Zookie wrote:leopard wrote:Seen the free download rule set, it looks pretty good, the naval 'micronaughts' game plays nicely.
seems more at the 'simulation' end of the spectrum, fixed ground scale, fixed length turns in regards to the time duration they represent providing a decent scaling for unit movement and weapon ranges.
Actual mechanics seem decently simple.
My main complaint is how hard it is to get hold of in the
UK...
Do you have a recommendation for a goto post WWII micro armor game system? I am look for a game that balances fun with simulation well. Everything I try seems too abstracted or too caught up in the details.
Sadly no, its exactly the sort of game I want to play though, the 'micro' bit I'm not too bothered about just like weapon ranges, rates of fire and vehicle movement to feel like they are somehow linked and linked to reality in a way many games don't.
But then I like Star Fleet Battles in its captains edition, mega traveller etc, details should be there, but able to be abstracted out if desired, not the game designer removing it on your behalf and making it impossible to put back.
Automatically Appended Next Post: Zookie wrote: Cothonian wrote:Wait... there are rules for those minis!???????'
I need to find those, like right now
The WWII rules are free on line at there website.
As is a single model = single tank version of the modern stuff as a light game thats actually pretty good