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Made in dk
Dakka Veteran




Playing 40k I hear that people like the way Age of Sigmar handles monsters when they get wounded. I understand and like the mental image of monsters getting more and more wounded and so thus getting weaker, but how do you feel about the wound tables?
I would have thought that it's a bit annoying to look up these tables as I guess they're unique for each monster.

If I should guess at reasons why it's no trouble, I'd say it's because they're easy to remember and/or there are not that many monsters in a normal game, which also makes it no trouble. Am I right in any of this or do you have another explanation?

Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
Made in us
Snord




Midwest USA

I personally love it the way it is executed. Having it specific for each type of monster keeps the players from having to check charts and pages of rules, instead just looking on the unit's information itself, IMHO. Plus, this system works for vehicles as well, (Empire Steam Tank has its own damage chart) so it works for vehicles as well.

Consider this: in 40K, you have to keep track of how many Hull Points a vehicle has remaining, and keep track of any other effects suffered from the vehicle damage table (Shaken, Stunned, Weapon Destroyed, et al.), and refer back to that when making the roll to see what that damage is. And in 40K as is, Monstrous Creatures are at full effectiveness until defeat. With the AoS method, each model sufficiently large can have its own chart that will affect its abilities and stats dependent on damage. Sure, there isn't room for a lucky shot to blast off a particular weapon now, but if you put enough damage on it, they are counting on better rolls to do anything.

Frankly, I prefer the AoS method over the 40K method. It gives players chances to at least wear things down a bit. What are some of the most over-powered units in 40K? Generally speaking, Riptides, Wraithknights, and Imperial Knights. What's some of the weaker units? Tanks, Dreadnoughts, and some Tyranid MCs. Having this chart for large targets regardless of its vehicle or MC classification.
   
Made in us
Charging Bull






They can also scale how quickly the stats go down which adds lots of depth to the feel of the monster. They can also do things like when something that is Khorne gets to low health the number of attacks goes up but the to hit goes down, could be lots of possibilities like that.
   
Made in dk
Dakka Veteran




Thank you guys! You gave me some ideas. And you remember these charts in your head or is it no trouble looking them up during a game?

Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
Made in au
Been Around the Block




Chaospling wrote:
Thank you guys! You gave me some ideas. And you remember these charts in your head or is it no trouble looking them up during a game?


I tend to mainly focus on the 'steps' - i.e. my Treelord is at full effectiveness until he has lost 3 wounds, at which point his damage output goes down. So, I remember what they do at full strength and then refer back for specifics if they have lost a number of wounds.

Also, if you tend to play with a particular army you will probably only have a couple of monster charts to look at, so no real bother to keep the data right there. Finally I am sure I not the only one who normally has the book open on the warscrolls anyway to make sure I don't forget anything!
   
Made in us
Regular Dakkanaut





Western NY

I definitely like the scaling table system for monsters. Only makes sense their abilities deteriorate as they do. I always have the warscrolls in front of me anyways as I use each unit, so it's already right there for reference.

As far as warscrolls, I've always got my Grand Alliance book with me but I made copies of the units I use most So have them as individual sheets to go through quicker then bookmarks in a book. I also have all the warscrolls downloaded on a small tablet that I use for the few units that I don't have printed or are just trying out. Still fairly new to the game so once I've got more games down I'm sure I'll start remembering more of the stats for units I use most regularly.

This message was edited 1 time. Last update was at 2017/03/30 14:19:48


40K - 1250
AoS - 5200  
   
Made in gb
Mighty Vampire Count






UK

One of the best elements that AOS has introduced and would be a great addition to 40k!

re ease of use - they are starting to print war scrolls as cards and there are a number of great non official ones about which help immensely.

I AM A MARINE PLAYER

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