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Made in ca
Dakka Veteran






Hi people, just wanted your opinion on the following list :


Chaos Warband


Chaos Lord
Lightning clawx2, Sigil of corruption, Terminator Armour

Chaos Space Marines x5 : meltagun
Chaos Rhino,

Chaos Space Marines x5 : meltagun
Chaos Rhino

Chaos Terminators x3 : Combi-Melta x3, Power Axe x3
Land Raider¸

Chaos Bikers x3: Meltagunx2, Combi-melta, Melta Bombs

Helbrute: Multi-melta, Power fist


Fist of the Gods

Chaos Predator: Lascannons, Twin-Linked Lascannon

Chaos Predator: Lascannons, Twin-Linked Lascannon

Chaos Predator: Lascannons, Twin-Linked Lascannon

Warpsmith: Burning Brand of Skalanthrax, Power Axe

1499 points.

 
   
Made in us
Violent Space Marine Dedicated to Khorne




Fort Lee VA

swap out a claw for a fist on the lord

whats the hellbrute doing?

whats the warpsmith doing? and why does he have upgrades?

cheers!
   
Made in ca
Dakka Veteran






Helbrute is pretty much there for anti-tank. I wasn't sure if I should take him or take havocs. Considering he's a walker, I thought it would be good since the Warpsmith can repair him.

The warpsmith will be in the Land Raider with the terminators. He's mostly there to repair other vehicules and use the brand.

 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





He can't use the brand from inside the land raider
He can't use the brand when he's in combat like the termies in the raider want to be
He can't use the brand if he's standing back repairing vehicles

Not taking a dirge caster and dozer blade on the land raider is almost criminal. Strongly consider extra armour too since not moving forwards is bad when you've committed ~500 points to the idea of charging something with Terminators. Speaking of, jam the raider into the fist of the gods formation for a 6++. It's not much, but as any sob player will tell you, sometimes it makes all the difference.

Consider ditching the combi on the biker champ since you're taking losing a special as soon as you take damage, might as well have the sarge eat bullets to protect the special weapons.

Also consider losing the twin linked lascannons on some or all of the preds.

You could also save 10 points by taking mark of tzeentch instead of the sigil, they both give you a 4++ since you're already taking Terminator armour (which is generally a bad choice too). Consider chainfist / claws since while you have lots of anti tank already, that squad has nothing to get it out of trouble when charged by an AV13 walker like a knight or ironclad.

152 - Lord, Terminator armour, MoTz, chainfist, claw
120 - 5x CSM, melta, rhino
120 - 5x CSM, melta, rhino
112 - 3x Terminators, 3x combi melta
100 - Helbrute
90 - 3x bikes, 2x melta

110 - Warpsmith
240 - Land Raider, dirgecaster, dozerblade
345 - 3x Predator, Lascannon sponsons
115 - Predator, Lascannon sponsons

1494

You've lost a combi melta on the biker sarge and the brand that you were never going to get the chance to use in exchange for a chainfist on the lord, a dirgecaster and dozer blade on the land raider, another Predator and tank + monster hunter on the other 3 preds that are now a squadron.

Do whatever with the remaining 5 points.

Edit: go crimson slaughter, drop Terminator armour and MoT on the lord in exchange for Daemonheart and a sigil. You'll have to settle for a powerfist/claw instead of the chainfist, but IWND and 5 points is probably worth it. Use the spare 10 points for a gift on the lord, should work well with the formation bonuses.

This message was edited 1 time. Last update was at 2016/09/14 03:46:36


 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in ca
Dakka Veteran






Thanks for the advices !

 
   
 
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