Hi,
I'm trying to get my head around the rules well enough so that when I persuade the wife to have a game, I'm less likely to just have my head stuck in the rules page flicking to work out how things work - when this happens, the game usually ends up never played again :-(
I was hoping there was a "basics" sheet to download, but what I thought was that turned out to be the Karist/Epirian weapon summary sheets. My wife enjoys Bolt Action because we can nearly play it from their summary sheet (eg.
Bolt Action ref sheet)
Is there anything similar in the works for Maelstrom's Edge to help us get started?
Anyway, I had a few questions pop up in my head when trying to sort out CQ fighting as I read the rules.
Close Quarters Fighting
Step 1: I charge
Step 2: Opponent gets Defensive fire
Step 3: I perform CQ attacks with the models that survived
Step 4: If I cause 1 hit they make a Discipline check.
(next step assuming they don't retreat)
Step 5: Opponent attacks back with CQ attacks
My questions:
1. Does the opponents CQ return attack (Step 5 above) force discipline checks/retreat on the original attacker?
2. In a face off if a Charge order is issued is there defensive fire?
3. In a face off, can a player just make an Advance & Fire option and just move out of combat and then shoot at the other unit that was in the face off, without any repercusions from being in melee? (other than the opponent most likely getting defensive fire as the range is likely to be 6" or less)
Thanks.