Switch Theme:

Realmgate Wars: A Deadly Hunt  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Secretive Dark Angels Veteran





Well, this is it… We are cracking open the final volume of the Realmgates War campaign, All-Gates. We will finally see whose machinations will prove superior – Archaon’s or Sigmar’s.


The Story So Far
The most coveted strategic location among all the Mortal Realms was the Allpoints, a nexus of Realmgates that existed nowhere but was connected to all places. Once, a great city was built around it but when Allpoints fell to Chaos, it was replaced by the Varanspire, Archaon’s own fortress. From there, the Everchosen could strike at any Mortal Realm and dominate them all.

Having gained a foothold in the Mortal Realms, the Godking Sigmar enacted the next phase of his plan to defeat Chaos – retake the Allpoints.

To do this, he planned to simultaneously take each of the Realmgates that led to the Allpoints, one in each Mortal Realm, each protected by a mighty fortress. These were the All-Gates and their capture would place the Allpoints under siege, drainng the power of Chaos and leaving it vulnerable.

The first of these would be the Genesis Gate in the Realm of Life.

The Realm of Ghyran was almost in Nurgle’s complete possession, but the last victory had eluded him time and again – the capture of Alarielle, Queen of the Radiant Wood. However, the days of Alarielle running were now over, for she had been reborn into her war aspect, and a terrible fury consumed her.

Dispatching the Celestant-Prime as his envoy, Sigmar enlisted Alarielle for her aid in besieging the Genesis Gate. It was known to be deep within Nurgle’s territory, on one of the floating islands known as the Landshoals. Sigmar dispatched winged Hunt-teams to find the Genesis Gate and report its location back to Stormcast and Sylvaneth alike.

The islands were enclosed by a fleshy membrane that the Hunt-teams breached, forcing their way through the poisonous atmosphere within and searching the foetid swamps below. Pustrol, one of Nurgle’s favoured Great Unclean Ones, had been tasked with polluting the air to form the first line of defence of the Genesis Gate, and now the Hunt-teams were closing in on his position.



For the full report and more piccies: https://ttgamingdiary.wordpress.com/2017/01/30/battle-report-a-deadly-hunt/

40k and Age of Sigmar Blog - A Tabletop Gamer's Diary: https://ttgamingdiary.wordpress.com/

Mongoose Publishing: http://www.mongoosepublishing.com/ 
   
 
Forum Index » Warhammer: Age of Sigmar
Go to: