Switch Theme:

KoW/KoW Historical cross over army  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Battlefortress Driver with Krusha Wheel





Brum

I have been meaning to make myself a Wars of Independence era army of Scots for years but never got round to it, I discovered the KoW historical supplement yesterday and as KoW has a reasonable local following I think I may finally make a start.

I will be using Perry WotR miniatures, namely their French and English infantry and light cavalry models. The more armoured models aren't suitable but the unarmoured bodies should work fine with a bit of mild conversion work.
These guys:
Spoiler:



The actual lists in the book are very far from historical but as I know what to include I can make a reasonably accurate army for 1500 points, I assume that 1500 is the standard list size?

The list itself is based on the Scottish army at Bannockburn

3 x Pikemen hordes
2 x archer regiments
2x light cavalry troops
1 x heavy warrior regiment
1x highlander regiment
1 general
1 standard

There should be 4 pikemen hordes but I can't really fit it in the list at this points level, the 'Highlanders' are actually Islemen (the real Highlanders were in 2 of the 4 Pike blocks) but the rules should work fairly well if slightly too 'Hollywood'. The heavy warriors aren't very historical but as I will have a lot of spare armored bodies I may as well make some use of them.

The list itself translates almost exactly into the Kingdom of Men KoW list, the only significant change is that the light cavalry swap their throwing weapons for bows and there a couple of stat changes.

This is more a modelling project than anything else but it will still see the table, I won't be taking it to tournaments though and that's probably just as well

This message was edited 1 time. Last update was at 2016/12/30 09:13:52


My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Posts with Authority






Looks fun.

Anywhere from 1500 to 2500 seems 'standard', so you might make that fourth unit of pikemen something that you can swap in and out.

Maybe add a fantasy unit and characters to swap in when wanted, in place of the fourth pike. (Because having a flying monster at Bannockburn would be funny, that's why.)

The Auld Grump

Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 TheAuldGrump wrote:

Maybe add a fantasy unit and characters to swap in when wanted, in place of the fourth pike. (Because having a flying monster at Bannockburn would be funny, that's why.)


I've only got Robert De Brus on his tiny little horse

I think I will downgrade the 'Highlanders' to 'Berserkers' (this 'historical' book is far from historical...) as that would still represent Islemen and their axes well and I will swap out the Heavy infantry for another regiment of 'berserkers' and change the light cavalry to medium cavalry to better represent Scottish cavalry.

Its only 200+ infantry to paint, that won't take much time at all....

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Posts with Authority






 Silent Puffin? wrote:
 TheAuldGrump wrote:

Maybe add a fantasy unit and characters to swap in when wanted, in place of the fourth pike. (Because having a flying monster at Bannockburn would be funny, that's why.)


I've only got Robert De Brus on his tiny little horse
What, you don't have some Reaper Bones to throw into the fray?

I think I will downgrade the 'Highlanders' to 'Berserkers' (this 'historical' book is far from historical...) as that would still represent Islemen and their axes well and I will swap out the Heavy infantry for another regiment of 'berserkers' and change the light cavalry to medium cavalry to better represent Scottish cavalry.
KoWH is definitely on the light side of historical gaming - though I read a really fun sounding battle report of the Roman legion being attacked by undead in the Teutonburg forest of Germania.

I wish that the game had been around when I was teaching military history and military science to children at a summer program - the rules are simple enough that I could have spent a lot more time teaching tactics and a lot less explaining rules.

Its only 200+ infantry to paint, that won't take much time at all....
For now... just wait, in a few months you will have started on your third army....

Have I mentioned that one of the side effects of my group switching to KoW from WHFB has been people having multiple armies? I think most people in my group have at least two armies - one that they ported over from WHFB, and the other that they have started fresh. (My good lady and I have two armies each, and a third that we share.)
KoW gave me back the joy of having multiple armies again.

The Auld Grump - in this year's league I had first place, and my good lady had second. The person that took third had been at the bottom of the league for the first half of the campaign - then added Night Stalker allies, and started kicking butt. He had a much easier time with Night Stalkers than with Twilight Kin. His wife was fourth - which meant that four of the top five players were married couples.

*EDIT* Out of two dozen players.

This message was edited 1 time. Last update was at 2016/12/31 03:11:28


Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in us
Grisly Ghost Ark Driver






@Silent Puffin. It's a fine idea. While I've yet to order a copy of KoW Historical myself, I do intend to, and I can dust off my Clan War (the short-lived Legend of the Five Rings miniature game) samurai as there is a "Japanese" army list in there. (Although as you've already noted, KoW Historical is not rigorously accurate.) Since L5R was a fantasy game, I do have a number of mythological or creatures of folklore that I could throw in to make it a fantasy KoM army. If you were interested you could look up Scottish folklore and find some suitable additions for your Scots. Reaper has five banshees, for instance. The one labelled "Drowned Spirit" is the best match for the Scottish bean nighe as described on Wikipedia.
http://www.reapermini.com/OnlineStore/banshee
https://en.wikipedia.org/wiki/Bean_nighe

@The Auld Grump. How nice to have such a large group, and a wife with shared interests!

