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[1850] - Blood Angels/Dark Angels - DC Lion's Blade - Need help using the new Death Company Strike force  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Bounding Dark Angels Assault Marine





So I mainly play dark angels but have decided to step out of my comfort zone and look at the Blood Angels, mainly the Death Company. I'm trying to come up with a list that would be fun to play but is still playable so I don't get beat down every game. So far this is a list i've come up with.

Death Company Strike Force - 730 points total

DC Chaplain - 150 points
---Gilded Crozius, Warlord

---DC Dreadnought - 170 points
---- Blood Talons, Drop Pod

Death Company Squads

---Squad 1 - 140 points
----Jump Pack, 1 x Power Fist (boltgun), 4 x Chainsword/Bolt Pistol

---Squad 2 - 140 points
----Jump Pack, 1 x Power Fist (boltgun), 4 x Chainsword/Bolt Pistol

---Squad 3 - 140 points
----Jump Pack, 1 x Power Fist (boltgun), 4 x Chainsword/Bolt Pistol

Lion's Blade Strike Force

---Assault Squad - 115 points
---- 2 x flamers
---- Rhino

---Devastator Squad - 175 points
---- 2 x Grav Cannon
----Rhino

--- HQ - 90 points
---- Chaplain

---Tactical Squads

---- Squad 1 - 140 points
---- 1 x Grav Cannon
---- Rhino

---- Squad 1 - 140 points
---- 1 x Grav Cannon
---- Rhino

---- Squad 1- 140 points
---- 1 x Grav Cannon
---- Rhino

Auxiliary Choice

---Ravenwing Support Squadron
----Ravenwing Darkshroud - 80 points
----Ravenwing Landspeeder x 3 with HB, TML - 225 (75 points per model)

The Idea is to drop the Dreadnought in turn 1, maybe pop a vehicle and draw a little fire. If he last till turn two I'd be surprised but this is the only way I know to make him at least somewhat useful just because I doubt he'd make it across the field just walking and I don't have the points/models for anything else. I'd use the rhino's as a gun line to screen the DC as they move up by blocking LOS as much as possible. I'm running grav heavy because i really like the versatility but also because they have concussive. I figured with that many grav shots rolling around I should be able to cause some damage to things like Wraith Knights and what not so that they don't kill my power fist before he can attack.

The RWSS is there to add a little more AT ability. I'm having trouble deciding on their load out though. I i've settled for this right now but I plan to move them up with the rhinos so that the rhinos get a 4+ cover save from the stealth and shroud making them more survivable. The LS would be a little behind the rhinos blasting stuff and possibly even intercepting some deep striking stuff AND models having to shoot through all the other models would give them a 3+ cover save without even jinking.

If y'all don't mind let me know your first impressions of the list, thoughts, comments, etc. I really appreciate the advice!

This message was edited 1 time. Last update was at 2016/09/29 20:02:06


Dark Angels - 8000
Blood Angels - 4000
Astra Militarum - 2000
 
   
Made in us
Locked in the Tower of Amareo




Looks pretty good to me.
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





No way to squeeze another dc chaplain to get the lost brotherhood detachment for the free 6" move from deployment? List looks quite solid yes and the DC strikeforce is quite point efficient even with the fact that the dread needs to get into an assault and hope for not to be immobilized or destroyed after DS, place it right!
   
Made in us
Bounding Dark Angels Assault Marine





I've thought about trying to squeeze in another chaplain. I'd have to lose the Gilded Crozius, replace all the grav cannon with grav guns, and lose the drop pod. I could also just loose the RWSS and replace it with scouts or something and beef up the DC/LB but i'm worried that without some type of save the Rhinos will go down to fast to do what i need.

And your right on the drop pod haha. I've been debating between bringing it down to see if I can't melta something to death or place it so he is out of LOS and can charge next turn. Guess it'll all depend on terrain/opponent.

Dark Angels - 8000
Blood Angels - 4000
Astra Militarum - 2000
 
   
 
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