the 'tards like the thick crust. 
   
Made in de
Spawn of Chaos




Germany

hm, I think I get your point, the wording IS kinda weird... although it says the force weapon ' [...] can unleash a psychic attack[...]', strict RAW looks like you must make a test, given you could make it (e.g. if you didn't use a psychic power the same turn), thus risking a brainfry even when killing IG. I'd say get used to it, chaos has to test as well when slaugthering guard :-)
It's a single test though, no matter the number of wounds, as several people already pointed out (the actual wordings contains ' against any one [...]', opposed to 'everyone')...

'War is a problem, not the solution' - Unknown Source
I play: , , , , (+ legions w/o smiley), (traitors) and (their rules, 'cause 4th C:CSM sucks) 
   
Made in us
Regular Dakkanaut




iowa

ah ok, any ONE opponent instead of any opponent... got it, thanks

When I'm in power, here's how I'm gonna put the country back on its feet. I'm going to put sterilizing agents in the following products: Sunny Delight, Mountain Dew, and Thick-Crust Pizza. Only the 'tardiest of the 'tards like the thick crust. 
   
Made in us
Master of the Hunt





Angmar

The wounds must be applied before the effect comes into play, else you cannot apply the effect "against any one opponent wounded by the weapon".

The way its worded, it does not appear to give you a choice to not use the effect: "As long as one wound has been inflicted, make a Psychic Test". You must always take the test. Strictly speaking, you would even need to test against a unit composed entirely of one wound models, as casulaties would not have been removed before the effect occured.

I think most people treat the effect as a Psychic Power even though it is not labeled as such. Yes it follow the rules for a psychic power per its own entry, however it is not technically a "Psychic Power", it is a "Force Weapon", and therefore might not be subject to any extra rules that limit the number of psychic power used per turn (i.e. per the C: DH FAQ).

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Regular Dakkanaut




iowa

well the wording could be a bit more clear. currently its "any one opponent wounded by.." which would lead me to believe that any 1 model that was wounded.. so if 4 models were each wounded, you roll for each one model.... not 1 model..... you get the point.

i guess its should say something like "roll 1 time for a single model that was wounded by the force weapon no matter how many models were wounded"

When I'm in power, here's how I'm gonna put the country back on its feet. I'm going to put sterilizing agents in the following products: Sunny Delight, Mountain Dew, and Thick-Crust Pizza. Only the 'tardiest of the 'tards like the thick crust. 
   
 
Forum Index » 40K You Make Da Call
Go to: