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Made in us
Fresh-Faced New User




I'm putting together a Death Guard army and I'm looking for some advice.  So far, my army list looks like this:

1 Typhus
1 x 5 Terminator Retinue
1 Sorcerer Lord
1 x Great Unclean One
2 x 7 Plague Marines
2 x 10 Nurglings
1 x 10 Plagebearers
2 x Dreadnaught
1 x Defiler

I haven't looked at points at all and I've only begun collecting my Plage Marines.  At this point, I'm really looking to get strategy advice and army-building advice.  

My main idea so far is to get up the field as fast as my slow, rotted legs will carry me and lay down bolter fire until I get close enough to assault. Dreadnaughts are there since I can't get heavy weapons on troops and cause I cant take Obliterators.  Defiler for long-range artillery support. I want Nurgle's Rot on everything that can have it so that once I make it to close combat, I have something other than S4 marine hits causing wounds.

Still in the very rough stages of this army, so please any advice would be lovely.  I'm really excited about converting these figs, but I'd like some community response to teach me a bit about the Death Guard's actual effectiveness on the battlefield.
   
Made in us
Fresh-Faced New User




My bad. Please don't let a noob-ish mistake like a double-post keep you from helping me.
   
Made in us
Confident Marauder Chieftain





First of all, I believe Typhus counts as an HQ choice which would make the list illegal (can't have 3 HQ's).  I'd actually drop him and use the points to convert the sorceror into a termie lord, and add one more into the terminator chosen (to make it a sacred 7 in number).

Beyond that, you'll really want something other than footslogging Plague Marines.  I'd suggest either giving those squads infiltrate or Rhinos with extra armor and smoke launchers.  If you could squeeze a third squad in there by dropping the Nurglings then I'd consider that as well.

Otherwise, not much to comment on.  Body count is low, as with all Death Guard armies, and you don't have wargear/weapons listed so there's nothing to critique there.

KW

   
Made in de
Dominating Dominatrix






Piercing the heavens

since Typhus is a special character anyway, I would take him. you have to ask for your friends permission anyway.
I have a great unclean one behind me on the shelf, but didn't use him yet, so I can't give you advice on that. the Sorcerer Lord is a good idea. give him a pleage sword, a 2. CC weapon and my favorite spell: gift of chaos! there's nothing like the look on your opponents face when you snot on his big boss.
you should take more marines with you. maybe add a havoc Squad. 4 Plasma Weapons work great against Carnifexes.
never can go wrong with a Cybot and a defiler is just too cool, to not use it.
never used Nurglings much, but Pleague Bearers are great, but size them down to seven models per Squad. it's just more fluffy
   
Made in us
Thunderhawk Pilot Dropping From Orbit





The wilds of Pennsyltucky

There is the whole legality problem but that has been addressed. What honestly scares me about plague marines are large squads that infiltrate. They are just plain nasty.

I would drop the great unclean one and 13 of the nurglings. Drop 3 of the plague bearers. If you are going to have the termies make sure they equal 7. The Typhus model is pretty cool so I would consider using it as just a termie. Use the points to pick up more plague marines.

Nurgle is a really fun force to play.

ender502


"Burning the aquila into the retinas of heretics is the new black." - Savnock

"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. 
   
Made in us
Fresh-Faced New User




Oh, I hadn't noticed that greater daemons are HQ choices.

I guess I have a few questions about this...

If I put my Plague Marines in rhinos (or infiltrate them), would that have them meeting with my opponent too soon before my lord and his termie chosen can get there to help? How helpful are nurglings in general? They seemed like a cheap way to get a lot of wounds on the board. Where does the Death Guard excel in causing wounds in general?

The wargear that I put together for my chosen had them at 564 points for a 6-man squad. I'm afraid I may have built the squad wrong though. Can I have more than one terminator champion in the retinue of chosen? I thought regular units can only have one aspiring champion, but for some reason I thought I read something that said the chosen can all be champions.

If they can't that frees up a lot of points that I would have to work with before designing the army any further.

I like the idea of using more Plague Marines. If I could fit them, I suppose 2 more squads, one normal and one havoc, would be nice in there. Also, good calls on the number of figs in units. I forgot about that when deciding what I want.
   
Made in de
Dominating Dominatrix






Piercing the heavens

well, I only used Nurglings once. 3 bases against a Gey Knight Squad for fun...it wasn't that funny.
and yes, a chosen squad can have mor champions, but only the first one is for free when you have the sacred number
   
 
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