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Only War Campaign Log - 1st Rodineske Heavy Lancers Regiment - session 2 complete and posted!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

Sup Dakkanauts,
Herein lies the chronicles of the 1st Rodineske Heavy Lancers Regiment, (2nd founding), for your browsing pleasure.

------------------

After playing inquisimunda, blood bowl, and a smattering of dark heresy, our dinky little gaming group decided to take on Only War under a new GM. great excitement was issued - primarily by me - and we got down to the satisfying stuff, regiment creation.

"what kind of regiment shall we be?" we asked ourselves.
"CAVALRY!" Cried the largest of our group, hereafter referred to as Big Yin.
"I want to play a ratling" says another, hereafter referred to as T'other.
"What kind of cavalry?" we ask ourselves (cruelly ignoring T'other).
"Lancers, like in Riders of the Dead!" says Big Yin.
"and do we want to ride Horses or-"
"BEARS! FRIKKIN BEAR CAVALRY IN SPACE" spake Big Yin.
And lo, the 1st Rodineske Heavy Lancers Regiment was born.

------------------

We chose the following options for regiment creation:
Homeworld: Imperial World
Regiment Type: Rough Riders
Training Doctrine: Heavy Lancers
Equipment Doctrine: Well Provisioned
Regimental Drawback: Honourbound

Standard Regimental Kit additions:
Carapace Breastplate
Shield
1 frag grenade
Falchion (sword)

I thought since we were going for heavy bear cavalry, it might be funny to make our bears into Water Bears, AKA Tardigrades, and modified them as such - thus our mounts have the Enduring, Amphibious, and Regeneration traits, along with being as good as the Ursir (from the Hammer of the Emperor expansion) in combat. So they also have Unnatural Strength (2) and Unnatural Toughness (2).
Thus, the 1st Rodineske Heavy Lancers are nicknamed the Tardigrades. And will challenge anyone who comments on how stupid that sounds to a duel. WIN.

We have also rolled up variant equipment patterns for our falchions, mono great spears and laspistols, making them indestructible but blunt; razor sharp, finetuned and heavy; and super-light, accurate, and poor at penetrating armour respectively.

------------------

Those of you who know the regiment creation rules may be able to add up all the stuff above and realise that we've got a reasonable chance of 1-shotting an Ork on the charge. Thus our GM speaks constantly of designing all maps made consistently of 3.5m stretches of zig-zagging corridors.

------------------

Our characters hail from the world of Rodina, an Imperial World. We hate mutants and nobles and are pretty darn Communist (in the Emperor's name of course), and have lived in communal farms for thousands of years, joyfully in the emperor's sight. Our world also has a very lucrative trade with the Adeptus Mechanicus, as the planet's crust contains some incredibly rare and dense materials which can be used to make near-indestructible weapons such as Lathe Blades. Our falchions are made of this alloy, although our local smiths can't match the Admech's skill with such weapons - thus their bluntness.

Several hundred years prior to now, a ruling class of nobles conquered the planet, Norman-style. We put up with this for a fair while, living in our culture while they lived in theirs, while they exploited our world's resources, skimmed from the tithes, and poisoned our seas with industry. Eventually our seas became so poisoned that some of the more adaptable wildlife were driven to hunting on land, including the horrifying, nigh-unstoppable water bears. But hey, that was our problem, who gives a cack about those filthy peasants? And so our lives became harder and harder, such is the prole's life in the Imperium. We kept faith with the Emperor and each other and just put up with the hardships the nobles put upon us.

Up until, however, one of our village priests discovered a taint among the nobility.

The uprising was protracted and bloody, with no quarter given to either side. Battles were fought in the mountains, the mines, the fields, the streets and the sewers. With the backing of the priesthood, we fought the nobles to a standstill, then ground them back to the very gates of the imperial palace.

They opened their dungeons, and unleashed the horrors of their cousins and brothers and children upon us, flanked by the elite cavalry of the Horse Guard. But all was not lost.

A child from the backwoods had learned to tame the Water Bears, and trained others in their use as holy weapons against the unclean. The thunderous charge of ten thousand heavy lancers, mounted on the Vodeni Medvjed, crushed the mutant horde and shredded the Horse Guard, freeing our people to live as we should and kneel to the Emperor only.

The surviving veterans of that charge, at the urging of our priesthood, volunteered themselves en mass for the Imperial Guard, to show the Adminstratum that as a people free we would serve better and more loyally than under any overlord. They left our world and entered our legends.

Now, two generations later, a second founding has been requested of the Rodina. Our honour dictates that we rise to the occasion, and the volunteers come thick and fast. Where once ten thousand stepped forth, now over a quarter of a million troops muster to fight for the Imperium.
Most of these warriors will serve in line regiments, but a chosen few - a mere 18,000 - take up the great spears and learn the martial ways of our grandfathers, to become the 2nd founding of the 1st Rodineske Heavy Lancers.


------------------

Our squad is one of 5 in our platoon, and is nothing special. We have a sergeant, medic, priest, ratling, and 4 comrades alongside them. We had our first (brief) session last week, which I will write up soon. In the meantime, I hope you find this of interest!

Captain Roderick

This message was edited 2 times. Last update was at 2017/02/02 06:43:57


Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

I have a funny image in my head of a Ratling riding a giant bear now, I can't wait to see more!

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

Yeah, T'other's Ratling has a Camo-cloak, long-las and stealth. However he also gets all the heavy lancer gear so most of the time he's in his bucket seat on his bear with Lance, carapace and shield. Somewhat incongruous!

Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

So after finalising our characters, we managed to squeeze in a quick first session. With Big Yin indisposed for the foreseeable future, we went for two characters each, with T'other running ratling and priest, and me with sergeant and medic. I'll introduce you to the two specialists later, when I have got confirmation of their names and backgrounds, but I can tell you about my two characters now to give you some flavour.
BTW, since none of us know any Russian, I persuaded my fellows to switch the culture to South Slavic. If Dakka can take it I'll be writing some names and ranks in Latin Ejekovica (which I think is the right spelling), the form of Serbo-Croatian used by Montenegrins and Bosnian Serbs, and is closely related to Bosnian and Croatian. In every instance of this I'll be putting the phonetic English pronunciation in square brackets after.

Azra Krvić [Kerveech] is the squad's medic. She hails from the same communal farm as the rest, but is a little older and wiser then most, being in her early 30's. Like most Rodineski, Azra comes from a large family, and completed her nursing training several years before the call to muster. Deeply superstitious, Azra attributes her success in the trials and posting to the Lancers to her careful observation of the rituals of the Emperor's Beneficence, rather than her common sense, toughness and skill.
Azra's Comrade is Arman. Young, loud, sarcastic, brash and argumentative, he's generally pretty bloody annoying.

Sofija Čeliković [Sofeeya Chelickovich] holds the Sergeant speciality, and the rank of Vodnik. Sofija's large family specialised in agriculture, and their respect among their neighbours partly stemmed from the legend of her grandfather, who fought in the uprising and left Rodina with the first founding. Sofija is the eldest of her siblings, in her early 20's, and while she idolised her grandfather's memory alongside her other siblings, never expected to go to war herself. Not until her little brother Vasa, just 18, decided to volunteer for the muster.
Sofija would not let him go to war alone, so joined up hard on his heels to protect him in a hostile galaxy, then proceeded to excel in the trials, showing natural leadership and a talent for bringing others' skills up along with her. Vasa wanted to join the 1st, of course, so Sofija not only got herself in, but made sure he got in too. Now elevated to Vodnik of their green squad, Sofija's blunt professionalism, attention to detail and mentoring demeanor keep the troopers in line. For now.
Sofija's Comrade is Vasa, her little brother. He's also a loud-mouthed sarcastic little know-it-all-gak, but nowhere near as annoying as Arman - and he usually listens to his big sister after a few slaps.

------------------

So session 1 saw our squadron (squadron = company of cavalry) of just over 300 troopers and support posted to the pleasure world of Thorlan as an honour guard. Some hundred years before, the nobles that enjoy this pleasure world put in an order and pulled some strings at the Administratum to have a squadron of "those marvellous glittering cavalry from Rodina" to be posted to their PDF as a suitably impressive honour guard, expecting a detachment of the Horse Guards of our noble overlords to show up. The request was forgotten about over the intervening century, until - with commendable speed - the Munitorum posted us there over a hundred years later.
The local nobles, if they were expecting anything at all, expected glittering, gold-braided cuirassiers in splendid uniforms on prancing chargers. Instead they got a bevy of peasants on giant hairless amphibious bears. Suffice it to say, the relationship was a strained one. Never mind the fact our bears were defecating in the ornamental ponds and eating all the Koi.

Our Lance (squad) was called before Kapitan Radović [Captain Radovich] and ordered to attend to the keen-as-mustard new Poručnik (Lieutenant) Tankić (Tankich) for a routine escort mission for one of the nobles.

Orders be orders, hateful as our "client" may be, so quickly saddling up our mounts and gear we headed to the base muster area. In comes Tankić through the gate at full gallop, flourishing his falchion and rearing his bear in a most heroic fashion, babbling about honour and the game being afoot, before charging straight off back out of the gate. With no recourse, we followed.

With Tankić ingratiating himself to the locals by hurtling at full gallop through the narrow cobbled streets, scattering civilians and market wares alike, we weren't exactly feeling receptive when a small girl - no more than 5 or 6 years old - ran out into the middle of the street, right in front of Sofija. The Vodnik, taking no chances, warned the child off with a rearing, roaring, terrifying ogryn-sized water bear - resulting in her scurrying off in tears and dropping the flower she had intended to offer. MISSION ACCOMPLISHED.

There was another mission to attend to though, and soon enough we reined in outside a fine building, where a gilded sedan chair carried on the shoulders of 4 track-mounted servitors awaited. Tankić spoke earnestly with the noble within, who deigned to open a crack in his silk-curtained window long enough to acknowledge the officer's merest existence.

Forming up around the sedan chair, we made good progress to our eventual destination, until we spotted a cart with a broken wheel blocking the road. after a brief attempt at negotiation, we used the strength of our bears to push the cart to the side of the road, to allow our crappy little convoy to proceed.

The next obstacle we encountered was more significant - blocking the street that led to the mansion that was our escortee's final destination was a mob of local peasants, waving placards from behind a series of barricades.
Feeling empathy for these folks, but under orders, the Vodnik and Priest approached the person who looked like the ringleader in an attempt to negotiate discharging our duty without the civilians suffering any harm. It turned out that they were protesting the dreadful safety practices at our client's mines in the north, that had resulted in hundreds of prole deaths.

Our hearts went out to them and their cause, and we tried to meet them halfway with sympathy and a charm offensive from our priest, to get them out of our way for now so we could help them with their issues later. This unfortunately fell completely flat, and our priest was just starting to realise how far out of his control these meek types were when Sofija spotted that the ringleader was armed with a pistol.

All our attempts at social interaction (and dice rolls) failed, and with the noble haranguing Tankić and him harassing us, we politely asked the protesters one last time to get out of the way and come visit us the next day so we could help them out in a more subtle manner, before backing up and shaking out into a charging-line.
With spears sheathed and reversed, we charged the barricades. Literally - obliterating two of them in showers of splinters in the first round and terrifying the protesters behind into fleeing for cover. We avoided targeting the protesters, just clearing the barricades with bear and brute force while the civilians peppered us ineffectually with flintlock firepower.
The ringleader attempted to club the priest several times, failing dismally, and eventually our warning shots and a single wallop with the butt of a spear convinced them all to scarper after all their cover was destroyed. Nobody was killed, which was the best we could hope for, and the sum damage to us was a single wound on Pocov's bear, which it promptly regenerated.

Flush with victory and depressed by the circumstances, we rode aside as the noble passed us - calling loudly from inside that "proper horses would have done it better".
As an insult to our honour, we might readily have issued a challenge - but Sofija rolled a 03 on a willpower test for the whole squad, and instead we looked down our noses at the debased scum as he rolled past, beneath the notice of our honour.
Well, looked down our noses and knocked some lovely golden filigree off his sedan chair as it passed us, and kept it as a souvenir.

Back at base Sofija was debriefed, and found that an official complaint had been lodged against us for "excessive use of force" by various nobles on behalf of their tenants. Over the course of several weeks a court case dragged on while our Kapitan had to attend hearing after hearing, resulting in our entire squadron's expulsion from the planet as part of an evident noble plot.

We spent the time trying our luck with the logistics officer and honing our skills, and managed to get some rope and a crate of fire grenades for our troubles.

Session 1 complete!

------------------

Session 2 took place last wednesday, I've been so long at typing this up I imagine I'll be posting the next session next weekend. Comments welcome!

