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2017/03/10 05:42:57
Subject: Amongst Untold Billions: a Toughness 3 Squishy Human Tactica (?)
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Preacher of the Emperor
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Okay, so maybe this doesn't warrant an actual tactics thread... y'all can decide how deep the conversation goes. But for the moment I'm struggling to decide on a direction for a mixed-bag army of the Imperium of Mankind: Inquisition, Scions, and maybe Imperial Guard. I mainly play Battle Sisters, and that Tactica thread has been excellent. With the advent of Castellans (requiring a second faction) AND an upcoming 400-point Combat Patrol tournament, I'm branching out into some squishy human allies. I'm wary of jamming the Sisters Tactica with Scions questions or missing out on the expertise of the rest of the Dakka community... so here I am.
For starters, I'm going for three squads (HQ and 2 Troops) of Scions, but those could as easily be AM Veterans or something else (I'm using old Kasrkin). I'm going to back them with an Inquisitor with retinue in a Chimera, mainly because the heavy bolter / psybolt combo seems like a good investment, and AV 12 in a small game could be tough to beat.
I'm not sure what should go in the henchman unit with him, or even which version (Codex: Inquisition or Codex: Imperial Agents) of the warband I should use. If I'm going to drop the Scions, would a Mystic or Servo Skulls (roughly the same in points) be the better investment to guide them down?
Basically, I love the models in the T3 Imperium (check out the classic Officers, Commissars, and Adeptus Arbites I unearthed in my P&M Blog), and I love the fluff of Inquisition and PDF allies (Dan Abnett is the man), so competitive or not, I'm going to build at least several hundred points in this direction. Things I'm considering in the big picture:
-C:I vs. C:IA
-Acolytes vs. Vets vs. Scions
-Inquisitors vs. Psykers vs. Priests vs. Commissars
-Chimeras vs. Tauroxes vs. Grav Chute Deep Strike
-lasguns vs. bolters
-shooty vs. stabby
-wargear, relics, etc.
What do you all do with your squishy humans?
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2017/03/13 16:41:21
Subject: Re:Amongst Untold Billions: a Toughness 3 Squishy Human Tactica (?)
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Regular Dakkanaut
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I'm also looking to play a lot of Castellans, so I think this is the right thread for me! Unfortunately I think the preferences as far as model choices go is going to be down to the personal preference of the player... since Castellans is effectively "take whatever you want from Space Marines, Astra Militarum, Militarum Tempestus, and Agents of the Imperium." I personally will be opting mostly for Inquisitors, Sisters, and Scions to evoke the old Witch Hunters codex, back when they were all under one banner. No idea whether it's competitively optimal or not, but the thought of re-spawning Tauroxes, Immolators, and their attendant squads seems pretty fun. For your Inquisitor/Henchman Warband, I'd use the Codex: Inquisition entries. You actually don't have a choice for the warband, as far as I know; the Agents of the Imperium entry is actually Formation unto itself, and the list of allowed units for Castellans only lists the Codex: Inquisition warband. This is probably a good thing, as the Codex: Inquisition version has some significant benefits - notably that you don't have to take 3 Acolytes and you can still take Servitors. You miss out on the cheaper Acolyte armor upgrades, but I don't think you'll miss them. And again, you have no choice anyway, unless you want to take the Warband as a separate formation. As far as guiding your Scions down, I don't see why you couldn't go with a mix of Servo-skulls and a Mystic or two. Three Servo-skulls and a Mystic is only 15 points, and will give you a lot of choice on where to bring down your Scions. The Servo Skulls also have other benefits, too, so you can try to capitalize on those, too. A Wyvern or two firing at targets near one sounds pretty effective. If I had to pick one I'd probably go with the Servo-skulls, since as mentioned they have other benefits besides helping Deep Strike. Beyond that... it's really up to you. This is going to be my starting point at 1850 points, strictly for casual play. Castellans of the Imperium - 1850 Saint Celestine Inquisitor Coteaz Battle Sisters Squad (10 Infantry) w/ Combi-flamer, 2xFlamer, Sororitas Rhino Battle Sisters Squad (10 Infantry) w/ Combi-melta, Meltagun, Heavy Flamer, Sororitas Rhino Militarum Tempestus Scions (10 Infantry) w/ 2 Plasma Guns, Taurox Prime w/Twin-linked autocannon Militarum Tempestus Scions (10 Infantry) w/ 2 Plasma Guns, Taurox Prime w/Taurox Missile Launcher, Twin-linked autocannon Inquistorial Henchman Warband (8 Infantry) - Acolyte w/ Storm Bolter, Laspistol - Acolyte w/ Flamer, Laspistol - Acolyte w/ Meltagun, Laspistol - Daemonhost - 2 Jokaero Weaponsmiths - Crusader - Servitor w/ plasma cannon Dominion Squad (5 Infantry) w/ 2 Meltaguns, Immolator w/ Twin-linked multi-melta Dominion Squad (5 Infantry) w/ 2 Meltaguns, Immolator w/ Twin-linked multi-melta Exorcist Exorcist
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This message was edited 4 times. Last update was at 2017/03/14 02:31:43
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2017/03/13 19:07:33
Subject: Amongst Untold Billions: a Toughness 3 Squishy Human Tactica (?)
