Author |
Message |
|
|
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
|
2016/12/11 17:49:27
Subject: I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Kinebrach-Knobbling Xeno Interrogator
|
I am basing it off the D-6 system, and using models (So war-game players can use what they already have to play it.), while having heavy influences of mordhiem, and runequest. Can anyone recommend some rules, and or features to implement?
|
|
|
|
|
2016/12/12 03:29:39
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Longtime Dakkanaut
|
I would suggest taking some cues from the 2 already existing WHFRPGs?
|
|
|
|
2016/12/12 03:33:43
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Kinebrach-Knobbling Xeno Interrogator
|
The two over priced as feth ones?
|
|
|
|
|
2016/12/12 03:44:58
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Longtime Dakkanaut
|
FFG has one that uses special dice and then the old d100 system.
|
|
|
|
2016/12/12 17:18:50
Subject: I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Boosting Space Marine Biker
midlands UK
|
Try to not blow up the world like GW did
|
Blood Ravens, 1700pts
Empire 40 wounds
Astra Militarum 2250pts
Khorne 750pts
Space Wolves 1550pts
Orks 500pts
|
|
|
|
2016/12/12 17:56:50
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Junior Officer with Laspistol
|
Are you looking for a D&D, detailed RPG, or are you looking for something pure action, like Heroquest?
|
|
|
|
2016/12/12 21:47:25
Subject: I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Dogged Kum
|
Not sure what you are asking for.
Do you love openD6 and you would like to put WHF fluff into it? The OpenD6 site has rules for fantasy. The fluff is free enough. Old codex WHFB codices go for almost free.
Do you want to play WHFRP but you cannot find the original books and you only know D6 so far?
Then maybe you should use google. It is pretty easy to find all pdf online.
In any case, there are enough Oldhammer/WHRP ressources online that should give you the gist of what it means to play a Warhammer roleplay, or which rules you need.
|
Currently playing: Infinity, SW Legion |
|
|
|
2016/12/12 23:10:05
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Kinebrach-Knobbling Xeno Interrogator
|
Just looking for suggestions. Map size, special rules, weapons, ect, ect. Just stuff that makes it more like a warhammer game, and once I am done it ill release the rules onto the dakkadakka fourms.
|
|
|
|
|
2016/12/13 16:47:54
Subject: I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Confessor Of Sins
WA, USA
|
Honestly, by asking for those little details now, you're putting the cart before the horse. What you most need is your broad design and foundation. You need to be able to tell us what kind of game it is, how long a session lasts, and more of those broad stroke design questions.
I get that making weapons and rules is the fun and easy part, but if you do those now, you're guaranteeing a mess later when you come back to the big picture.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
|
|
2016/12/14 05:23:32
Subject: Re:I am making a Warhammer Fantasy Role-playing Game, and looking for suggestions.
|
|
Junior Officer with Laspistol
|
Again, are you looking to have a skirmish-style RPG where you have models to help "map" an encounter, to provide more concrete tactical decisions, or are you aiming to have a pen and paper game where imagination is more important than physical positioning / tactics?
When you're asking about map size, do you mean world map, encounter map, dungeon map... what kind of map?
Are you looking to import the game mechanics from GW games into an RPG? If so, realize the RPG tends to fall flat, as your characters are simply incapable of long-term survival... without direct GM aid. I'm pretty sure we tried WH RPG 20 years ago, and basically one party member died in each encounter, if the DM played the monsters with any kind of intelligence. I really can't recommend anything based on a "base 10" stat game.
You might want to look into the old Star Wars RPG. If I recall, your "skill" was a number of 6 sided dice you could roll, and then difficulty was assigned based on either fixed numbers [You hit a Storm Trooper with your Blaster on a 7+] or based on DM's best guess [You want to bullseye a womprat at 100 yards? You need a 35+]
The point is, any RPG where success or failure is determined by a single D6 is prone to all the failings that games like Blood Bowl have. Sure, each roll is exciting, but it's unreliable to chain good rolls together to have a successful encounter. It's like picking up a ball, handing the ball off, passing the ball, catching the ball, and having to go for it to score a touchdown... except if you fail to score your character dies, instead of having a turnover.
|
|
|
|
|