This message was edited 1 time. Last update was at 2017/01/29 20:27:46


Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

So, as our exodus was mandated by the planetary authorities (and verified by IG high command), we were put on the first available transport vessel, a prison ship called Thorlan's Shadow.
Sector command, displaying something of a sense of humour, decided to post us to an industrial planet called Darnak V, which was evidently suffering great civil unrest. Apparently our 'Excessive use of force against civilian protesters" means we're now great riot troops.
Transit would take 3 months, and our squadron was given over a cargo bay of our own on the 1.5km-long vessel. To keep our edge, each platoon was to set their own training programme. To Sofija, this meant PT, caring for our mounts and weapons, and going for periodic rides. To Tankić, this meant something quite different - an opportunity for entertainment.

First up was a shooting contest; a race to destroy 3 targets each with laspistols. Despite his superior facility with ranged weapons, Pocov the Ratling only came second, due to Vodnik Sofija getting two righteous fury rolls on semi-automatic. Evidently Tankić was disgusted as he had some money running on the result.
in our next period of downtime, Vlodomir - the Priest - set off to try and find the ship's archives to learn more about our destination world, promptly getting lost for two days and only finding his way home just before he'd finished his improvised urine-distilling equipment. Meanwhile Pocov wracked his brains (and his common lore:imperium) and remembered that the world had several large, industrial cities, with intervening terrain threaded with mildly polluted rivers and valleys, and vast stone ridges separating the valleys. The world's primary export is Screws. Not prison guards or horizontal fandango, the little metal things that hold other things in place. Not quite a hive world but pretty advanced.
Azra's recollections (common lore) turned up something quite different; she became certain that the world had been excommunicated and suffered exterminatus due to extreme heresy. Azra spent a lot of time in prayer and pestering Vlodomir thereafter.
Then Tankić appeared again, this time planning a race!
The race was set up in a nearby empty cargo hold, and simply consisted of us all galloping with our Bears. First to fall off was Pocov, who ended up taking critical damage from the fall. Second was Azra, third Vlodomir, and thus Sofija won by default through being the only one still mounted after about 5 rounds.

Next, Sofija went looking for the ship's stores to try and scavenge something useful, and got lost for two days, eventually finding Vlodomir's urine distillation equipment - and a ship's map on a bulkhead! (we kept rolling critical failures for navigate, at this point the GM took pity on us). After being rebuffed by the on-board logistics officers, she headed back for the third contest.
Meanwhile, Pocov had decided to apply his cookery skills to making a moonshine still, the produce of which hospitalised the volunteer who drank it; and tried pickpocketing a member of the ship's crew for some Lho sticks and ended up getting caught and having to talk his way out of it.
Vlodimir, meanwhile, sick and tired of Azra's superstitious ravings about our journeying into the heart of darkness, created some purity seals for her "that will only work if you shut up and leave me alone".
The third contest set up by Tankić, the wax-moustached glory-hound, was a boxing tournament. First up, Azra versus Pocov, which unsurprisingly resulted in Azra choking Pocov into unconsciousness.
The next match was Vlodomir versus Sofija, priest vs sergeant, which resulted in lots of grunting, bruising and swearing, but no real results as the players and GM realised that they only had a 1 in 5 chance of landing a single wound unarmed due to the strength/toughness differential. Vlodomir landed a single good blow, and Sofija landed none despite Pocov trying to tempt her with a wrench he'd found, resulting in Vlodomir winning on points and Tankić storming off in a drunken fume about how dull the match was.

Lastly Sofija spent some time customising her equipment (and that of other team members) and giving some of her spare time to the squadron armourers in exchange for being able to use their tools, and decided to visit the enforcer barracks and see if she could indulge in some bartering. Pausing to listen at the door, she heard the usual array of smack-talk, and two interesting things - firstly, that some of the guards were struggling with the fit of their poor-quality Flak armour, and second that another guard was really annoyed at the lack of fight in the prisoners they have on board, as he'd not had the chance to test out his shiny new power maul yet.
Sofija proposed trading some repair work and a practice bout for the worst of the spare flak suits they had, and got agreement, so went to borrow some tools and gather her wargear.
Upon her return, she did a mediocre job on one enforcer's suit and a good enough job on the other's to result in him being forced to hand it over to his commander down the line, and in the practice bout clobbered the poor fool so hard in the chest with a deactivated chainsword that he flew across the room and got the piss ripped out of him by his mates (righteous fury again!).