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

 
   
Made in fr
Regular Dakkanaut




Also note that KoW Historical has an optionnal Mythological section with a few generic fantasy units and monsters (evil wizard, dragon, giant, etc ...) that can be added an an historical army with some limits
   
Made in gb
Fresh-Faced New User






I'm also building a historical army which I intend to dual purpose as KOM - although in my case it's an early Ottoman force.

Agreed on the 'light touch' of the historical accuracy in the book (the Ottoman list I could pick from is very far from representing the early medieval era military I'm looking at), but to be honest if it hadn't been for KOW I probably wouldn't be looking at historicals at all - mainly because I don't have the time, rather than through lack of interest.

Fortunately the friend I'm planning a 'fall of Byzantine empire' campaign with is like minded in not wanting anachronistic lists - I think the KOWH book can be used to fit if you know what you're looking to represent.

Being able to also run as a KOM army is an added bonus, and I'll definitely be adding one or two fantasy units to bolster when I pull them out of the historical setting!

My only disagreement with the OP is that it's just as well you won't be going to any tournaments! I'd recommend Clash of Kings to anyone - brilliant couple of days' gaming!
   
Made in us
Grisly Ghost Ark Driver






IIRC, the Byzantine list has an unit that uses the Breath Weapon rules. Not a cure-all, but as Breath Weapon spam is a thing in fantasy KoW, that could make a Byzantine-inspired KoM army viable against fantasy armies.

By the same token, if you're planning a fall of Constantinople campaign, wouldn't your Ottomans have cannon and arquebuses? If the cannon are similar stat-wise to Dwarven artillery, you should also have a good chance against fantasy armies.

 Wafflecakes wrote:
I'm also building a historical army which I intend to dual purpose as KOM - although in my case it's an early Ottoman force.
<snip>
Fortunately the friend I'm planning a 'fall of Byzantine empire' campaign with is like minded in not wanting anachronistic lists - I think the KOWH book can be used to fit if you know what you're looking to represent.

Being able to also run as a KOM army is an added bonus, and I'll definitely be adding one or two fantasy units to bolster when I pull them out of the historical setting!

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

 
   
Made in gb
Fresh-Faced New User







 Ancestral Hamster wrote:
IIRC, the Byzantine list has an unit that uses the Breath Weapon rules. Not a cure-all, but as Breath Weapon spam is a thing in fantasy KoW, that could make a Byzantine-inspired KoM army viable against fantasy armies.

By the same token, if you're planning a fall of Constantinople campaign, wouldn't your Ottomans have cannon and arquebuses? If the cannon are similar stat-wise to Dwarven artillery, you should also have a good chance against fantasy armies.


Yes on both counts - I think my counterpart is planning on using some of the naphtha throwers, so could be interesting in a fantasy setting (no idea how the point values would compare for balance though).

I've found some medieval bombard miniatures which look nicely period appropriate, but unfortunately really struggled to find any arquebus/hand-cannon miniatures from the right period - especially in any kind of Arab/turk dress!
   
Made in us
Grisly Ghost Ark Driver






Have you tried Warlord games or Essex Miniatures? The one picture I saw of the Warlord Games Janissaries puts them as early 16th to early 17th century, too late for the Fall of Constantinople. Don't know what period Essex covers. Thought Perry Bros. Miniatures would have had janissaries, but they do not.

https://www.google.com/search?q=28mm+Janissaries&ie=utf-8&oe=utf-8

 Wafflecakes wrote:

Yes on both counts - I think my counterpart is planning on using some of the naphtha throwers, so could be interesting in a fantasy setting (no idea how the point values would compare for balance though).

I've found some medieval bombard miniatures which look nicely period appropriate, but unfortunately really struggled to find any arquebus/hand-cannon miniatures from the right period - especially in any kind of Arab/turk dress!

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

 
   
Made in gb
Fresh-Faced New User






I've seen a few of those, but most are slightly too late era to fit - I've considered doing some heavy conversion work with some of the Arab/turk plastics I've got, but don't think I'm anywhere near skilled enough to get them looking decent yet!
It might be an addition for a few months down the line if I can think of a way to model appropriately.
The bombard model I've used however ( 'heavy bombard' in the below link) looks great for the period with ottoman crew.

http://www.wargamesfoundry.com/medieval/wars-roses/artillery/
   
 
Forum Index » Mantic Miniature Games (Kings of War, etc.)
Go to: