Okay, so my group has a tournament coming up on the 30th and I am planning on running this list with it:
Jurisdictional Command of Bakunin
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GROUP 1
6
REVEREND MOIRA MULTI Rifle / Pistol,
AP CCW. (0 |
30)
REVEREND MOIRA Hacker (Assault Hacking Device) MULTI Rifle / Pistol, Shock
CCW. (0.5 |
36)
REVEREND MOIRA HMG / Pistol, Shock
CCW. (1.5 |
34)
REVEREND HEALER Boarding Shotgun, Nanopulser / Pistol,
EXP CCW. (0 |
32)
KUSANAGI MULTI Rifle + Light Flamethrower, E/M Grenades / Pistol, Shock
CCW. (0 |
44)
REAKTION ZOND HMG / Electric Pulse. (1 |
26)
GROUP 2
6
1
1
BAKUNIN ÜBERFALLKOMMANDO . (0 |
23)
CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral
CCW. (0 |
20)
x3 PUPNIK DA CCW. (0 |
3)
MODERATOR Combi Rifle + Pitcher / Pistol, Electric Pulse. (0.5 |
10)
MODERATOR Hacker (Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0.5 |
17)
MODERATOR Paramedic (MediKit) Combi Rifle / Pistol, Electric Pulse. (0 |
11)
MODERATOR Lieutenant Combi Rifle / Pistol, Electric Pulse. (0 |
9)
MODERATOR Combi Rifle / Pistol, Electric Pulse. (0 |
9)
CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 |
18)
4 SWC | 299 Points
Open in Infinity Army
Obviously it does seem a bit light at first, and I am not decided if Kusanagi or the Moderator is going to be the lieutenant, but this is basically it.
The Moiras, Reverend Healer and Kusanagi form a link team on their own, leaving the Reaktion Zond in overwatch to cover their advance and suppress the enemy, advancing towards the objectives and forcing the enemy to really take the hit. The Moderators act as cheerleaders for the Uberfallkommando, fuelling the furry missiles as the scream across the board towards the enemy and generally forcing them to concentrate on the hairballs, leaving the Reverends to do their work (IE, take objectives). If the enemy decides to concentrate on the Reverends then their
ARO should be enough to see them off, especially when combined with the watchful eye of Mother Zond, whilst the Ubers punish them for this mistake by eating (literally) their models one at a time. If the Zond needs repairing then the Clockmaker can fix it, although the real reason he is here (barring a Chimera emergency) is to achieve Engineer and 'D' charge objectives.
Overall this is a pretty aggressive list, relying on the dual threats of the Moiras/Healer/Kusanagi link and the Ubers. Both are fast, with the Link having massed orders and the Ubers a mix of cheerleaders and their insane speed, plus any
ARO dodges.
The general idea is to get as far into the enemy lines as possible and rip and tear them a new one.
Thoughts?