To close the session, we received a final briefing about the drop-plan - go down in shuttles, secure a barracks, link up with the locals - and were witness to a curious sight: the on-board prisoners being shipped out to the planet as Penal Legionnaires. One prisoner was given a lasgun, the next a charge pack.
The enforcers shouted over the terrified mob:
"The one with the rifle shoots! One out of two gets rifle. The one without, follows him! When the one with the rifle gets killed, the one who is following picks up the rifle and shoots!"
And some of these newly inducted penal legionnaires were familiar to us - the protesters, who had been put up to it by their noble masters, had been shipped off to die in the warzone we'd been sent to. We saw them loaded into landers like cattle and shipped off to die like flies.
"Jebi ga." muttered Sofija to herself.

-------------------

Third session was last night - brutal first induction into combat.
I'm going to try adding in some images from around the web to jazz the log up a bit, and will post some sketches of our troopers and water-bears at some point as well.

Please do comment if you've anything you'd like to hear more of!

Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

I love your diplomatic method of "running them over". I whole heartedly approve of that

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in us
Quick-fingered Warlord Moderatus






Giant Tardigrade bear cavalry. Yeah, the enemies of Mankind are extra fethed.
Keep it up! I look forward to hearing more!

Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)

 H.B.M.C. wrote:
Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them.
 
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

We've taken a couple of weeks break so I'll be able to catch up :-)

Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

@war kitten thanks! As heavy cavalry we're a hammer, so everything looks like an unstoppable-charge nail. It strikes me as a very restrained method of dealing with civil unrest by 40K standards.
@Temujin I'm now running a game as well as playing in one so apologies for the delay. I might try and run two logs - one as GM, the other as player. The one I'm GMing is going to be as close to Call of Cthulhu as you can get in Only War


So, session three began exactly where we left off session two - watching the poor double-crossed peasantry being packed off to the meat grinder.

Sofija moved to a porthole to try and see where on the planet the penal shuttles were heading to, in the hope of seeking out and trying to help the poor fools somehow, someday - but they weren't concentrating in one landing location on the planet, instead they were heading off on disparate courses.
Almost immediately we were directed to gather our kit and prep for our departure. Sofija chivvied the squad to gather all their gear, then was somewhat dismayed to find that they'd be going down in squad-sized personnel shuttles, without our mounts. Apparently the troopers were to land first and secure an appropriate barracks, which our mounts would be delivered to shortly after.
Orders being orders, we gathered our personal kit and rucksacks, leaving our lances and hunting spears with our water-bears, and headed to the shuttles.
Vlodomir paused at the entrance to the shuttle to utter a blessing on our craft, while the rest of our team stowed their gear carefully under their seats and strapped in. The blessing was cut short by the Squadron Sergeant Major's gruff no-nonsense imprecations to "leave off the blessing and get the hell in the lander". Vlodomir did as he was told but it didn't make us feel any better.

Then the flight began - or rather the drop. This being only the fourth shuttle journey for most of us, and certainly not something we were very familiar with, all the lurching seemed like the standard kind of horrifying that one would expect from a shuttle ride. Even when the beeping coming from the servitors in the cockpit became considerably more shrill, our peturbation didn't become especially increased.
When there was one loud bang, we started to be a little more disconcerted than usual - especially when the entire cabin started jerking around horribly and pitched suddenly downwards.

With a massive succession of juddering crunches, the shuttle "landed" and the rear ramp came down so we could deploy. bailing out double-time and moving to find cover from its imminent explosion, we found ourselves in an area of somewhat-flattened derelict buildings - somewhat flattened by the shuttle's impromptu landing. Looking around, nobody could be seen, but the shuttle's starboard engine was ablaze and we clearly weren't going anywhere. We saw other shuttles from our drop above us, and the smoke-trails of wild-fired rockets rising from the urban region around us. None of the rockets were coming very close to the shuttles - we plainly had been the unlucky ones.

Seeing the burning shuttle as the greatest threat to us, sergeant Sofija started darting forward from cover to cover to get away from the imminent explosion, bringing little Vasa with her and darting forward to the far end of the furrow ploughed by the downed shuttle. As she poked her head above the parapet of the impromptu trench, she promptly found herself quite surprised to hear the chattering of automatic gunfire and see fountains of dirt kicking up in front of her. They were under attack!


Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Alright. Which of you irked the DM?

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
Guardsman with Flashlight



Cymru

Seems to be another day in the imperium, keep up the good works lads ;P
   
 
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