snykyninja wrote:Scion of Sanguinius wrote:Another point is Karlaen can't be your warlord if he is in an allied detachment can he? That means you are missing out on his warlord trait to influence reserve rolls... just a thought.
It doesn't really matter if Karl can be
wl in an allied detachment because said detachment is illegal. He can't take an allied detachment of ba when his primary detachment is also ba. I would have pointed that out earlier but I misread it and didn't actually realise it was an allied detachment.
You guys have been so helpful thanks! I am not very familiar with how these new detachments/ formations all work together.
Automatically Appended Next Post:
Also it seems like everyone plays at 1850 nowadays? This new list comes to 1850, what else could I add/change to make this competitive at 1850/2000? I own all these models but could buy something additional. Also I can place the
ADL in the middle of the field right? So my scouts can advance way up to it using the formation bonus? Hopefully the big
DC squad with improved
FNP can survive till turn 2 for the terminators to deep strike down using the homer. Would it be better to combine the 5
TH/
SS I can afford into 1 unit of 2+ hunters? Thanks!
death company command: death company chaplain:
death company strike force:
death company chaplain w/ teleport homer+gilded crozius (goes with 10 man
DC)
5
DC w/
JP+
PF:
5
DC w/
JP+
PF:
10
DC w/
JP+
PF:
1
DC dread w/ claws:
archangels orbital intervention force : held in reserve, 1 roll for all, can disordered charge when land.
5 Terminators
LC:
5 Terminators 2/5
TH/
SS:
5 Terminators 3/5
TH/
SS:
ADL w/ comms relay:
5x scouts w/ snipers:
5x scouts w/ snipers:
5x scouts w/ snipers:
1850