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Decrepit Dakkanaut
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Honestly Scions aren't nearly as bad as people make them out to be. Get the minimum number or a couple of extra with Plasma Guns (and Plasma Pistol in their respawning formation) and Deep Strike or rush forward.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2017/03/19 03:47:39
Subject: Re:Amongst Untold Billions: a Toughness 3 Squishy Human Tactica (?)
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Preacher of the Emperor
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KestrelM1 wrote:I'm also looking to play a lot of Castellans, so I think this is the right thread for me!
Unfortunately I think the preferences as far as model choices go is going to be down to the personal preference of the player... since Castellans is effectively "take whatever you want from Space Marines, Astra Militarum, Militarum Tempestus, and Agents of the Imperium." I personally will be opting mostly for Inquisitors, Sisters, and Scions to evoke the old Witch Hunters codex, back when they were all under one banner. No idea whether it's competitively optimal or not, but the thought of re-spawning Tauroxes, Immolators, and their attendant squads seems pretty fun.
For your Inquisitor/Henchman Warband, I'd use the Codex: Inquisition entries. You actually don't have a choice for the warband, as far as I know; the Agents of the Imperium entry is actually Formation unto itself, and the list of allowed units for Castellans only lists the Codex: Inquisition warband. This is probably a good thing, as the Codex: Inquisition version has some significant benefits - notably that you don't have to take 3 Acolytes and you can still take Servitors. You miss out on the cheaper Acolyte armor upgrades, but I don't think you'll miss them. And again, you have no choice anyway, unless you want to take the Warband as a separate formation.
As far as guiding your Scions down, I don't see why you couldn't go with a mix of Servo-skulls and a Mystic or two. Three Servo-skulls and a Mystic is only 15 points, and will give you a lot of choice on where to bring down your Scions. The Servo Skulls also have other benefits, too, so you can try to capitalize on those, too. A Wyvern or two firing at targets near one sounds pretty effective. If I had to pick one I'd probably go with the Servo-skulls, since as mentioned they have other benefits besides helping Deep Strike.
Good point about the warband... I guess the Codex: IA version is a formation unto itself. I'm going to experiement with mystuics vs. skulls and see what works, but I think I need to be dropping more than two squads to justify the investment. As to the WitchHunters era, that's absolutely what I'm hoping to recreate. Automatically Appended Next Post: KestrelM1 wrote:Inquistorial Henchman Warband (8 Infantry)
- Acolyte w/ Storm Bolter, Laspistol
- Acolyte w/ Flamer, Laspistol
- Acolyte w/ Meltagun, Laspistol
- Daemonhost
- 2 Jokaero Weaponsmiths
- Crusader
- Servitor w/ plasma cannon
What's your thinking with the weapons mix on the acolytes... just a jack-of-all-trades package? It seems like it would be more useful if they were mechanized. Automatically Appended Next Post: Slayer-Fan123 wrote:Honestly Scions aren't nearly as bad as people make them out to be. Get the minimum number or a couple of extra with Plasma Guns (and Plasma Pistol in their respawning formation) and Deep Strike or rush forward.
That's where I think I'm heading. My Sisters have melta and flamer covered. The Forge World hostile environment troopers are a good match for Kasrkin and two units of three should be around $40-50 depending on shipping. With what I've got I'll be able to drop 4 units with 2x plasma or repackage them into a 4x plasma command. That'll cover my Castellans Troops and I'll run Sisters as Fast.
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This message was edited 2 times. Last update was at 2017/03/19 03:53:40
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