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Made in us
Sniping Reverend Moira





Cincinnati, Ohio

https://www.kickstarter.com/projects/1700755582/myth-journeyman?ref=hero_thanks

About this project

Myth is a cooperative game for 2 to 5 players developed and published by MegaCon Games. Blackwall Warrens and the Shores of Kanis expand and update the world of Myth with Journeyman Heroes, terrifying new monsters, exciting new weapons and armor sets, and a revised rule set and cards.








The kingdom of the Okian lies at the heart of sun-scorched Kanis. It is a sand-blasted land where massive stone monuments rise to honor the dark master Anunkara, Keeper of the Dead.



Under the sprawling ruins of the once great trading city of Blackwall lies the Knot. The maze of tunnels house uncounted evils. In the deep dark of the warrens courage is tested and fear takes hold.



What is NEW!

There is a lot of new.

5 "light" Journeyman Hero decks (Shores of Kanis)
5 "dark" Journeyman Hero decks (Blackwall Warrens)
New Heroes: Swashbuckler and the Outsider
Commander class monsters
New Bosses, Mini-bosses, Captains, and Minions
Orange tier weapons and gear
Gold tier armor sets
Dual wielding
Malice pool
Myth Module System
New realm tiles
New traps
New titles
Capture and Interrogate rules
Bar Fight alternate game mode






What is UPDATED.

2nd Edition rules
All base game Hero cards
All KS exclusive Hero and item cards (Trickster, Skald, Spriggan)
All base game item cards
Trap deck
Over the last year, we've been able to focus on the Myth base game. We've updated the rules, which you can download below. They are more streamlined and function like more traditional board game rule books.


The entire run of Hero and item cards has been revised for clarity and amended using keywords. These have been released for some time through the Myth patch system on our website and have already been played with and tested by hundreds of players.



The trap system has been completely overhauled. Traps are more straightforward and deck based, with setup images and explanation on each card. Furthermore, any trap can be used on any realm tile.

Finally, we've made a clear distinction between story quests—now expanded and renamed in the form of Myth modules—and the much more robust, free-form questing, referred to as Adventuring.

Myth Modules vs. Adventuring

The Myth quest system has been re-imagined. The overlapping story and free-form questing nature of the base game has been overhauled. We’ve separated them completely into two modes: Modules and Adventuring.

Modules are greatly expanded, lore-filled story quests. Everything for setup has been provided and explained. Players in modules ignore realm tile legends. Setup is as easy as placing the minis and objects where the images indicate.

Furthermore, modules have a larger story and expand the lore of Myth. They place you in the world and immerse you with the history and richness of the events taking place. Narrated sections of the module are read by a participant, yet the game remains fully cooperative.

Free-form questing is now referred to as adventuring. While adventuring, players utilize the legends on the realm tiles and populate their quest per the quest cards. However, the adventuring system provides room for the discovery of Bosses and the earning of titles.

The new monster classification, Commanders, are key here. Commanders make those monsters under them exceedingly more difficult. Commanders can also be captured and interrogated by the Heroes to find a Boss’ lair. Most importantly, these two modes of play are now completely separate. There is no crossover. Myth is either played by using a module or by adventuring—never both.

Heroes

The two new Heroes that come in the expansions are the Swashbuckler (Shores of Kanis) and the Outsider (Blackwall Warrens). Like the other Myth Heroes, they have unique play styles and offer their own set of challenges. Each new expansion Hero also has their journeyman deck upgrades included in their box.



The Swashbuckler is a pure dual wielder and only follows the light path. He consistently has the capacity to activate his secondary weapon and the extra Fate Dice to trigger that weapon's power. Additionally, he is much more at home in danger, surrounded by a host of monsters or facing off one-on-one with a boss. He is an absolute blast to play.



The Outsider utilizes the Malice system and only follows the dark path. When Heroes take advantage of the Darkness and strike out of revenge, Malice is generated. This Malice finds its way into a pool that only certain Heroes can access. The Outsider may choose to make a played card more powerful by utilizing Malice to supplement it as defined by the card. Additionally, the Outsider is very good at manipulating the Darkness meter to his own nefarious purposes.


Beyond the new Heroes, each expansion provides players with the means to upgrade their existing Heroes from Novice to Journeyman. Journeyman Heroes have made a choice: to follow the light or listen to the whispers of the Darkness.

The light Journeyman Heroes are found in the Shores of Kanis. The dark Journeyman Heroes are found in Blackwall Warrens.

Look for updates that detail the Journeyman Heroes.



Shipping information - Please take note

Based on our experience with Myth, we will be charging shipping after the Kickstarter ends. This cost will be based on the actual costs incurred to ship. We will collect this via our pledge manager after the campaign concludes.

This charge will be calculated by our shipping partner with maximum discounts applied.

Simply put, shipping costs change considerably in the months between a KS end and the actual shipping date. Estimating future costs in the present is impossible, and not being flexible enough to recoup skyrocketing shipping costs is not economically feasible for us anymore.

Additionally, MegaCon Games will be responsible for shipping a backer's reward ONCE to the address on file. If the backer has not taken the responsibility to update his or her address, or does not claim the package in the time provided, then reshipping the item will be done so at additional expense to the backer.


Automatically Appended Next Post:
So... I have to admit that the upgrade package at $6 total is a really, really good move by these guys. That's dirt cheap for the amount of "stuff" you'll be getting for your 1E game.

This message was edited 3 times. Last update was at 2015/09/11 18:23:44


 
   
Made in us
Regular Dakkanaut





I still haven't painted anything from the original. The original rules were so poorly written, it was a chore to try and play, and the original make up whatever you want as you progress tile by tile didn't work for me. The models are generally pretty nice, but they have their own style and many of them don't really fit all that well with most other games.

I hear the revised rules have improved significantly, but I haven't read them yet.
   
Made in us
Longtime Dakkanaut





Karazax wrote:
I still haven't painted anything from the original. The original rules were so poorly written, it was a chore to try and play, and the original make up whatever you want as you progress tile by tile didn't work for me. The models are generally pretty nice, but they have their own style and many of them don't really fit all that well with most other games.

I hear the revised rules have improved significantly, but I haven't read them yet.

Exactly! Haven't painted anything from original, badly written rules, nice models but don't fit in with other games...

With that said, I will still be keeping an eye on this simply because of the huge number of minis

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Karazax wrote:

I hear the revised rules have improved significantly, but I haven't read them yet.


Same here.

Like I said, I like the fact that you can get the whole "revised package" for a paltry $6.

 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Plus with all the revised cards and alternate gender sculpts you could now feasibly run 2 of each character once you know what you're doing, and have access to both the light and dark paths if you back the new KS.

Should have those new clockworks soon enough!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
[DCM]
-






-

Quick question about all the 'content' available as additional purchases - is it all new stuff?


   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Let's Stretch

1 Comment

Like

I can barely keep up with you....and Keith. He is drawing like a madman and pressing all the buttons.

Here are the next three SGs.





A: Dr. Rustybuckets looks hilarious. Very Dr. Wily-ish to me

B: New Insects! Sweet!


Automatically Appended Next Post:
 Alpharius wrote:
Quick question about all the 'content' available as additional purchases - is it all new stuff?



Pretty sure only the female brigand and the colored dice are "new."

The other stuff, I believe, was all avail as a "KS exclusive" on the last one.

This message was edited 2 times. Last update was at 2015/03/09 17:35:12


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Item pack 2 and 3 are new as well.

Quest pack 3 is also new.

Straight from MegaCon (and eyeballing what I already own from KS1).

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Using Object Source Lighting





Portland

Karazax wrote:
I hear the revised rules have improved significantly, but I haven't read them yet.
The rules make way more sense, but it didn't seem they were changing much else beyond clarity, and maybe it was just because I was annoyed at the rulebook presentation, but I found the game itself shallow once I finally learned to play. If they'd updated the combat mechanics, I'd have been on board, but I'm not really interested in paying for clarity I already figured out the hard way.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

 spiralingcadaver wrote:
The rules make way more sense, but it didn't seem they were changing much else beyond clarity, and maybe it was just because I was annoyed at the rulebook presentation, but I found the game itself shallow once I finally learned to play. If they'd updated the combat mechanics, I'd have been on board, but I'm not really interested in paying for clarity I already figured out the hard way.


I may have to send you some minis to paint from the new one, then I really liked what you did with the ones from the base game!

