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Made in au
Slippery Ultramarine Scout Biker




Sydney

Hi there, im interested in starting a HH Ultramarines Legion Army to play games of 30k and was wondering if there is anything i have to do or get to start off. I already play Ultramarines in 40k so i already know how to play and have the Rules as well as a Squad or two of mkIII 'Iron' Marines.

EDIT: Also i live in Australia so im trying to keep it as low cost as possible.

This message was edited 1 time. Last update was at 2017/03/20 07:02:34


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Gore-Soaked Lunatic Witchhunter







You have chosen wisely. The Ultramarines have some of the fanciest toys in the 31st Milennium.

The first thing to do is remember you're playing 30k, not a reskin of 40k; many assumptions people make about what broad classes of units are good or bad in 40k are utterly groundless. Missile Launchers are relevant (between en-masse deployment, Machine Killers, and 3+-armour MCs), basic infantry are crucial (and rather than just ObSec you actually can't take objectives without Troops in 30k), Terminators are actually scary (cheaper, better guns, and an endless variety of terrifying Legion-specific versions), and vehicles are much tougher (more hull points, more armour, flare shields, armoured ceramite, fewer D-weapons...).

The Ultramarines are a thoroughly odd Legion, many of the broader advice on how to use the Legiones Astartes list doesn't carry over to them. 30k unit prices tend to include a 'squad tax' to make one maximum squad cheaper than multiple minimum squads (a Tactical squad, for instance, is 125pts for ten models, but only 10pts/model for the next ten, so one twenty-man squad is 225pts rather than 250pts for two ten-man squads), so you'll frequently see 15-20-man blocks in other Legions, but the Ultramarines' Interlocking Tactics rule is set up to reward using more squads over larger squads.

To summarize the Legion's general approach: The Ultramarines' Legion rules and unique Rites of War are designed to give every possible element of your army a small boost rather than pick out a certain playstyle and push it forward. The end result is like playing 4e Space Marines; you can't stand up to any specialist army in the game if you're fighting them where they're strong, so you need to be challenging them where they're weak. Throw curveballs. Salamanders player wants to get up and burn you to death? Stand off and shoot him down at range, or bull-rush Locutarii through the death zone into melee. World Eaters swarm running at you? Stand back and turn on the gunline.

The Ultramarines in 30k end up building all-comers lists out of necessity rather than any objection to skew.

The Ultramarines' selection of unique units tend to do impressive things but come with high price tags and tend to have specialized roles. To summarize:

--Invictarii: Artificer armour, AP2 at initiative, boarding shields, and a leadership bubble. Think of them as a specialized Terminator-killing Terminator unit and you won't be far off.

--Locutarii: Artificer armour, power swords, and jump packs. They're remarkably cheap for a full-power-weapon squad (and remarkably cheap for Legion-specific jump units), but they're quite inflexible and they tend to lose out to more optimal melee loadouts so you'll probably be using them to hunt ranged infantry or thrash troops units.

--Fulmentarii: Artillery Terminators built from the simple desire to copy the Iron Warriors' Tyrant Siege Terminators and make them flashier. They're a bit of a trap; the Ultarmarines' Legion rules are set up to reward a flexible army with a large number of units, so the Terminator unit designed to bait you into spending 700 points on ten Cataphractii with Cyclone launchers sort of undermines the premise. Use them if you're playing a really big game, or if you've got the price discipline to say "No, maybe I'll take, like, six models with autocannons at 400pts instead of going all-in on this one."

And a few final words on building armies on a budget:

Ebay is your friend. GW wants to sell you the Calth/Prospero component boxes at 1.5-2x what the sprues parted out of the full boxes go for on Ebay. You may or may not wish to indulge them in that.

The degree to which Forge World models are necessary is heavily dependent on how snobbish your playgroup is. Some people object to normal 40k plastics showing up in a Heresy game, some don't. If you're playing with the latter sort you almost don't have any issues; just bring along ordinary Mk.VII assault marines (and Vanguard Veterans to use as Locutarii). Most of the 30k motor pool overlaps with the 40k motor pool, all your Rhinos, Predators, and some Land Raiders can just hop straight over.

If you do run into people who grumble about the lore-friendliness of your army you may be able to shortcut Forge World prices somewhat by modifying existing models with greenstuff; http://www.bolterandchainsword.com/topic/262448-horus-heresy-tutorials-thousand-sons-magistus-amon-160217/ is a tutorial for making various Heresy armour out of normal 40k plastics that should lend itself to modifying units that don't come in Calth/Prospero.

The only things you really can't (or shouldn't, given how awesome they are) dodge FW prices for are era-specific vehicles and the Character Series (Guilliman is the only Ultramarine character there so far). Most people working on a budget tend to end up with a couple of era-specific vehicles as centerpieces (the cliche FW purchase is a Spartan to put your Primarch-deathstar in and a Sicaran or two because they're good general-purpose tanks).

(Before you ask me whether you can just use the plastic Triumvirate Guilliman I suggest you look at the two models and ask yourself the question again. To my mind there's an obvious answer. You may disagree, and if you do good for you, you're in Australia so I don't have to worry about ever having to look at the Triumvirate Guilliman.)

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Bounding Dark Angels Assault Marine





If you could just go ahead and do this for every legion, that would be great!!!

The 1st Legion
Interrogator-Chaplain Beremiah's Strike Force
The Tearers of Flesh 
   
Made in us
Abel





Washington State

There is a sticky post at the top of this forum: What is 30K? An Introduction

It will answer just about all your questions. AnomanderRake covered the Ultramarines specific question.

Welcome to 30K! Have fun! Oh, and just to harp on something said above: 30K is not 40K with Forge World models! It has it's own rules that just happens to use the 40K rulebook, but it's vital you get the Red Books! Don't depend on Battlescribe or what you see/read on the interwebz.

This message was edited 1 time. Last update was at 2017/03/21 15:13:19


Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
 
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