 
   
Made in nl
Just the Bare Metal





Karazax wrote:
I still haven't painted anything from the original. The original rules were so poorly written, it was a chore to try and play, and the original make up whatever you want as you progress tile by tile didn't work for me. The models are generally pretty nice, but they have their own style and many of them don't really fit all that well with most other games.

I hear the revised rules have improved significantly, but I haven't read them yet.

Same here. Backed the first KS, and I have to say I love all the material. Superb quality, even the box itself is amazing. But the rules kinda ruined it for me. I hope 2.0 makes it a lot easier to play.
On the fence about this one, price is right, surely with all the stretches we will no doubt get, but shipping is a whopping €50 estimated. That's 50% of the $120 level! Sheesh!

   
Made in us
Regular Dakkanaut





Yeah, unless I can motivate myself to paint the original game, then there is no point in me ordering more. A bunch of fairly nice miniatures at a good price still isn't a good value if they just sit in a box in my closet like the original kickstarter stuff is right now. Plus every month there is a quality miniature kickstarter it seems. Conan just finished, Bloodrage is going now, I'm finishing up painting on Cthulhu Wars, and still have more Arcadia Quest to finish.. And I just got my copy of Bones II, so I'm not exactly lacking for models right now, and if I was then inevitably another great kickstarter will pop up next month. I might get the 2.0 upgrade just to give the game another chance though.

This message was edited 1 time. Last update was at 2015/03/09 19:28:08


 
   
Made in us
Crazed Troll Slayer




USA

In the for $6 rules and cards. The new robots look super neat... but I've never played with any of my first stuff. *shrug*
   
Made in jp
Incorporating Wet-Blending





Japan

I wonder if the Journeyman hero cards will be available separately... I'm still very much on the fence with this one.

Now showing The Fellowship of the Ring, along with some Dreadball Captains!

Painting total as of 4/13/2024: 31 plus a set of modular spaceship terrain

Painting total for 2023: 79 plus 28 Battlemechs and a Dragon-Balrog

 
   
Made in gb
Regular Dakkanaut




In for $6. Add ons at this early stage are pointless to me. I still can't tell what I ordered during the last pledge manager. There was a deck of cards I thought could be missing but the box was such a mess (and the consensus of the rules) it meant I just closed the box and bid it under the bed. The current add ons aren't all that clear as to what was produced in the last KS and what is new for this one.

Megacon didn't do that well with EU distribution to backers to the point where I thought of buying the retail box on Amazon months before my parcel arrived.

Perhaps I'll up to get both expansions maybe a few extras during the pledge manager if the project makes progress post KS. However my completionist collection died with Recon. Once I'm missing a figure or two I find it a lot easier not to get others.


Automatically Appended Next Post:
My English was atrocious. Sorry. I blame the tiny text window on my phone. I can only see half a sentence at a time!

This message was edited 1 time. Last update was at 2015/03/09 20:07:34


 
   
Made in us
Brutal Black Orc




The Empire State

Oh god...

That one guy is back in the kickstarter comments.

He is like a fahkin truffle pig.

 
   
Made in us
Dakka Veteran






My goodness,... Over 1200 backers already in the first 5 hours!

Some of the things are really cool looking/sounding,.... And a few fall flat with me,......

One thing that sounds really good is the commanders that will boost the original minion and captain types,.... Spider is looking mean too.


Edit:

Closing in on the third stretch goal already,...

This message was edited 1 time. Last update was at 2015/03/09 20:36:19


 
   
Made in us
[DCM]
-






-

 Piston Honda wrote:
Oh god...

That one guy is back in the kickstarter comments.

He is like a fahkin truffle pig.


You lost me - which one?

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Am I a fahrkin truffle pig?

I certainly hope not...

New stretches...



And the all in add on this time is 130. Currently 4 expansions, with who knows how many more modules. Those 4 expansions net you 100 figures as it stands. 10- 20 minions, 2-4 captains, and 1 commander. No bosses or mini- bosses though it seems.

Yet...

Here's a pretty picture to explain as well.

This message was edited 1 time. Last update was at 2015/03/09 21:53:17


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

Thanks Highlord! I was driving home from work!

 
   
Made in us
Dakka Veteran






My pledge finger just lit on fire,..... I can't believe that I'm already in for this much!

There is so much stuff already.

That all in pledge for the modules is looking very good, just imagine that it looks like it is planned to double to 8 sets!
   
Made in us
[DCM]
-






-

$285 already if you want all the new content so far - youch!

   
Made in us
Dakka Veteran






They also said that the future modules that will be revealed do not pertain to any existing content from the 1st. KS

I'm ok going over on some rat and elemental minions! but it's good to know that the others won't be repeated.

They hinted at a headless horseman type of skeleton commander,.... Can't wait to see that!

Edit: BTW - Spider and Orc Shaman commanders are spot on!

This message was edited 1 time. Last update was at 2015/03/09 22:17:17


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Hopefully it's the same as Recon, where we can just add that expansion bundle during the pledge manager.

They said they are using the same pledge manager software as Recon too.

Hopefully they continue to honor that 130 price well after that bundle is 7 or 8 expansions, because at that point it's getting into Conan levels of ridiculous deals.


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Dakka Veteran






 highlord tamburlaine wrote:
Hopefully it's the same as Recon, where we can just add that expansion bundle during the pledge manager.

They said they are using the same pledge manager software as Recon too.

Hopefully they continue to honor that 130 price well after that bundle is 7 or 8 expansions, because at that point it's getting into Conan levels of ridiculous deals.



They honored the price and late adding in Recon,...... Even added sets that were unlocked post KS end!


Automatically Appended Next Post:
Just busted $170k!



Kolgaluth is a monster. She makes the simple Crawlers so much more difficult. She is a moving Lair. She buffs poison and puts webs all over the tile, hindering the Heroes and helping the Crawlers. And her special Move abilities make her extremely hard to corner and kill.

This message was edited 1 time. Last update was at 2015/03/09 22:36:37


 
   
Made in us
Fixture of Dakka






I don't understand the modules... Is it actual new content? Do I have to buy a whole module to get one commander figure and card? Seems pretty awful to have to buy 12 more figures I already own dozens of for each module.

I don't know what module cards and punchboards are.


My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Dakka Veteran




nkelsch wrote:
I don't understand the modules... Is it actual new content? Do I have to buy a whole module to get one commander figure and card? Seems pretty awful to have to buy 12 more figures I already own dozens of for each module.

I don't know what module cards and punchboards are.



They explain modules in the video halfway down the KS page (starts at the 4:40 mark). Short answer, they're the replacement for story quests going forward; Brian compares them to old-school D&D modules.

   
Made in us
Dakka Veteran






nkelsch wrote:
I don't understand the modules... Is it actual new content? Do I have to buy a whole module to get one commander figure and card? Seems pretty awful to have to buy 12 more figures I already own dozens of for each module.

I don't know what module cards and punchboards are.



While I can't be sure,... From what they have said so far,.. That only those two (rats, elementals) are set that way,... All of the other modules (including the ones that we have not seen) will contain new monster types that we have yet to see.

The cards, will be the monster cards, darkness cards, item cards, etc that are utilized in the story,.... So these are a bit more than what was in the book as a story quest.

For those who like to have the bucket of minis to accommodate larger engagements,... These will be good,... The clockwork one for example,.... If you don't have the module, you only have ten minions and two captains and a boss,.... Seems like you might end up proxy-ing lots of minions (though I have no clue on that particular monster type),..... It would seem to marry up well....

Also, boss, commander, mini-moss content does not seem to be duplicated in any of them, so these look to be boxes that have some self contained content which are then easily augmented in the retail environment by things like bosses, and even minion and captain kits.

I think it is actually a good retail strategy vs just releasing the minis like they have with the skeletons, with just boxes of minis with no guide on how to add them to your experience other than the quest cards from the original set. This is more of what I had originally envisioned as simple mini expansions on the game.


Automatically Appended Next Post:
Over $190k,.... Orc Shaman commander is unlocked,...

Next goals start the upgraded hero minis:




Automatically Appended Next Post:
$200k in just 10 hours,.... What a ride so far.

Interesting to note that this is a shorter campaign this time,... Just 20 days instead of 30 or 45 like most.

This message was edited 2 times. Last update was at 2015/03/10 02:02:41


 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

What sort of shipping are they charging on the $6 revised rule set, I wonder?

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Don't forget these guys.



Tactician is kinda dull looking.

Hell, they both are a bit dull looking, but I blame all the kick ass Skaven heroes I've been working on for that.

Worst case Queek and Snikch can be used as stand ins.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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